Player Matchup

Bacchus
Bacchus
IBeRsErCkI
Bacchus
Level 75
God Stats
33W - 17L
1,641 SR
Queue Stats
170W - 166L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Rafb1836
Heimdallr
Level 43
God Stats
8W - 7L
1,327 SR
Queue Stats
15W - 21L
1,238 Elo+
Solo
Agni
Agni
Seizuresalad77
Agni
Level 55
God Stats
4W - 11L
1,144 SR
Queue Stats
14W - 21L
1,415 Elo+
Solo
Cliodhna
Cliodhna
WALLACE927
Cliodhna
Level 106
God Stats
2W - 3L
1,281 SR
Queue Stats
161W - 155L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
marcus_2122
Nu Wa
Level 120
God Stats
122W - 76L
1,639 SR
Queue Stats
250W - 234L
1,448 Elo+
Party 2
Team Averages
Level 80
1,406 SR
1,408 Elo+

VS

Team Averages
Level 85
1,556 SR
1,454 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Javentofly
Hera
Level 66
God Stats
7W - 6L
1,571 SR
Queue Stats
172W - 181L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Jorge OTKM
Cthulhu
Level 54
God Stats
9W - 11L
1,563 SR
Queue Stats
13W - 23L
1,458 Elo+
Solo
Danzaburou
Danzaburou
dcnnybcy
Danzaburou
Level 118
God Stats
39W - 27L
1,645 SR
Queue Stats
534W - 534L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
zLeoZKL
Guan Yu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 133L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IBeRsErCkI
Bacchus
11
1 / 1 / 6
7,317
563
5,936
11,645
12,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Rafb1836
Heimdallr
10
1 / 2 / 3
6,175
475
6,188
7,193
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 0 / 1
7,094
546
1,373
5,220
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
WALLACE927
Cliodhna
10
1 / 3 / 3
6,305
485
4,046
11,334
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 2
9,146
704
10,218
3,896
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 4
5,703
439
4,137
9,620
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 2 / 0
7,300
562
7,922
7,532
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Jorge OTKM
Cthulhu
10
0 / 1 / 4
6,055
466
4,529
10,694
6,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
dcnnybcy
Danzaburou
9
0 / 4 / 2
5,512
424
4,322
10,583
4,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
zLeoZKL
Guan Yu
8
0 / 2 / 0
5,202
400
1,618
8,234
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
6
6
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
4
1
W
Bacchus
IBeRsErCkI
Bacchus
1
1
6
4
L
6
2
0
3
L
Cthulhu
Jorge OTKM
Cthulhu
0
1
4
2
W
Heimdallr
Rafb1836
Heimdallr
1
2
3
1.25
W
0
0
1
0.5
W
Cliodhna
WALLACE927
Cliodhna
1
3
3
0.83
L
Danzaburou
dcnnybcy
Danzaburou
0
4
2
0.25
W
7
0
2
8
L
Guan Yu
zLeoZKL
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,761
Damage
22,528
39,288
Taken
46,663
22,840
Mitigated
20,485
13,245
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,137
1,248
0
2,445
9,620
3,752
0
2,878
6,627
0
29,936
W
Bacchus
IBeRsErCkI
Bacchus
5,936
488
0
3,760
11,645
12,132
155
2,938
8,707
24,539
0
L
7,922
1,715
0
1,588
7,532
2,634
7
2,186
5,297
48,588
2,312
L
Cthulhu
Jorge OTKM
Cthulhu
4,529
234
1,256
3,373
10,694
6,666
0
3,486
7,120
27,380
0
W
Heimdallr
Rafb1836
Heimdallr
6,188
3,084
0
1,780
7,193
3,297
512
3,852
3,341
0
38,219
W
1,373
355
0
1,937
5,220
1,792
0
1,131
4,089
45,602
774
W
Cliodhna
WALLACE927
Cliodhna
4,046
81
0
3,330
11,334
4,145
187
4,197
7,137
0
35,432
L
Danzaburou
dcnnybcy
Danzaburou
4,322
1,878
0
1,785
10,583
4,169
147
4,188
6,296
0
39,443
W
10,218
2,151
42
2,396
3,896
1,474
1,843
279
3,617
68,261
1,149
L
Guan Yu
zLeoZKL
Guan Yu
1,618
283
68
1,862
8,234
3,264
0
4,049
3,866
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
29,772
361
Minions Killed
277
0
Camps Cleared
0
1,233,766
Distance Traveled
1,165,473
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,703
439
45
3
0
269,958
1
W
Bacchus
7,317
563
25
2
0
252,078
0
L
Hera
7,300
562
85
7
0
230,632
0
L
Cthulhu
6,055
466
38
3
0
316,292
3
W
Heimdallr
6,175
475
67
5
0
212,549
2
W
Agni
7,094
546
94
7
0
249,040
0
W
Cliodhna
6,305
485
50
4
0
293,791
0
L
Danzaburou
5,512
424
55
4
0
194,046
8
W
Nu Wa
9,146
704
125
10
0
226,308
0
L
Guan Yu
5,202
400
54
4
0
154,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role