Player Matchup

Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 131
God Stats
51W - 54L
1,507 SR
Queue Stats
120W - 119L
1,454 Elo+
Party 1
Ullr
Ullr
ExpoZe0
Ullr
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 28L
1,172 Elo+
Solo
Charon
Charon
FuraxDu96
Charon
Level 85
God Stats
22W - 18L
1,590 SR
Queue Stats
111W - 104L
1,573 Elo+
Party 1
Ix Chel
Ix Chel
KillDozer_smdf
Ix Chel
Level 49
God Stats
12W - 13L
1,468 SR
Queue Stats
196W - 222L
1,339 Elo+
Solo
Nox
Nox
Rafa maximof
Nox
Level 65
God Stats
4W - 2L
1,562 SR
Queue Stats
103W - 95L
1,483 Elo+
Solo
Team Averages
Level 78
1,525 SR
1,404 Elo+

VS

Team Averages
Level 94
1,569 SR
1,435 Elo+
Hercules
Hercules
RaikoKage
Hercules
Level 61
God Stats
1W - 1L
1,725 SR
Queue Stats
35W - 34L
1,482 Elo+
Solo
Ravana
Ravana
SittaInDarkness
Ravana
Level 107
God Stats
1W - 1L
1,746 SR
Queue Stats
61W - 61L
1,482 Elo+
Solo
Thanatos
Thanatos
Teetsymcteet
Thanatos
Level 119
God Stats
1W - 1L
1,568 SR
Queue Stats
40W - 35L
1,467 Elo+
Solo
Tiamat
Tiamat
TrainerJerry920
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 186L
1,473 Elo+
Solo
Xbalanque
Xbalanque
Zombie_Gardener7
Xbalanque
Level 42
God Stats
2W - 3L
1,307 SR
Queue Stats
47W - 43L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracolich77
Cthulhu
13
3 / 3 / 1
8,271
551
13,221
15,544
12,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
ExpoZe0
Ullr
13
4 / 3 / 2
7,301
487
7,328
11,239
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
FuraxDu96
Charon
12
3 / 0 / 5
8,103
540
7,135
12,484
10,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
7,621
508
4,251
7,259
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 1
7,732
515
2,470
8,733
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RaikoKage
Hercules
14
2 / 2 / 0
7,624
508
6,204
14,999
7,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 1
6,150
410
4,176
8,042
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Teetsymcteet
Thanatos
15
4 / 2 / 0
7,798
520
7,779
17,365
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 3
7,396
493
4,599
8,104
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
12
1 / 4 / 2
7,051
470
8,843
10,916
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
7
8
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dracolich77
Cthulhu
3
3
1
1.17
W
Ullr
ExpoZe0
Ullr
4
3
2
1.67
W
Charon
FuraxDu96
Charon
3
0
5
5.5
W
1
2
1
0.75
W
2
0
1
2.5
L
Hercules
RaikoKage
Hercules
2
2
0
1
L
0
4
1
0.13
L
Thanatos
Teetsymcteet
Thanatos
4
2
0
2
L
0
1
3
1.5
L
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,405
Damage
31,601
55,259
Taken
59,426
34,975
Mitigated
30,210
13,881
Healing
24,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dracolich77
Cthulhu
13,221
1,433
0
5,029
15,544
12,193
0
1,761
13,747
58,236
1,031
W
Ullr
ExpoZe0
Ullr
7,328
4,318
0
2,748
11,239
4,518
0
300
10,719
0
37,238
W
Charon
FuraxDu96
Charon
7,135
1,843
0
4,348
12,484
10,799
0
154
11,999
24,365
0
W
4,251
694
412
1,094
7,259
2,876
490
1,925
5,334
45,508
410
W
2,470
455
0
250
8,733
4,589
55
335
8,315
60,261
0
L
Hercules
RaikoKage
Hercules
6,204
2,134
0
4,715
14,999
7,565
0
10,535
4,464
0
43,151
L
4,176
1,166
0
1,549
8,042
5,753
0
4,295
3,747
0
32,586
L
Thanatos
Teetsymcteet
Thanatos
7,779
2,325
0
13,994
17,365
7,269
0
3,713
13,652
0
65,368
L
4,599
398
0
2,115
8,104
5,724
595
4,629
3,475
53,146
1,071
L
Xbalanque
8,843
5,608
0
1,916
10,916
3,899
657
3,877
7,039
0
43,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
36,019
351
Minions Killed
399
0
Camps Cleared
0
1,453,124
Distance Traveled
1,469,533
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,271
551
104
7
0
270,745
0
W
Ullr
7,301
487
47
3
0
270,890
1
W
Charon
8,103
540
18
1
0
306,192
0
W
Ix Chel
7,621
508
86
6
0
278,596
0
W
Nox
7,732
515
96
6
0
326,701
2
L
Hercules
7,624
508
90
6
0
298,651
0
L
Ravana
6,150
410
50
3
0
275,933
0
L
Thanatos
7,798
520
107
7
0
342,923
0
L
Tiamat
7,396
493
82
5
0
278,137
0
L
Xbalanque
7,051
470
70
5
0
273,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role