Player Matchup

Bellona
Bellona
croese2812
Bellona
Level 36
God Stats
1W - 1L
1,262 SR
Queue Stats
7W - 17L
1,264 Elo+
Party 3
Danzaburou
Danzaburou
csr10
Danzaburou
Level 123
God Stats
3W - 2L
1,525 SR
Queue Stats
319W - 292L
1,446 Elo+
Party 1
Anubis
Anubis
francisav
Anubis
Level 102
God Stats
30W - 24L
1,595 SR
Queue Stats
333W - 346L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
iambigzigg
Tsukuyomi
Level 86
God Stats
4W - 0L
1,806 SR
Queue Stats
97W - 112L
1,418 Elo+
Party 3
Achilles
Achilles
serone08
Achilles
Level 85
God Stats
5W - 8L
1,229 SR
Queue Stats
257W - 259L
1,439 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,414 Elo+

VS

Team Averages
Level 61
1,602 SR
1,417 Elo+
Ao Kuang
Ao Kuang
AshNagDurbatuluk
Ao Kuang
Level 66
God Stats
3W - 1L
1,827 SR
Queue Stats
60W - 47L
1,530 Elo+
Solo
Neith
Neith
BellaWhite
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 2
Nu Wa
Nu Wa
InBaconWeTrust_
Nu Wa
Level 59
God Stats
4W - 4L
1,795 SR
Queue Stats
172W - 177L
1,454 Elo+
Solo
Hercules
Hercules
WooKiWokiZ
Hercules
Level 129
God Stats
3W - 7L
1,390 SR
Queue Stats
131W - 132L
1,422 Elo+
Solo
Ganesha
Ganesha
valp098
Ganesha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
croese2812
Bellona
15
1 / 1 / 2
8,833
552
4,025
11,164
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
csr10
Danzaburou
15
6 / 1 / 7
9,424
589
11,481
11,816
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
francisav
Anubis
15
5 / 3 / 1
9,147
572
11,635
12,315
6,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iambigzigg
Tsukuyomi
17
5 / 1 / 5
9,512
595
8,160
15,935
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Achilles
serone08
Achilles
14
5 / 4 / 6
7,848
491
9,684
17,063
17,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
7,939
496
7,465
16,835
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
12
4 / 6 / 2
7,720
483
9,421
12,601
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 2
7,751
484
6,695
8,803
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
WooKiWokiZ
Hercules
14
1 / 1 / 0
8,570
536
8,066
12,371
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
valp098
Ganesha
12
0 / 4 / 4
7,802
488
6,292
12,557
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
22
Kills
10
10
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Neith
4
6
2
0.83
L
1
4
2
0.5
L
Hercules
WooKiWokiZ
Hercules
1
1
0
1
W
Bellona
croese2812
Bellona
1
1
2
2
W
Danzaburou
csr10
Danzaburou
6
1
7
9.5
W
Anubis
francisav
Anubis
5
3
1
1.83
W
Tsukuyomi
iambigzigg
Tsukuyomi
5
1
5
7.5
W
Achilles
serone08
Achilles
5
4
6
2
L
Ganesha
valp098
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
37,939
68,293
Taken
63,167
44,353
Mitigated
36,259
29,072
Healing
16,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,465
2,407
0
5,003
16,835
6,645
0
1,918
14,908
37,594
10,463
L
Neith
9,421
4,538
0
1,644
12,601
4,768
23
362
11,812
0
33,798
L
6,695
2,123
0
1,277
8,803
2,520
504
3,023
5,729
47,397
0
L
Hercules
WooKiWokiZ
Hercules
8,066
1,028
0
4,693
12,371
10,669
62
5,144
7,182
2,016
64,575
W
Bellona
croese2812
Bellona
4,025
2,010
0
5,435
11,164
7,389
861
1,033
9,490
0
56,420
W
Danzaburou
csr10
Danzaburou
11,481
3,898
0
6,201
11,816
4,839
1,749
3,758
8,011
0
64,726
W
Anubis
francisav
Anubis
11,635
768
0
5,454
12,315
6,787
414
6,719
5,302
68,664
2,742
W
Tsukuyomi
iambigzigg
Tsukuyomi
8,160
1,974
0
9,369
15,935
7,380
0
3,552
12,346
0
86,462
W
Achilles
serone08
Achilles
9,684
1,462
0
2,613
17,063
17,958
0
5,071
11,945
0
32,945
L
Ganesha
valp098
Ganesha
6,292
887
0
3,703
12,557
11,657
0
873
11,169
33,141
1,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
39,782
441
Minions Killed
334
0
Camps Cleared
0
1,487,208
Distance Traveled
1,411,383
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,939
496
74
5
0
297,276
0
L
Neith
7,720
483
74
5
0
253,060
0
L
Nu Wa
7,751
484
63
4
0
266,786
0
L
Hercules
8,570
536
110
7
0
272,188
2
W
Bellona
8,833
552
89
6
0
247,442
0
W
Danzaburou
9,424
589
86
5
0
283,176
0
W
Anubis
9,147
572
107
7
0
277,585
0
W
Tsukuyomi
9,512
595
126
8
0
357,711
0
W
Achilles
7,848
491
33
2
0
321,294
0
L
Ganesha
7,802
488
13
1
0
322,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role