Player Matchup

Chang'e
Chang'e
AwesomeTato
Chang'e
Level 69
God Stats
5W - 5L
1,553 SR
Queue Stats
238W - 216L
1,476 Elo+
Solo
Medusa
Medusa
SilverCrowxddd
Medusa
Level 187
God Stats
4W - 3L
1,837 SR
Queue Stats
138W - 130L
1,524 Elo+
Solo
Pele
Pele
annoyedenough
Pele
Level 129
God Stats
4W - 4L
1,742 SR
Queue Stats
207W - 200L
1,552 Elo+
Solo
Sylvanus
Sylvanus
nicoliy153
Sylvanus
Level 120
God Stats
7W - 2L
1,641 SR
Queue Stats
54W - 56L
1,457 Elo+
Solo
Jormungandr
Jormungandr
swagyboy32
Jormungandr
Level 148
God Stats
248W - 202L
1,595 SR
Queue Stats
445W - 385L
1,570 Elo+
Solo
Team Averages
Level 131
1,674 SR
1,516 Elo+

VS

Team Averages
Level 123
1,614 SR
1,535 Elo+
Bacchus
Bacchus
Fahdyam
Bacchus
Level 109
God Stats
291W - 263L
1,524 SR
Queue Stats
313W - 302L
1,481 Elo+
Solo
Vulcan
Vulcan
Firestine1998
Vulcan
Level 151
God Stats
4W - 7L
1,596 SR
Queue Stats
119W - 144L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MoldPlusMildew
Cu Chulainn
Level 101
God Stats
2W - 2L
1,816 SR
Queue Stats
92W - 78L
1,564 Elo+
Solo
Lancelot
Lancelot
eqqyweqqy
Lancelot
Level 107
God Stats
5W - 5L
1,420 SR
Queue Stats
32W - 40L
1,527 Elo+
Solo
Olorun
Olorun
oppar12
Olorun
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
162W - 176L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AwesomeTato
Chang'e
18
4 / 1 / 6
10,523
554
13,357
15,826
7,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
3 / 1 / 2
11,049
582
8,717
10,874
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 1 / 5
9,277
488
8,889
18,732
8,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
nicoliy153
Sylvanus
15
2 / 1 / 9
9,116
480
6,206
16,991
15,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
swagyboy32
Jormungandr
19
2 / 1 / 3
11,246
592
14,490
20,134
19,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fahdyam
Bacchus
12
1 / 1 / 0
7,736
407
6,458
11,383
11,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 3 / 0
9,610
506
15,019
9,332
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MoldPlusMildew
Cu Chulainn
16
1 / 2 / 0
10,260
540
17,328
22,108
15,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
eqqyweqqy
Lancelot
15
1 / 5 / 1
8,365
440
10,415
19,228
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
oppar12
Olorun
16
0 / 3 / 1
9,259
487
8,256
11,335
4,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
5
5
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AwesomeTato
Chang'e
4
1
6
7
L
Bacchus
Fahdyam
Bacchus
1
1
0
1
L
2
3
0
0.67
L
Cu Chulainn
MoldPlusMildew
Cu Chulainn
1
2
0
0.5
W
3
1
2
4
W
3
1
5
5.5
L
Lancelot
eqqyweqqy
Lancelot
1
5
1
0.3
W
Sylvanus
nicoliy153
Sylvanus
2
1
9
6.5
L
Olorun
oppar12
Olorun
0
3
1
0.17
W
Jormungandr
swagyboy32
Jormungandr
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,659
Damage
57,476
82,557
Taken
73,386
56,558
Mitigated
44,166
36,840
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AwesomeTato
Chang'e
13,357
1,438
3,227
8,242
15,826
7,492
0
7,743
7,751
91,828
2,986
L
Bacchus
Fahdyam
Bacchus
6,458
174
0
4,176
11,383
11,542
0
4,860
6,523
22,419
0
L
15,019
196
0
750
9,332
3,590
0
4,803
4,529
100,321
0
L
Cu Chulainn
MoldPlusMildew
Cu Chulainn
17,328
3,498
0
6,947
22,108
15,665
206
13,467
8,641
0
106,374
W
8,717
3,261
0
4,824
10,874
5,190
1,256
4,623
6,251
0
125,540
W
8,889
1,407
0
6,024
18,732
8,530
0
6,760
11,716
0
83,220
L
Lancelot
eqqyweqqy
Lancelot
10,415
1,699
0
7,354
19,228
8,824
0
7,476
11,752
0
79,455
W
Sylvanus
nicoliy153
Sylvanus
6,206
1,562
4,091
4,959
16,991
15,863
192
9,211
7,524
22,820
0
L
Olorun
oppar12
Olorun
8,256
3,357
180
3,759
11,335
4,545
0
3,137
8,198
88,147
5,587
W
Jormungandr
swagyboy32
Jormungandr
14,490
3,125
0
5,473
20,134
19,483
0
196
19,908
112,219
2,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,211
Gold Earned
45,230
686
Minions Killed
642
0
Camps Cleared
0
2,034,089
Distance Traveled
1,889,232
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,523
554
153
8
0
408,599
3
L
Bacchus
7,736
407
32
2
0
362,044
3
L
Vulcan
9,610
506
171
9
0
373,698
1
L
Cu Chulainn
10,260
540
169
9
0
358,804
5
W
Medusa
11,049
582
204
11
0
414,994
3
W
Pele
9,277
488
102
5
0
476,646
6
L
Lancelot
8,365
440
104
5
0
423,037
0
W
Sylvanus
9,116
480
30
2
0
361,439
5
L
Olorun
9,259
487
166
9
0
371,649
3
W
Jormungandr
11,246
592
197
10
0
372,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role