Player Matchup

Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BuzzingDread2
Cerberus
Level 195
God Stats
19W - 17L
1,767 SR
Queue Stats
205W - 193L
1,552 Elo+
Party 2
King Arthur
King Arthur
Ex90Trouble
King Arthur
Level 122
God Stats
194W - 150L
1,614 SR
Queue Stats
330W - 274L
1,634 Elo+
Solo
Martichoras
Martichoras
Izzykonner
Martichoras
Level 189
God Stats
1W - 2L
1,282 SR
Queue Stats
288W - 286L
1,573 Elo+
Party 2
Hera
Hera
Raystone123
Hera
Level 156
God Stats
1W - 2L
1,300 SR
Queue Stats
71W - 58L
1,618 Elo+
Solo
Team Averages
Level 164
1,493 SR
1,575 Elo+

VS

Team Averages
Level 133
1,695 SR
1,598 Elo+
Hun Batz
Hun Batz
FSSPOT
Hun Batz
Level 129
God Stats
2W - 1L
1,838 SR
Queue Stats
170W - 152L
1,594 Elo+
Party 1
Fafnir
Fafnir
Jaydog7075
Fafnir
Level 127
God Stats
4W - 1L
1,958 SR
Queue Stats
173W - 152L
1,671 Elo+
Solo
Nike
Nike
Zazara
Nike
Level 132
God Stats
3W - 4L
1,761 SR
Queue Stats
251W - 192L
1,617 Elo+
Solo
Tiamat
Tiamat
iggs17
Tiamat
Level 159
God Stats
40W - 32L
1,604 SR
Queue Stats
332W - 353L
1,532 Elo+
Solo
Artemis
Artemis
Àñgèl
Artemis
Level 120
God Stats
2W - 4L
1,313 SR
Queue Stats
150W - 129L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 1
5,233
476
3,013
10,893
4,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BuzzingDread2
Cerberus
11
2 / 1 / 2
6,873
625
3,261
6,875
4,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Ex90Trouble
King Arthur
11
1 / 1 / 0
6,566
597
7,243
11,910
9,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Izzykonner
Martichoras
12
2 / 0 / 0
6,278
571
4,575
4,001
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 4 / 1
6,096
554
5,800
6,030
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FSSPOT
Hun Batz
11
4 / 2 / 3
5,966
542
4,951
10,784
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Jaydog7075
Fafnir
8
1 / 0 / 0
4,621
420
1,970
5,404
4,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
Zazara
Nike
12
1 / 1 / 2
6,479
589
7,827
10,932
8,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
iggs17
Tiamat
12
2 / 1 / 2
6,932
630
4,156
6,777
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Àñgèl
Artemis
11
0 / 2 / 1
5,126
466
2,258
6,968
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
8
8
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
2
1
0.25
W
Cerberus
BuzzingDread2
Cerberus
2
1
2
3
W
King Arthur
Ex90Trouble
King Arthur
1
1
0
1
L
Hun Batz
FSSPOT
Hun Batz
4
2
3
2.75
W
Martichoras
Izzykonner
Martichoras
2
0
0
2
L
Fafnir
Jaydog7075
Fafnir
1
0
0
1
W
1
4
1
0.38
L
Nike
Zazara
Nike
1
1
2
2
L
Tiamat
iggs17
Tiamat
2
1
2
3
L
Artemis
Àñgèl
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
21,162
39,709
Taken
40,865
21,761
Mitigated
22,589
9,843
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,013
1,186
0
3,350
10,893
4,712
0
1,942
8,951
0
41,968
W
Cerberus
BuzzingDread2
Cerberus
3,261
118
0
2,894
6,875
4,231
0
1,148
5,451
21,786
664
W
King Arthur
Ex90Trouble
King Arthur
7,243
688
0
1,490
11,910
9,215
0
1,297
10,613
0
53,502
L
Hun Batz
FSSPOT
Hun Batz
4,951
1,548
0
5,073
10,784
3,943
0
3,070
7,714
0
38,667
W
Martichoras
Izzykonner
Martichoras
4,575
1,825
0
1,599
4,001
1,651
700
600
3,240
0
57,944
L
Fafnir
Jaydog7075
Fafnir
1,970
270
130
2,336
5,404
4,395
0
1,209
4,195
10,692
0
W
5,800
1,316
0
510
6,030
1,952
0
2,113
3,917
41,886
301
L
Nike
Zazara
Nike
7,827
1,032
0
2,325
10,932
8,105
0
0
10,932
8,209
47,032
L
Tiamat
iggs17
Tiamat
4,156
325
0
2,819
6,777
3,582
0
3,630
3,147
53,955
921
L
Artemis
Àñgèl
Artemis
2,258
649
0
2,434
6,968
2,564
0
1,135
5,833
0
41,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
29,124
386
Minions Killed
359
0
Camps Cleared
0
1,099,482
Distance Traveled
1,063,167
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,233
476
65
6
0
255,667
0
W
Cerberus
6,873
625
41
4
0
209,515
4
W
King Arthur
6,566
597
86
8
0
221,972
4
L
Hun Batz
5,966
542
61
6
0
249,220
2
W
Martichoras
6,278
571
98
9
0
205,219
2
L
Fafnir
4,621
420
16
1
0
158,067
1
W
Hera
6,096
554
96
9
0
207,109
0
L
Nike
6,479
589
98
9
0
218,786
0
L
Tiamat
6,932
630
110
10
0
222,129
0
L
Artemis
5,126
466
74
7
0
214,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role