Player Matchup

Cthulhu
Cthulhu
Gold II
L1gmab00lzz
Cthulhu
Gold II
Level 73
God Stats
4W - 3L
1,766 SR
Queue Stats
88W - 93L
1,583 MMR
Party 1
Freya
Freya
Gold I
Ross8999
Freya
Gold I
Level 157
God Stats
2W - 1L
1,829 SR
Queue Stats
109W - 116L
1,638 MMR
Party 1
Nike
Nike
Bronze III
UncurledTunic23
Nike
Bronze III
Level 156
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 11L
1,523 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,627 SR
1,582 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,659 SR
1,567 MMR
Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond IV
Skearson
Gilgamesh
Diamond IV
Level 142
God Stats
7W - 3L
1,660 SR
Queue Stats
59W - 39L
2,132 MMR
Party 2
Artio
Artio
Silver III
iTzLuffyOn
Artio
Silver III
Level 107
God Stats
1W - 1L
1,818 SR
Queue Stats
23W - 38L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L1gmab00lzz
Cthulhu
14
0 / 6 / 1
8,804
629
10,122
22,380
18,783
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Ross8999
Freya
13
0 / 4 / 1
8,402
600
11,167
16,564
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 0
8,734
624
10,332
16,746
13,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ne ZhaOdinAchillesKuzenboAgni

VS

Bans
AresThothOsirisScyllaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 0 / 8
11,223
802
22,132
12,148
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Skearson
Gilgamesh
17
10 / 0 / 6
11,633
831
20,035
16,884
13,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
15
1 / 1 / 9
9,732
695
6,355
18,604
19,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
16
16
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
8
9
L
Cthulhu
L1gmab00lzz
Cthulhu
0
6
1
0.08
L
Freya
Ross8999
Freya
0
4
1
0.13
W
Gilgamesh
Skearson
Gilgamesh
10
0
6
13
L
1
6
0
0.17
W
Artio
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
48,522
55,690
Taken
47,636
38,979
Mitigated
38,260
8,518
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,132
8,731
1,423
4,920
12,148
5,627
2,223
4,780
7,368
0
73,824
L
Cthulhu
L1gmab00lzz
Cthulhu
10,122
738
185
3,975
22,380
18,783
0
1,992
19,575
36,837
1,095
L
Freya
Ross8999
Freya
11,167
3,923
0
4,098
16,564
6,448
0
1,450
14,684
27,245
0
W
Gilgamesh
Skearson
Gilgamesh
20,035
7,758
0
6,350
16,884
13,451
495
7,747
9,137
0
52,835
L
10,332
1,270
0
260
16,746
13,748
0
1,973
14,256
0
46,277
W
Artio
6,355
788
963
3,961
18,604
19,182
296
7,964
10,640
16,996
2,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
32,588
143
Minions Killed
199
0
Camps Cleared
0
773,142
Distance Traveled
861,213
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,223
802
101
7
0
269,213
0
L
Cthulhu
8,804
629
62
4
0
256,582
0
L
Freya
8,402
600
25
2
0
257,382
0
W
Gilgamesh
11,633
831
67
5
0
288,635
0
L
Nike
8,734
624
56
4
0
259,178
1
W
Artio
9,732
695
31
2
0
303,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role