Player Matchup

Kukulkan
Kukulkan
Dark_Wolf6478
Kukulkan
Level 68
God Stats
2W - 4L
1,492 SR
Queue Stats
7W - 14L
1,317 Elo+
Party 1
Ymir
Ymir
KingKFool
Ymir
Level 74
God Stats
1W - 2L
1,294 SR
Queue Stats
6W - 15L
1,292 Elo+
Party 1
Nemesis
Nemesis
SpadeVain
Nemesis
Level 68
God Stats
4W - 4L
1,462 SR
Queue Stats
6W - 14L
1,293 Elo+
Party 1
Hachiman
Hachiman
TOXIC-NUTZ-21
Hachiman
Level 70
God Stats
2W - 1L
1,704 SR
Queue Stats
5W - 12L
1,269 Elo+
Party 1
Maui
Maui
Unkown14
Maui
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 65
1,490 SR
1,334 Elo+

VS

Team Averages
Level 124
1,567 SR
1,513 Elo+
Skadi
Skadi
CraiGrenadier369
Skadi
Level 124
God Stats
16W - 12L
1,218 SR
Queue Stats
117W - 112L
1,508 Elo+
Solo
Hercules
Hercules
Protaeus
Hercules
Level 140
God Stats
0W - 1L
1,624 SR
Queue Stats
29W - 28L
1,478 Elo+
Solo
Nemesis
Nemesis
Schaef2
Nemesis
Level 120
God Stats
1W - 2L
1,634 SR
Queue Stats
27W - 40L
1,515 Elo+
Solo
Aphrodite
Aphrodite
danielteenwolf17
Aphrodite
Level 129
God Stats
62W - 50L
1,560 SR
Queue Stats
178W - 152L
1,504 Elo+
Solo
Raijin
Raijin
xBlackburmm
Raijin
Level 105
God Stats
3W - 1L
1,799 SR
Queue Stats
49W - 51L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dark_Wolf6478
Kukulkan
14
2 / 1 / 7
8,867
522
7,994
8,447
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
1 / 5 / 6
8,878
522
7,813
18,341
24,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
SpadeVain
Nemesis
16
8 / 1 / 8
10,347
609
14,140
14,634
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
TOXIC-NUTZ-21
Hachiman
14
3 / 2 / 7
8,590
505
4,724
12,335
4,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Maui
14
5 / 1 / 7
9,015
530
4,817
10,320
5,423
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,591
447
8,611
9,241
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Protaeus
Hercules
15
4 / 2 / 0
9,393
553
10,586
12,927
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
Schaef2
Nemesis
11
1 / 2 / 0
6,852
403
6,011
12,334
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
12
0 / 3 / 3
7,615
448
2,796
14,641
5,840
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
12
1 / 8 / 1
7,338
432
9,749
13,717
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
19
Kills
9
10
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Kukulkan
Dark_Wolf6478
Kukulkan
2
1
7
5.5
W
Ymir
1
5
6
0.8
L
Hercules
Protaeus
Hercules
4
2
0
2
L
Nemesis
Schaef2
Nemesis
1
2
0
0.5
W
Nemesis
SpadeVain
Nemesis
8
1
8
12
W
Hachiman
TOXIC-NUTZ-21
Hachiman
3
2
7
3.25
W
Maui
5
1
7
8.5
L
Aphrodite
0
3
3
0.5
L
Raijin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,488
Damage
37,753
64,077
Taken
62,860
44,076
Mitigated
30,991
11,830
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,611
1,994
0
132
9,241
3,536
210
2,235
7,006
0
62,923
W
Kukulkan
Dark_Wolf6478
Kukulkan
7,994
634
0
426
8,447
3,263
199
3,320
5,127
67,566
0
W
Ymir
7,813
1,554
0
2,557
18,341
24,504
0
2,775
14,574
53,375
1,480
L
Hercules
Protaeus
Hercules
10,586
3,758
0
4,094
12,927
11,878
253
3,952
8,975
0
67,304
L
Nemesis
Schaef2
Nemesis
6,011
2,532
0
2,574
12,334
4,850
0
1,442
10,892
0
51,724
W
Nemesis
SpadeVain
Nemesis
14,140
7,216
0
1,239
14,634
6,488
797
1,836
12,753
0
86,466
W
Hachiman
TOXIC-NUTZ-21
Hachiman
4,724
2,809
0
3,225
12,335
4,398
924
1,521
10,762
0
49,350
W
Maui
4,817
1,021
1,968
2,415
10,320
5,423
101
3,101
7,219
25,971
0
L
Aphrodite
2,796
485
3,478
6,862
14,641
5,840
161
6,493
8,148
45,867
0
L
Raijin
9,749
1,299
0
1,452
13,717
4,887
0
5,842
7,875
45,665
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,697
Gold Earned
38,789
389
Minions Killed
411
0
Camps Cleared
0
1,648,074
Distance Traveled
1,525,794
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,591
447
87
5
0
314,186
3
W
Kukulkan
8,867
522
108
6
0
337,298
3
W
Ymir
8,878
522
98
6
0
290,261
0
L
Hercules
9,393
553
112
7
0
342,269
2
L
Nemesis
6,852
403
68
4
0
303,344
0
W
Nemesis
10,347
609
98
6
0
377,954
1
W
Hachiman
8,590
505
56
3
0
329,994
3
W
Maui
9,015
530
29
2
0
312,567
2
L
Aphrodite
7,615
448
64
4
0
294,858
0
L
Raijin
7,338
432
80
5
0
271,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role