Player Matchup

Amaterasu
Amaterasu
Backwards Words
Amaterasu
Level 103
God Stats
1W - 1L
1,755 SR
Queue Stats
29W - 51L
1,470 Elo+
Party 1
Vulcan
Vulcan
BurgundySauce_-
Vulcan
Level 136
God Stats
0W - 3L
1,041 SR
Queue Stats
68W - 118L
1,407 Elo+
Party 1
Zhong Kui
Zhong Kui
NadeNlay
Zhong Kui
Level 158
God Stats
2W - 3L
1,504 SR
Queue Stats
108W - 156L
1,490 Elo+
Party 1
Atlas
Atlas
lit_beatle_2
Atlas
Level 106
God Stats
15W - 45L
1,282 SR
Queue Stats
39W - 102L
1,363 Elo+
Party 1
Skadi
Skadi
xpueblox
Skadi
Level 110
God Stats
1W - 2L
1,755 SR
Queue Stats
58W - 97L
1,493 Elo+
Party 1
Team Averages
Level 123
1,467 SR
1,444 Elo+

VS

Team Averages
Level 112
1,582 SR
1,543 Elo+
Nut
Nut
Arsurber
Nut
Level 85
God Stats
2W - 1L
1,539 SR
Queue Stats
147W - 132L
1,521 Elo+
Solo
Agni
Agni
BigNuttsMan
Agni
Level 134
God Stats
6W - 5L
1,314 SR
Queue Stats
99W - 87L
1,455 Elo+
Solo
Thanatos
Thanatos
JBran3
Thanatos
Level 112
God Stats
4W - 1L
1,768 SR
Queue Stats
83W - 64L
1,593 Elo+
Solo
Achilles
Achilles
Lecarbattles
Achilles
Level 108
God Stats
4W - 3L
1,753 SR
Queue Stats
38W - 40L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
tollhouse97
Baron Samedi
Level 122
God Stats
17W - 11L
1,538 SR
Queue Stats
209W - 192L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Backwards Words
Amaterasu
11
0 / 3 / 3
6,694
418
5,543
15,860
7,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 1
8,145
509
6,394
8,571
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NadeNlay
Zhong Kui
12
2 / 5 / 1
7,855
491
10,458
16,439
11,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 6
6,984
437
9,558
14,304
9,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
xpueblox
Skadi
13
6 / 5 / 0
7,744
484
9,600
14,761
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
8,872
555
6,874
13,877
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 8
9,368
586
10,006
7,387
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JBran3
Thanatos
16
11 / 1 / 5
9,829
614
15,484
17,437
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Lecarbattles
Achilles
14
4 / 2 / 6
9,396
587
10,653
15,798
12,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
tollhouse97
Baron Samedi
12
3 / 3 / 10
8,378
524
7,817
14,655
10,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
22
22
Deaths
10
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Amaterasu
Backwards Words
Amaterasu
0
3
3
0.5
W
3
1
8
7
L
1
5
1
0.3
W
Thanatos
JBran3
Thanatos
11
1
5
13.5
W
Achilles
Lecarbattles
Achilles
4
2
6
3.5
L
Zhong Kui
NadeNlay
Zhong Kui
2
5
1
0.5
L
1
4
6
1
W
Baron Samedi
tollhouse97
Baron Samedi
3
3
10
2.67
L
Skadi
xpueblox
Skadi
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
50,834
69,935
Taken
69,154
35,971
Mitigated
40,510
13,631
Healing
32,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,874
4,145
0
4,956
13,877
5,965
509
3,280
9,902
0
69,508
L
Amaterasu
Backwards Words
Amaterasu
5,543
2,165
0
3,728
15,860
7,605
0
2,802
12,850
0
45,635
W
10,006
572
0
1,092
7,387
2,918
0
3,329
3,547
78,549
1,168
L
6,394
117
0
622
8,571
2,829
0
4,095
4,108
54,966
1,358
W
Thanatos
JBran3
Thanatos
15,484
4,740
0
16,926
17,437
7,912
0
6,133
10,698
0
79,894
W
Achilles
Lecarbattles
Achilles
10,653
2,186
0
3,779
15,798
12,875
0
5,780
9,648
0
64,389
L
Zhong Kui
NadeNlay
Zhong Kui
10,458
1,074
56
6,043
16,439
11,257
0
1,656
14,757
51,244
1,346
L
9,558
2,455
0
750
14,304
9,277
0
3,953
10,195
25,667
1,129
W
Baron Samedi
tollhouse97
Baron Samedi
7,817
727
1,061
4,814
14,655
10,840
0
5,804
8,004
25,398
0
L
Skadi
xpueblox
Skadi
9,600
3,428
0
2,432
14,761
5,003
0
4,669
10,036
0
50,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
45,843
365
Minions Killed
459
0
Camps Cleared
0
1,535,812
Distance Traveled
1,621,617
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,872
555
118
7
0
290,029
0
L
Amaterasu
6,694
418
69
4
0
378,961
0
W
Agni
9,368
586
130
8
0
352,058
5
L
Vulcan
8,145
509
96
6
0
306,231
1
W
Thanatos
9,829
614
99
6
0
350,827
0
W
Achilles
9,396
587
89
6
0
319,375
3
L
Zhong Kui
7,855
491
95
6
0
260,468
0
L
Atlas
6,984
437
30
2
0
315,921
0
W
Baron Samedi
8,378
524
23
1
0
309,328
5
L
Skadi
7,744
484
75
5
0
274,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role