Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Alistor_ForgotTv
Bacchus
Level 105
God Stats
3W - 6L
1,482 SR
Queue Stats
88W - 102L
1,528 Elo+
Solo
Neith
Neith
Raimmed
Neith
Level 18
God Stats
1W - 1L
1,221 SR
Queue Stats
7W - 11L
1,342 Elo+
Party 2
Nemesis
Nemesis
SHADOW_GHOSTWOLF
Nemesis
Level 26
God Stats
15W - 10L
1,404 SR
Queue Stats
75W - 63L
1,403 Elo+
Party 2
Vulcan
Vulcan
saywhat50
Vulcan
Level 44
God Stats
4W - 1L
1,773 SR
Queue Stats
5W - 9L
1,398 Elo+
Solo
Team Averages
Level 52
1,476 SR
1,434 Elo+

VS

Team Averages
Level 75
1,506 SR
1,385 Elo+
Aphrodite
Aphrodite
CoxInhibitor
Aphrodite
Level 107
God Stats
63W - 50L
1,609 SR
Queue Stats
215W - 222L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
Kimjungcoom
Sun Wukong
Level 18
God Stats
3W - 5L
1,159 SR
Queue Stats
4W - 8L
1,246 Elo+
Party 1
Kali
Kali
NullReferencer
Kali
Level 40
God Stats
2W - 1L
1,732 SR
Queue Stats
58W - 67L
1,336 Elo+
Solo
Neith
Neith
PotatoePapi
Neith
Level 83
God Stats
25W - 32L
1,465 SR
Queue Stats
220W - 218L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
Sa1nt s0ld1ers
Kukulkan
Level 128
God Stats
12W - 13L
1,564 SR
Queue Stats
90W - 100L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 1 / 0
7,389
616
6,247
9,936
7,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 3
6,255
521
4,503
10,028
9,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Raimmed
Neith
10
0 / 4 / 0
5,693
474
1,118
7,092
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
6,216
518
4,415
9,129
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
saywhat50
Vulcan
10
7 / 5 / 2
6,638
553
10,661
8,021
3,022
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CoxInhibitor
Aphrodite
10
3 / 3 / 2
6,453
538
4,990
10,387
3,844
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Kimjungcoom
Sun Wukong
9
0 / 4 / 1
5,276
440
3,397
10,327
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 3
6,518
543
4,796
11,846
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 3
7,226
602
5,587
5,389
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
10
2 / 5 / 2
5,792
483
4,837
8,592
2,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
14
Kills
11
14
Deaths
14
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
0
4
W
2
1
3
3.5
L
Aphrodite
CoxInhibitor
Aphrodite
3
3
2
1.33
L
Sun Wukong
Kimjungcoom
Sun Wukong
0
4
1
0.13
L
2
2
3
1.75
L
4
0
3
5.5
W
Neith
Raimmed
Neith
0
4
0
0
W
1
3
3
0.83
L
Kukulkan
2
5
2
0.6
W
Vulcan
saywhat50
Vulcan
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
23,607
44,206
Taken
46,541
26,415
Mitigated
20,020
4,934
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,247
784
0
550
9,936
7,311
218
1,053
8,361
0
49,375
W
4,503
273
0
2,478
10,028
9,629
0
2,592
7,359
18,526
195
L
Aphrodite
CoxInhibitor
Aphrodite
4,990
704
2,328
5,593
10,387
3,844
0
4,001
6,386
27,397
2,769
L
Sun Wukong
Kimjungcoom
Sun Wukong
3,397
578
0
2,502
10,327
6,661
142
1,180
9,147
0
24,134
L
4,796
2,179
0
5,239
11,846
4,530
0
2,586
9,260
0
36,525
L
5,587
2,474
0
1,493
5,389
2,118
302
1,732
3,657
0
48,741
W
Neith
Raimmed
Neith
1,118
248
0
1,231
7,092
2,405
1,113
628
6,464
0
28,454
W
4,415
2,405
0
195
9,129
4,048
0
1,896
7,233
0
50,200
L
Kukulkan
4,837
126
0
2,332
8,592
2,867
0
5,642
2,950
28,150
0
W
Vulcan
saywhat50
Vulcan
10,661
959
0
480
8,021
3,022
45
3,326
4,695
38,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
31,265
280
Minions Killed
277
0
Camps Cleared
0
1,091,920
Distance Traveled
1,083,742
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,389
616
86
7
0
203,362
5
W
Bacchus
6,255
521
20
2
0
249,292
0
L
Aphrodite
6,453
538
55
5
0
204,674
0
L
Sun Wukong
5,276
440
36
3
0
228,059
0
L
Kali
6,518
543
64
5
0
218,577
0
L
Neith
7,226
602
75
6
0
211,940
0
W
Neith
5,693
474
41
3
0
171,435
0
W
Nemesis
6,216
518
81
7
0
252,605
0
L
Kukulkan
5,792
483
47
4
0
220,492
0
W
Vulcan
6,638
553
52
4
0
215,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role