Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Baarsh
Baron Samedi
Level 155
God Stats
21W - 20L
1,556 SR
Queue Stats
363W - 384L
1,547 Elo+
Solo
Arachne
Arachne
BangusChangus
Arachne
Level 125
God Stats
4W - 2L
1,726 SR
Queue Stats
28W - 18L
1,659 Elo+
Party 3
Sylvanus
Sylvanus
ExpeIIedd
Sylvanus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,697 Elo+
Party 3
Achilles
Achilles
z33Ars_
Achilles
Level 88
God Stats
2W - 0L
1,961 SR
Queue Stats
5W - 3L
1,697 Elo+
Party 3
Team Averages
Level 104
1,649 SR
1,620 Elo+

VS

Team Averages
Level 153
1,547 SR
1,508 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EddSh
Thanatos
Level 178
God Stats
1W - 3L
1,292 SR
Queue Stats
136W - 126L
1,518 Elo+
Solo
Ra
Ra
Konnorr89
Ra
Level 155
God Stats
34W - 48L
1,509 SR
Queue Stats
290W - 296L
1,500 Elo+
Party 1
Ares
Ares
THCBlurr
Ares
Level 122
God Stats
0W - 1L
1,801 SR
Queue Stats
17W - 24L
1,513 Elo+
Party 2
Osiris
Osiris
ZorritoViejo
Osiris
Level 152
God Stats
2W - 3L
1,631 SR
Queue Stats
172W - 175L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 0 / 1
5,443
1,089
2,930
3,344
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Baarsh
Baron Samedi
10
0 / 2 / 3
5,262
1,052
4,537
4,335
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
2 / 0 / 0
5,866
1,173
1,976
3,249
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ExpeIIedd
Sylvanus
10
0 / 1 / 1
5,628
1,126
2,346
4,105
2,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
z33Ars_
Achilles
10
1 / 0 / 2
5,441
1,088
4,443
4,544
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 2
5,596
1,119
4,529
6,168
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
EddSh
Thanatos
7
0 / 0 / 0
4,695
939
0
0
0
11
1 / 0 / 1
5,671
1,134
2,874
1,636
610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
1 / 1 / 1
5,658
1,132
3,282
5,595
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
10
0 / 2 / 0
5,223
1,045
2,648
7,251
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
3
Kills
3
3
Deaths
3
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
L
Danzaburou
 
Danzaburou
1
0
2
2
W
Baron Samedi
Baarsh
Baron Samedi
0
2
3
0.75
W
Arachne
2
0
0
2
L
Thanatos
EddSh
Thanatos
0
0
0
0
W
Sylvanus
ExpeIIedd
Sylvanus
0
1
1
0.5
L
1
0
1
1.5
L
Ares
1
1
1
1.5
L
Osiris
0
2
0
0
W
Achilles
z33Ars_
Achilles
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,232
Damage
13,333
19,577
Taken
20,650
11,621
Mitigated
13,076
7,491
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,930
1,595
0
470
3,344
1,322
0
1,030
2,314
0
17,980
L
Danzaburou
 
Danzaburou
4,529
2,292
0
1,484
6,168
2,560
0
2,220
3,835
0
13,673
W
Baron Samedi
Baarsh
Baron Samedi
4,537
459
393
1,318
4,335
2,265
0
1,200
3,105
11,698
398
W
Arachne
1,976
1,213
0
2,240
3,249
1,327
0
686
2,563
0
14,930
L
Thanatos
EddSh
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
ExpeIIedd
Sylvanus
2,346
990
553
1,229
4,105
2,842
167
1,986
2,119
9,583
0
L
2,874
301
1,166
521
1,636
610
97
391
1,210
14,911
411
L
Ares
3,282
76
0
1,106
5,595
3,849
0
2,583
2,943
10,214
0
L
Osiris
2,648
662
0
1,040
7,251
6,057
0
1,632
5,311
0
11,087
W
Achilles
z33Ars_
Achilles
4,443
1,058
0
1,288
4,544
3,865
0
1,115
3,369
0
7,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
26,843
115
Minions Killed
101
0
Camps Cleared
0
615,802
Distance Traveled
483,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,443
1,089
39
8
0
107,041
0
L
Danzaburou
5,596
1,119
25
5
0
107,808
0
W
Baron Samedi
5,262
1,052
22
4
0
120,297
0
W
Arachne
5,866
1,173
31
6
0
143,685
0
L
Thanatos
4,695
939
0
0
0
0
0
W
Sylvanus
5,628
1,126
14
3
0
100,629
0
L
Ra
5,671
1,134
43
9
0
130,756
1
L
Ares
5,658
1,132
13
3
0
113,394
0
L
Osiris
5,223
1,045
20
4
0
131,506
0
W
Achilles
5,441
1,088
9
2
0
144,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role