Player Matchup

Athena
Athena
Gold II
ArcaneSrvivL
Athena
Gold II
Level 129
God Stats
0W - 3L
1,400 SR
Queue Stats
181W - 196L
1,711 MMR
Solo
Medusa
Medusa
Platinum V
NYC SMOOVEE
Medusa
Platinum V
Level 153
God Stats
2W - 4L
1,553 SR
Queue Stats
149W - 164L
1,668 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
PineappleProxy
Kukulkan
Platinum IV
Level 143
God Stats
4W - 3L
1,625 SR
Queue Stats
80W - 85L
1,667 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,526 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,623 SR
1,664 MMR
Jormungandr
Jormungandr
Platinum IV
Denny14
Jormungandr
Platinum IV
Level 139
God Stats
21W - 20L
1,529 SR
Queue Stats
219W - 243L
1,632 MMR
Solo
Nemesis
Nemesis
Platinum II
Jacoisland
Nemesis
Platinum II
Level 127
God Stats
3W - 1L
1,882 SR
Queue Stats
93W - 86L
1,710 MMR
Solo
Discordia
Discordia
Silver I
Shrll
Discordia
Silver I
Level 157
God Stats
1W - 1L
1,457 SR
Queue Stats
23W - 15L
1,648 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 3 / 3
6,575
658
4,034
14,335
12,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
4 / 4 / 0
9,029
903
8,176
12,143
5,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 3 / 2
6,959
696
7,232
8,599
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ThothAchillesBacchusKuzenboBaron Samedi

VS

Bans
Ne ZhaCharonAresXing TianCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Denny14
Jormungandr
14
7 / 1 / 3
8,761
876
9,072
7,646
6,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Jacoisland
Nemesis
13
2 / 2 / 8
8,396
840
12,860
12,487
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Shrll
Discordia
13
1 / 1 / 5
7,912
791
9,291
5,015
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
3
0.5
W
Jormungandr
Denny14
Jormungandr
7
1
3
8.5
W
Nemesis
Jacoisland
Nemesis
2
2
8
3
L
Medusa
4
4
0
1
L
Kukulkan
0
3
2
0.33
W
Discordia
Shrll
Discordia
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
31,223
35,077
Taken
25,148
21,147
Mitigated
19,679
3,582
Healing
5,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,034
1,402
0
1,284
14,335
12,453
0
7,212
6,220
7,282
224
W
Jormungandr
Denny14
Jormungandr
9,072
1,388
0
1,375
7,646
6,510
455
3,573
3,796
23,859
526
W
Nemesis
Jacoisland
Nemesis
12,860
5,456
0
4,132
12,487
11,123
790
4,013
8,037
0
38,204
L
Medusa
8,176
4,006
0
1,498
12,143
5,227
0
6,401
5,084
0
37,156
L
Kukulkan
7,232
1,169
0
800
8,599
3,467
80
3,732
4,411
23,136
230
W
Discordia
Shrll
Discordia
9,291
588
0
455
5,015
2,046
0
2,524
2,411
39,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
25,069
120
Minions Killed
149
0
Camps Cleared
0
581,758
Distance Traveled
618,799
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,575
658
9
1
0
199,802
0
W
Jormungandr
8,761
876
37
4
0
200,140
4
W
Nemesis
8,396
840
43
4
0
210,969
0
L
Medusa
9,029
903
61
6
0
205,104
0
L
Kukulkan
6,959
696
50
5
0
176,852
3
W
Discordia
7,912
791
69
7
0
207,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role