Player Matchup

Surtr
Surtr
Azim0th
Surtr
Level 8
God Stats
1W - 3L
1,727 SR
Queue Stats
55W - 53L
1,659 Elo+
Party 1
Arachne
Arachne
IvySoaryn
Arachne
Level 20
God Stats
14W - 5L
1,899 SR
Queue Stats
156W - 121L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
SleebySky
Xbalanque
Level 108
God Stats
8W - 2L
1,727 SR
Queue Stats
259W - 199L
1,514 Elo+
Party 1
Maui
Maui
XxPOLOxX61
Maui
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 42L
1,453 Elo+
Solo
Nu Wa
Nu Wa
bucketface43
Nu Wa
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 183L
1,449 Elo+
Solo
Team Averages
Level 90
1,671 SR
1,513 Elo+

VS

Team Averages
Level 141
1,595 SR
1,443 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigBevin22
Cernunnos
Level 77
God Stats
4W - 0L
1,705 SR
Queue Stats
9W - 20L
1,398 Elo+
Party 2
Surtr
Surtr
Discomanx5O6O9
Surtr
Level 159
God Stats
104W - 95L
1,571 SR
Queue Stats
376W - 386L
1,485 Elo+
Party 2
Fafnir
Fafnir
LuisDXL
Fafnir
Level 155
God Stats
8W - 6L
1,460 SR
Queue Stats
96W - 137L
1,437 Elo+
Party 2
Lancelot
Lancelot
Mega Gengar Dom
Lancelot
Level 140
God Stats
6W - 1L
1,737 SR
Queue Stats
138W - 143L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Azim0th
Surtr
9
0 / 1 / 0
4,942
494
2,720
8,890
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
IvySoaryn
Arachne
9
1 / 1 / 0
5,204
520
2,467
8,185
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
SleebySky
Xbalanque
10
1 / 3 / 0
4,914
491
3,372
5,975
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 1 / 0
4,464
446
1,365
3,550
2,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 2
6,167
617
5,813
3,685
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 1 / 0
6,173
617
3,641
6,193
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
BigBevin22
Cernunnos
9
1 / 0 / 0
5,298
530
2,810
5,127
1,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 1
5,279
528
4,481
9,121
7,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
LuisDXL
Fafnir
11
1 / 0 / 0
6,419
642
4,204
5,723
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
10
0 / 0 / 0
5,477
548
1,489
6,296
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
6
6
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
0
1
L
Surtr
Azim0th
Surtr
0
1
0
0
W
Cernunnos
BigBevin22
Cernunnos
1
0
0
1
W
3
1
1
3.5
L
Arachne
IvySoaryn
Arachne
1
1
0
1
W
Fafnir
LuisDXL
Fafnir
1
0
0
1
W
Lancelot
0
0
0
0
L
Xbalanque
SleebySky
Xbalanque
1
3
0
0.33
L
0
1
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
16,625
30,285
Taken
32,460
13,467
Mitigated
17,565
10,164
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,641
230
0
2,048
6,193
2,114
0
3,288
2,371
48,902
2,612
L
Surtr
Azim0th
Surtr
2,720
744
0
2,548
8,890
5,096
0
3,737
4,761
1,140
32,400
W
Cernunnos
BigBevin22
Cernunnos
2,810
775
0
1,068
5,127
1,703
231
882
4,155
0
31,161
W
4,481
1,358
0
3,091
9,121
7,177
27
985
8,046
1,275
23,669
L
Arachne
IvySoaryn
Arachne
2,467
1,796
0
3,964
8,185
2,863
0
1,319
6,866
0
35,101
W
Fafnir
LuisDXL
Fafnir
4,204
794
0
2,604
5,723
4,021
486
471
4,696
36,372
2,746
W
Lancelot
1,489
263
0
3,465
6,296
2,550
0
585
5,602
0
43,882
L
Xbalanque
SleebySky
Xbalanque
3,372
1,701
0
1,710
5,975
2,037
0
465
5,510
0
28,633
L
1,365
330
0
1,490
3,550
2,211
0
69
3,481
13,405
2,186
L
5,813
854
0
452
3,685
1,260
0
2,140
1,545
49,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
28,646
275
Minions Killed
342
0
Camps Cleared
0
961,461
Distance Traveled
989,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,173
617
93
9
0
166,253
0
L
Surtr
4,942
494
45
5
0
205,053
0
W
Cernunnos
5,298
530
55
6
0
193,193
0
W
Surtr
5,279
528
38
4
0
211,848
0
L
Arachne
5,204
520
56
6
0
237,955
0
W
Fafnir
6,419
642
80
8
0
164,359
0
W
Lancelot
5,477
548
76
8
0
254,080
0
L
Xbalanque
4,914
491
54
5
0
199,859
0
L
Maui
4,464
446
23
2
0
111,081
0
L
Nu Wa
6,167
617
97
10
0
207,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role