Player Matchup

Odin
Odin
BadzOni
Odin
Level 56
God Stats
4W - 10L
1,361 SR
Queue Stats
12W - 17L
1,407 Elo+
Party 2
Mercury
Mercury
Carboneoz
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,456 Elo+
Party 2
Athena
Athena
Droyka
Athena
Level 47
God Stats
16W - 14L
1,554 SR
Queue Stats
22W - 26L
1,422 Elo+
Party 2
Artemis
Artemis
Dw0o
Artemis
Level 22
God Stats
2W - 3L
1,452 SR
Queue Stats
27W - 32L
1,425 Elo+
Party 2
Janus
Janus
kastsuIzOB
Janus
Level 66
God Stats
0W - 2L
1,275 SR
Queue Stats
27W - 30L
1,459 Elo+
Party 2
Team Averages
Level 50
1,428 SR
1,434 Elo+

VS

Team Averages
Level 87
1,557 SR
1,500 Elo+
Chang'e
Chang'e
Btaat
Chang'e
Level 104
God Stats
1W - 0L
1,305 SR
Queue Stats
141W - 142L
1,433 Elo+
Party 3
Arachne
Arachne
DaycareRaider
Arachne
Level 28
God Stats
4W - 0L
1,806 SR
Queue Stats
47W - 38L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
JEN7
Sylvanus
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 45L
1,544 Elo+
Party 1
Artemis
Artemis
Mullcih1
Artemis
Level 129
God Stats
5W - 4L
1,439 SR
Queue Stats
570W - 562L
1,479 Elo+
Solo
Hercules
Hercules
YouAreBad6911
Hercules
Level 109
God Stats
3W - 11L
1,733 SR
Queue Stats
218W - 204L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BadzOni
Odin
12
0 / 1 / 0
6,847
527
7,129
11,630
11,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Carboneoz
Mercury
12
1 / 6 / 1
6,383
491
3,249
13,470
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Droyka
Athena
8
0 / 5 / 0
5,293
407
3,713
15,348
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Dw0o
Artemis
9
0 / 8 / 0
5,360
412
6,853
9,991
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
12
2 / 2 / 0
6,795
523
8,811
8,160
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Btaat
Chang'e
13
0 / 3 / 3
7,375
567
3,685
10,333
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
13
8 / 0 / 4
7,773
598
11,443
11,135
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
JEN7
Sylvanus
12
4 / 0 / 12
8,532
656
6,029
10,293
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Mullcih1
Artemis
13
7 / 0 / 6
7,972
613
11,146
9,374
3,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
YouAreBad6911
Hercules
15
3 / 0 / 1
8,933
687
9,643
13,591
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
22
22
Deaths
3
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
BadzOni
Odin
0
1
0
0
W
Chang'e
Btaat
Chang'e
0
3
3
0.5
L
Mercury
Carboneoz
Mercury
1
6
1
0.25
W
Arachne
8
0
4
10
L
Athena
Droyka
Athena
0
5
0
0
L
Artemis
Dw0o
Artemis
0
8
0
0
W
Sylvanus
JEN7
Sylvanus
4
0
12
10
W
Artemis
Mullcih1
Artemis
7
0
6
10
W
Hercules
YouAreBad6911
Hercules
3
0
1
3.5
L
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
41,946
58,599
Taken
54,726
33,268
Mitigated
31,512
7,221
Healing
27,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
BadzOni
Odin
7,129
1,638
0
2,820
11,630
11,014
0
211
10,327
0
58,141
W
Chang'e
Btaat
Chang'e
3,685
247
1,160
5,005
10,333
3,594
505
4,124
5,803
45,457
2,535
L
Mercury
Carboneoz
Mercury
3,249
1,272
0
1,220
13,470
6,283
0
824
12,559
0
57,087
W
Arachne
11,443
10,010
0
3,138
11,135
5,392
745
2,213
8,774
0
49,380
L
Athena
Droyka
Athena
3,713
1,582
0
1,939
15,348
9,919
1
3,241
12,107
15,523
0
L
Artemis
Dw0o
Artemis
6,853
3,772
0
601
9,991
2,958
0
2,073
7,918
0
31,266
W
Sylvanus
JEN7
Sylvanus
6,029
2,825
2,133
5,053
10,293
9,498
776
2,518
7,705
25,157
0
W
Artemis
Mullcih1
Artemis
11,146
5,743
0
3,450
9,374
3,767
3,586
2,671
6,637
0
54,555
W
Hercules
YouAreBad6911
Hercules
9,643
2,226
0
7,551
13,591
9,261
0
308
13,283
0
72,078
L
Janus
8,811
481
0
641
8,160
3,094
0
3,089
5,071
55,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
40,585
366
Minions Killed
410
0
Camps Cleared
0
1,274,941
Distance Traveled
1,277,811
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,847
527
100
8
0
250,737
3
W
Chang'e
7,375
567
94
7
0
251,870
3
L
Mercury
6,383
491
104
8
0
262,702
0
W
Arachne
7,773
598
83
6
0
310,856
0
L
Athena
5,293
407
22
2
0
281,393
2
L
Artemis
5,360
412
36
3
0
240,290
0
W
Sylvanus
8,532
656
34
3
0
246,259
1
W
Artemis
7,972
613
79
6
0
230,975
0
W
Hercules
8,933
687
120
9
0
237,851
4
L
Janus
6,795
523
104
8
0
239,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role