Player Matchup

Medusa
Medusa
Beni643-CH
Medusa
Level 106
God Stats
0W - 1L
1,725 SR
Queue Stats
44W - 51L
1,415 Elo+
Party 1
Ra
Ra
Lockspot93
Ra
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,415 Elo+
Party 1
Bacchus
Bacchus
LukiWoOkie
Bacchus
Level 52
God Stats
0W - 1L
1,265 SR
Queue Stats
57W - 57L
1,448 Elo+
Party 1
Team Averages
Level 88
1,496 SR
1,426 Elo+

VS

Team Averages
Level 112
1,511 SR
1,475 Elo+
Loki
Loki
Amux97
Loki
Level 97
God Stats
5W - 3L
1,524 SR
Queue Stats
12W - 13L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Killian10092260
Gilgamesh
Level 115
God Stats
3W - 2L
1,384 SR
Queue Stats
132W - 131L
1,452 Elo+
Party 2
Ra
Ra
konxr
Ra
Level 125
God Stats
7W - 5L
1,626 SR
Queue Stats
118W - 123L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beni643-CH
Medusa
13
2 / 7 / 4
8,738
728
10,169
11,633
5,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 11 / 4
8,313
693
6,644
13,001
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
LukiWoOkie
Bacchus
14
4 / 5 / 2
9,826
819
9,791
17,074
24,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amux97
Loki
15
9 / 2 / 7
11,195
933
8,543
13,379
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Killian10092260
Gilgamesh
16
4 / 2 / 13
10,611
884
12,133
16,339
14,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
10 / 2 / 11
11,499
958
14,933
11,445
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
23
23
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
Amux97
Loki
9
2
7
6.25
L
Medusa
Beni643-CH
Medusa
2
7
4
0.57
W
Gilgamesh
Killian10092260
Gilgamesh
4
2
13
5.25
L
0
11
4
0.18
L
Bacchus
LukiWoOkie
Bacchus
4
5
2
1
W
Ra
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,604
Damage
35,609
41,708
Taken
41,163
34,727
Mitigated
27,219
3,614
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Amux97
Loki
8,543
2,682
0
3,761
13,379
6,138
709
5,200
8,092
0
54,779
L
Medusa
Beni643-CH
Medusa
10,169
4,482
0
518
11,633
5,117
0
4,520
6,503
0
30,958
W
Gilgamesh
Killian10092260
Gilgamesh
12,133
2,598
0
781
16,339
14,903
150
6,594
9,407
0
34,444
L
6,644
572
467
1,074
13,001
5,350
0
3,285
9,413
28,241
0
L
Bacchus
LukiWoOkie
Bacchus
9,791
2,103
0
1,555
17,074
24,260
0
4,717
11,011
15,138
430
W
Ra
14,933
1,193
1,348
4,496
11,445
6,178
501
4,494
6,951
42,291
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
33,305
97
Minions Killed
169
0
Camps Cleared
0
614,038
Distance Traveled
739,087
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,195
933
56
5
0
266,309
3
L
Medusa
8,738
728
42
4
0
202,921
0
W
Gilgamesh
10,611
884
53
4
0
233,688
0
L
Ra
8,313
693
45
4
0
197,933
0
L
Bacchus
9,826
819
10
1
0
213,184
0
W
Ra
11,499
958
60
5
0
239,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role