Player Matchup

Hercules
Hercules
ArticMayoMan
Hercules
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 72L
1,448 Elo+
Party 2
Da Ji
Da Ji
HolyStrike
Da Ji
Level 129
God Stats
3W - 2L
1,808 SR
Queue Stats
64W - 67L
1,484 Elo+
Solo
Kali
Kali
TrinZalor
Kali
Level 103
God Stats
2W - 4L
1,405 SR
Queue Stats
67W - 93L
1,456 Elo+
Solo
Chronos
Chronos
Wybrand
Chronos
Level 146
God Stats
5W - 6L
1,492 SR
Queue Stats
302W - 287L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
anecto
Kuzenbo
Level 114
God Stats
2W - 1L
1,882 SR
Queue Stats
91W - 105L
1,457 Elo+
Party 2
Team Averages
Level 124
1,618 SR
1,479 Elo+

VS

Team Averages
Level 154
1,517 SR
1,492 Elo+
Xbalanque
Xbalanque
Carnage54290
Xbalanque
Level 158
God Stats
3W - 1L
1,715 SR
Queue Stats
142W - 129L
1,476 Elo+
Party 1
Serqet
Serqet
Erthenos
Serqet
Level 152
God Stats
2W - 3L
1,491 SR
Queue Stats
431W - 456L
1,451 Elo+
Solo
Poseidon
Poseidon
Graste
Poseidon
Level 158
God Stats
4W - 2L
1,452 SR
Queue Stats
147W - 141L
1,462 Elo+
Party 1
Hercules
Hercules
TheFirstLiving
Hercules
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,574 Elo+
Solo
Tyr
Tyr
sinij
Tyr
Level 163
God Stats
3W - 2L
1,424 SR
Queue Stats
254W - 279L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArticMayoMan
Hercules
16
1 / 2 / 4
8,336
556
6,990
26,527
25,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
16
2 / 7 / 3
9,188
613
7,354
14,900
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
14
1 / 8 / 4
9,386
626
3,697
14,817
6,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Wybrand
Chronos
16
4 / 5 / 4
9,373
625
15,276
16,562
8,367
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
anecto
Kuzenbo
16
1 / 5 / 5
9,357
624
10,993
29,949
28,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Carnage54290
Xbalanque
18
4 / 2 / 17
11,099
740
25,971
10,418
4,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
Erthenos
Serqet
17
5 / 4 / 17
10,994
733
12,885
11,982
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Graste
Poseidon
19
6 / 2 / 16
11,883
792
20,639
9,092
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
19
10 / 2 / 13
11,990
799
23,040
21,239
24,009
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
sinij
Tyr
17
2 / 3 / 15
10,721
715
11,101
16,405
15,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
105
9
Kills
27
27
Deaths
13
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
ArticMayoMan
Hercules
1
2
4
1.5
W
Xbalanque
Carnage54290
Xbalanque
4
2
17
6.25
W
Serqet
Erthenos
Serqet
5
4
17
3.38
W
Poseidon
Graste
Poseidon
6
2
16
7
L
Da Ji
2
7
3
0.5
W
Hercules
10
2
13
8.25
L
Kali
1
8
4
0.38
L
Chronos
Wybrand
Chronos
4
5
4
1.2
L
Kuzenbo
anecto
Kuzenbo
1
5
5
0.7
W
Tyr
sinij
Tyr
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,310
Damage
93,636
102,755
Taken
69,136
78,924
Mitigated
56,399
36,413
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ArticMayoMan
Hercules
6,990
1,702
1,454
15,382
26,527
25,652
0
5,363
20,655
0
15,053
W
Xbalanque
Carnage54290
Xbalanque
25,971
5,349
2,838
1,673
10,418
4,836
2,454
3,360
7,058
0
50,096
W
Serqet
Erthenos
Serqet
12,885
1,866
1,582
1,623
11,982
7,668
1,313
4,763
7,083
0
20,708
W
Poseidon
Graste
Poseidon
20,639
2,122
1,467
2,352
9,092
4,640
1,618
2,652
6,440
54,916
607
L
Da Ji
7,354
965
0
250
14,900
9,179
0
2,629
11,744
0
14,559
W
Hercules
23,040
8,271
1,513
9,623
21,239
24,009
908
9,609
11,630
0
38,155
L
Kali
3,697
1,445
634
1,878
14,817
6,939
0
3,714
11,010
176
14,894
L
Chronos
Wybrand
Chronos
15,276
4,666
1,285
3,051
16,562
8,367
0
2,282
13,778
27,543
1,095
L
Kuzenbo
anecto
Kuzenbo
10,993
2,575
2,445
10,034
29,949
28,787
0
6,516
22,879
20,252
144
W
Tyr
sinij
Tyr
11,101
1,990
1,856
4,151
16,405
15,246
1,905
5,891
10,514
0
19,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
56,687
107
Minions Killed
198
0
Camps Cleared
0
1,217,466
Distance Traveled
1,441,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,336
556
10
1
0
290,239
0
W
Xbalanque
11,099
740
48
3
0
290,133
0
W
Serqet
10,994
733
27
2
0
292,478
0
W
Poseidon
11,883
792
67
4
0
286,682
0
L
Da Ji
9,188
613
24
2
0
260,296
0
W
Hercules
11,990
799
37
2
0
293,782
0
L
Kali
9,386
626
26
2
0
178,379
0
L
Chronos
9,373
625
33
2
0
221,665
0
L
Kuzenbo
9,357
624
14
1
0
266,887
0
W
Tyr
10,721
715
19
1
0
277,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role