Player Matchup

Skadi
Skadi
Drewskitor
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 180L
1,608 Elo+
Solo
Yemoja
Yemoja
Hawkeyez34
Yemoja
Level 237
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 197L
1,623 Elo+
Party 2
Fafnir
Fafnir
Oologist
Fafnir
Level 147
God Stats
11W - 9L
1,838 SR
Queue Stats
159W - 140L
1,597 Elo+
Solo
Osiris
Osiris
TheBIackEye
Osiris
Level 239
God Stats
2W - 2L
1,935 SR
Queue Stats
85W - 79L
1,625 Elo+
Party 2
Hercules
Hercules
lnfinis
Hercules
Level 152
God Stats
9W - 8L
1,685 SR
Queue Stats
164W - 151L
1,546 Elo+
Solo
Team Averages
Level 184
1,692 SR
1,600 Elo+

VS

Team Averages
Level 170
1,726 SR
1,596 Elo+
Bastet
Bastet
A1DogWater
Bastet
Level 170
God Stats
6W - 1L
1,659 SR
Queue Stats
240W - 258L
1,546 Elo+
Party 3
Hercules
Hercules
Fūkanou
Hercules
Level 194
God Stats
2W - 0L
1,729 SR
Queue Stats
113W - 88L
1,625 Elo+
Party 1
Chronos
Chronos
Jetÿ
Chronos
Level 159
God Stats
4W - 1L
1,888 SR
Queue Stats
119W - 94L
1,605 Elo+
Party 1
Ix Chel
Ix Chel
Sarahsky
Ix Chel
Level 163
God Stats
11W - 7L
1,820 SR
Queue Stats
150W - 142L
1,623 Elo+
Solo
Yemoja
Yemoja
ßrúh
Yemoja
Level 165
God Stats
20W - 28L
1,534 SR
Queue Stats
117W - 118L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 2 / 0
5,300
530
3,285
6,429
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Hawkeyez34
Yemoja
11
1 / 2 / 1
5,507
551
4,479
7,445
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Oologist
Fafnir
9
1 / 3 / 0
5,359
536
5,797
9,717
7,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
9
1 / 3 / 1
5,173
517
4,814
9,858
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lnfinis
Hercules
8
0 / 4 / 0
4,880
488
2,668
10,666
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A1DogWater
Bastet
11
1 / 0 / 6
5,474
547
5,468
9,044
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Fūkanou
Hercules
12
3 / 1 / 1
6,628
663
5,200
8,933
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Jetÿ
Chronos
12
3 / 0 / 1
6,172
617
4,886
5,789
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
Sarahsky
Ix Chel
11
5 / 2 / 2
6,149
615
5,553
6,567
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ßrúh
Yemoja
10
2 / 0 / 7
6,213
621
7,781
6,424
4,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
14
14
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
A1DogWater
Bastet
1
0
6
4
L
Skadi
0
2
0
0
W
Hercules
Fūkanou
Hercules
3
1
1
3.5
L
Yemoja
Hawkeyez34
Yemoja
1
2
1
0.75
W
Chronos
Jetÿ
Chronos
3
0
1
3.5
L
Fafnir
Oologist
Fafnir
1
3
0
0.33
W
Ix Chel
Sarahsky
Ix Chel
5
2
2
3
L
Osiris
1
3
1
0.5
L
Hercules
lnfinis
Hercules
0
4
0
0
W
Yemoja
ßrúh
Yemoja
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
28,888
44,115
Taken
36,757
26,576
Mitigated
19,383
9,982
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
A1DogWater
Bastet
5,468
953
0
4,918
9,044
3,332
0
1,438
7,380
0
42,002
L
Skadi
3,285
1,037
0
900
6,429
1,998
0
3,124
3,103
0
47,200
W
Hercules
Fūkanou
Hercules
5,200
1,232
0
3,576
8,933
6,367
0
5,165
3,177
0
42,981
L
Yemoja
Hawkeyez34
Yemoja
4,479
1,001
649
632
7,445
3,256
0
3,379
3,946
35,802
0
W
Chronos
Jetÿ
Chronos
4,886
908
0
1,252
5,789
2,431
0
0
5,789
48,469
2,324
L
Fafnir
Oologist
Fafnir
5,797
1,279
0
2,766
9,717
7,568
0
0
9,105
30,440
1,663
W
Ix Chel
Sarahsky
Ix Chel
5,553
849
771
1,992
6,567
2,582
0
1,682
4,597
43,316
0
L
Osiris
4,814
1,746
0
1,670
9,858
5,691
0
3,538
6,069
0
38,197
L
Hercules
lnfinis
Hercules
2,668
1,195
0
3,365
10,666
8,063
0
6,507
3,807
0
13,595
W
Yemoja
ßrúh
Yemoja
7,781
2,433
735
2,181
6,424
4,671
0
675
5,579
21,074
3,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
30,636
280
Minions Killed
346
0
Camps Cleared
0
954,257
Distance Traveled
1,038,423
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,474
547
69
7
0
258,058
0
L
Skadi
5,300
530
85
9
0
183,996
3
W
Hercules
6,628
663
69
7
0
186,294
0
L
Yemoja
5,507
551
66
7
0
186,780
0
W
Chronos
6,172
617
93
9
0
212,954
1
L
Fafnir
5,359
536
44
4
0
169,842
0
W
Ix Chel
6,149
615
89
9
0
191,868
2
L
Osiris
5,173
517
65
7
0
219,039
0
L
Hercules
4,880
488
20
2
0
194,600
0
W
Yemoja
6,213
621
26
3
0
189,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role