Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AoiTodo
Anhur
Level 109
God Stats
3W - 1L
1,906 SR
Queue Stats
74W - 80L
1,547 Elo+
Solo
Zeus
Zeus
Clarkie_jc69
Zeus
Level 102
God Stats
3W - 3L
1,505 SR
Queue Stats
313W - 269L
1,529 Elo+
Party 1
Vulcan
Vulcan
iluvymir
Vulcan
Level 76
God Stats
19W - 8L
1,784 SR
Queue Stats
369W - 316L
1,526 Elo+
Party 1
Team Averages
Level 95
1,639 SR
1,520 Elo+

VS

Team Averages
Level 157
1,551 SR
1,611 Elo+
Hachiman
Hachiman
 
Hachiman
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Kindred
Maui
Level 149
God Stats
5W - 0L
1,772 SR
Queue Stats
63W - 22L
1,760 Elo+
Party 2
Yemoja
Yemoja
Obliteracticus
Yemoja
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 78L
1,501 Elo+
Solo
Hades
Hades
OddBaller
Hades
Level 158
God Stats
2W - 0L
1,790 SR
Queue Stats
69W - 36L
1,751 Elo+
Party 2
Cernunnos
Cernunnos
minimumbles89
Cernunnos
Level 157
God Stats
1W - 1L
1,193 SR
Queue Stats
40W - 29L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 2 / 4
8,316
832
7,786
14,216
16,575
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
 
Hel
11
0 / 4 / 4
6,831
683
2,697
7,804
3,132
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
AoiTodo
Anhur
13
1 / 3 / 3
7,424
742
5,650
10,312
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 2
7,562
756
6,087
9,156
3,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
iluvymir
Vulcan
14
1 / 4 / 4
8,165
817
19,331
9,100
4,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 1 / 9
8,752
875
12,305
5,026
2,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Maui
Kindred
Maui
15
4 / 2 / 13
9,322
932
8,334
14,753
14,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 13
9,518
952
4,247
12,017
8,624
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hades
OddBaller
Hades
13
3 / 2 / 11
8,003
800
9,316
10,468
7,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
minimumbles89
Cernunnos
16
2 / 0 / 14
8,720
872
12,516
9,983
3,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
5
Kills
17
17
Deaths
6
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
4
1.5
L
Hel
 
Hel
0
4
4
0.5
W
Hachiman
 
Hachiman
5
1
9
9.5
L
Anhur
AoiTodo
Anhur
1
3
3
0.83
L
2
4
2
0.75
W
Maui
Kindred
Maui
4
2
13
5.25
W
3
1
13
9.5
W
Hades
OddBaller
Hades
3
2
11
4.25
L
Vulcan
iluvymir
Vulcan
1
4
4
0.75
W
Cernunnos
minimumbles89
Cernunnos
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,551
Damage
46,718
50,588
Taken
52,247
31,822
Mitigated
36,898
18,795
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,786
2,738
2,292
2,788
14,216
16,575
0
4,234
9,982
13,913
0
L
Hel
 
Hel
2,697
96
7,418
2,226
7,804
3,132
0
3,904
3,900
7,768
0
W
Hachiman
 
Hachiman
12,305
3,728
0
460
5,026
2,248
1,416
3,692
1,334
0
32,252
L
Anhur
AoiTodo
Anhur
5,650
3,020
642
1,135
10,312
4,291
194
4,074
6,238
0
13,197
L
6,087
149
0
468
9,156
3,624
0
4,258
4,898
17,189
0
W
Maui
Kindred
Maui
8,334
641
1,471
2,497
14,753
14,934
39
8,975
5,778
15,485
2,869
W
4,247
857
6,117
2,929
12,017
8,624
252
8,700
3,317
13,571
870
W
Hades
OddBaller
Hades
9,316
267
2,985
3,124
10,468
7,383
285
6,036
4,432
17,257
0
L
Vulcan
iluvymir
Vulcan
19,331
336
1,284
542
9,100
4,200
0
4,654
4,446
38,609
125
W
Cernunnos
minimumbles89
Cernunnos
12,516
4,080
1,158
3,075
9,983
3,709
468
8,373
1,610
0
35,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,298
Gold Earned
44,315
117
Minions Killed
165
0
Camps Cleared
0
1,022,931
Distance Traveled
954,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,316
832
16
2
0
222,904
0
L
Hel
6,831
683
12
1
0
206,911
0
W
Hachiman
8,752
875
36
4
0
176,932
0
L
Anhur
7,424
742
20
2
0
181,777
0
L
Zeus
7,562
756
20
2
0
196,480
0
W
Maui
9,322
932
17
2
0
219,069
0
W
Yemoja
9,518
952
31
3
0
190,523
0
W
Hades
8,003
800
18
2
0
173,930
0
L
Vulcan
8,165
817
49
5
0
214,859
0
W
Cernunnos
8,720
872
63
6
0
193,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role