Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IITheExiledII
Amaterasu
Level 138
God Stats
8W - 7L
1,648 SR
Queue Stats
130W - 117L
1,544 Elo+
Solo
Vulcan
Vulcan
Life
Vulcan
Level 159
God Stats
2W - 2L
1,484 SR
Queue Stats
129W - 116L
1,544 Elo+
Party 3
Ganesha
Ganesha
NaarasTervo
Ganesha
Level 158
God Stats
4W - 2L
1,676 SR
Queue Stats
87W - 66L
1,585 Elo+
Party 3
Team Averages
Level 154
1,562 SR
1,535 Elo+

VS

Team Averages
Level 159
1,519 SR
1,630 Elo+
Cthulhu
Cthulhu
Evade
Cthulhu
Level 161
God Stats
1W - 0L
1,824 SR
Queue Stats
62W - 41L
1,664 Elo+
Party 2
Thanatos
Thanatos
GhostSoldier007
Thanatos
Level 148
God Stats
8W - 5L
1,536 SR
Queue Stats
17W - 8L
1,668 Elo+
Solo
Neith
Neith
No Synergy
Neith
Level 271
God Stats
1W - 0L
1,569 SR
Queue Stats
55W - 32L
1,681 Elo+
Party 2
Sun Wukong
Sun Wukong
OwNaGe PrANKeRS
Sun Wukong
Level 104
God Stats
1W - 1L
1,232 SR
Queue Stats
95W - 81L
1,553 Elo+
Party 4
Tiamat
Tiamat
VTS o JU JUMAN
Tiamat
Level 110
God Stats
11W - 6L
1,437 SR
Queue Stats
101W - 86L
1,586 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 5 / 1
5,146
515
5,097
10,614
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
 
Lancelot
9
1 / 1 / 0
4,949
495
4,580
8,889
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
IITheExiledII
Amaterasu
10
0 / 3 / 0
5,492
549
2,714
10,298
7,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vulcan
Life
Vulcan
10
0 / 1 / 0
5,595
560
2,750
4,259
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
NaarasTervo
Ganesha
8
0 / 3 / 1
5,064
506
2,208
7,741
4,508
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evade
Cthulhu
10
1 / 1 / 6
6,040
604
4,647
7,336
4,899
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
12
5 / 0 / 0
6,237
624
2,917
8,486
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
6 / 0 / 2
6,772
677
9,475
6,854
2,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
OwNaGe PrANKeRS
Sun Wukong
12
1 / 0 / 0
6,864
686
6,719
8,022
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 0 / 2
6,070
607
2,961
5,080
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
L
Lancelot
 
Lancelot
1
1
0
1
W
Cthulhu
Evade
Cthulhu
1
1
6
4
W
Thanatos
5
0
0
5
L
Amaterasu
IITheExiledII
Amaterasu
0
3
0
0
L
Vulcan
Life
Vulcan
0
1
0
0
L
Ganesha
NaarasTervo
Ganesha
0
3
1
0.17
W
Neith
6
0
2
7
W
Sun Wukong
OwNaGe PrANKeRS
Sun Wukong
1
0
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,349
Damage
26,719
41,801
Taken
35,778
20,275
Mitigated
18,086
14,839
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,097
3,041
0
3,418
10,614
3,613
0
2,128
8,486
0
41,690
L
Lancelot
 
Lancelot
4,580
843
0
3,652
8,889
3,355
0
1,808
7,006
0
32,419
W
Cthulhu
Evade
Cthulhu
4,647
370
1,311
1,983
7,336
4,899
0
772
6,564
16,948
283
W
Thanatos
2,917
119
0
7,236
8,486
3,720
0
1,075
7,411
0
55,923
L
Amaterasu
IITheExiledII
Amaterasu
2,714
1,461
0
3,932
10,298
7,209
0
0
10,298
0
40,931
L
Vulcan
Life
Vulcan
2,750
119
0
816
4,259
1,590
0
1,326
2,723
42,983
1,862
L
Ganesha
NaarasTervo
Ganesha
2,208
337
961
2,060
7,741
4,508
0
1,808
5,832
13,588
0
W
Neith
9,475
4,338
0
2,149
6,854
2,489
63
871
5,983
0
56,615
W
Sun Wukong
OwNaGe PrANKeRS
Sun Wukong
6,719
1,635
0
4,305
8,022
3,540
0
213
7,809
0
60,470
W
2,961
209
0
1,112
5,080
3,438
0
2,072
3,008
42,530
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
31,983
331
Minions Killed
402
0
Camps Cleared
0
1,007,580
Distance Traveled
999,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,146
515
76
8
0
178,528
0
L
Lancelot
4,949
495
57
6
0
234,538
0
W
Cthulhu
6,040
604
17
2
0
198,050
0
W
Thanatos
6,237
624
90
9
0
234,677
0
L
Amaterasu
5,492
549
90
9
0
183,746
4
L
Vulcan
5,595
560
104
10
0
204,301
0
L
Ganesha
5,064
506
4
0
0
206,467
2
W
Neith
6,772
677
92
9
0
177,851
0
W
Sun Wukong
6,864
686
108
11
0
195,254
0
W
Tiamat
6,070
607
95
10
0
193,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role