Player Matchup

Cthulhu
Cthulhu
Call_the_ER
Cthulhu
Level 21
God Stats
5W - 7L
1,254 SR
Queue Stats
78W - 80L
1,309 Elo+
Party 1
Charybdis
Charybdis
CheckoutCoachCam
Charybdis
Level 39
God Stats
9W - 9L
1,456 SR
Queue Stats
140W - 149L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
TheReLMushroom
Gilgamesh
Level 95
God Stats
20W - 12L
1,636 SR
Queue Stats
63W - 77L
1,359 Elo+
Solo
Team Averages
Level 52
1,449 SR
1,323 Elo+

VS

Team Averages
Level 39
1,578 SR
1,391 Elo+
Bacchus
Bacchus
ImNotgoodrn101
Bacchus
Level 29
God Stats
3W - 1L
1,844 SR
Queue Stats
6W - 8L
1,364 Elo+
Party 2
Izanami
Izanami
KitDaCherry
Izanami
Level 60
God Stats
6W - 8L
1,411 SR
Queue Stats
203W - 230L
1,429 Elo+
Party 2
Jing Wei
Jing Wei
ZombieBloodBored
Jing Wei
Level 27
God Stats
0W - 1L
1,477 SR
Queue Stats
9W - 14L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Call_the_ER
Cthulhu
12
3 / 2 / 9
7,783
865
4,853
12,220
10,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
13
5 / 0 / 7
8,751
972
5,220
4,789
1,805
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheReLMushroom
Gilgamesh
13
5 / 1 / 7
7,995
888
9,064
9,681
8,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,043
671
4,163
9,219
10,880
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
KitDaCherry
Izanami
12
2 / 4 / 0
6,841
760
6,184
7,668
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 3
6,245
694
5,337
7,316
2,521
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Call_the_ER
Cthulhu
3
2
9
3.75
W
Charybdis
5
0
7
8.5
L
1
3
0
0.33
L
Izanami
KitDaCherry
Izanami
2
4
0
0.5
W
Gilgamesh
TheReLMushroom
Gilgamesh
5
1
7
8.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,137
Damage
15,684
26,690
Taken
24,203
20,771
Mitigated
16,542
6,372
Healing
1,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Call_the_ER
Cthulhu
4,853
357
390
1,849
12,220
10,047
300
2,072
10,148
23,052
850
W
Charybdis
5,220
3,270
0
1,560
4,789
1,805
1,739
611
4,178
0
33,371
L
4,163
640
0
658
9,219
10,880
0
1,801
7,214
10,676
0
L
Izanami
KitDaCherry
Izanami
6,184
4,556
0
731
7,668
3,141
0
1,137
6,029
0
30,786
W
Gilgamesh
TheReLMushroom
Gilgamesh
9,064
2,164
361
2,212
9,681
8,919
27
1,577
8,104
0
23,317
L
5,337
4,348
0
0
7,316
2,521
0
1,585
5,537
0
12,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
19,129
132
Minions Killed
78
0
Camps Cleared
0
546,893
Distance Traveled
449,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,783
865
45
5
0
173,784
0
W
Charybdis
8,751
972
68
8
0
167,651
0
L
Bacchus
6,043
671
14
2
0
146,713
0
L
Izanami
6,841
760
53
6
0
149,081
0
W
Gilgamesh
7,995
888
19
2
0
205,458
0
L
Jing Wei
6,245
694
11
1
0
153,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role