Player Matchup

Janus
Janus
BreakfastWizards
Janus
Level 141
God Stats
9W - 7L
1,803 SR
Queue Stats
475W - 464L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Leethalitee
Erlang Shen
Level 92
God Stats
1W - 2L
1,257 SR
Queue Stats
35W - 43L
1,460 Elo+
Party 1
Olorun
Olorun
NeptuneSpartan
Olorun
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
Wattlexp
Ne Zha
Level 117
God Stats
3W - 3L
1,308 SR
Queue Stats
59W - 76L
1,536 Elo+
Party 1
Ganesha
Ganesha
juantiflas
Ganesha
Level 158
God Stats
2W - 2L
1,721 SR
Queue Stats
79W - 88L
1,545 Elo+
Party 1
Team Averages
Level 137
1,518 SR
1,533 Elo+

VS

Team Averages
Level 125
1,532 SR
1,599 Elo+
Danzaburou
Danzaburou
Gnoomeo
Danzaburou
Level 93
God Stats
5W - 2L
1,500 SR
Queue Stats
208W - 182L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
MeatStretcher
Nu Wa
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,705 Elo+
Party 2
Maui
Maui
StillSmote
Maui
Level 109
God Stats
13W - 9L
1,547 SR
Queue Stats
286W - 270L
1,532 Elo+
Party 3
Loki
Loki
TheJNinja
Loki
Level 147
God Stats
3W - 0L
1,606 SR
Queue Stats
5W - 2L
1,705 Elo+
Party 2
Sun Wukong
Sun Wukong
sh0ckfyre
Sun Wukong
Level 104
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,581
506
3,875
6,110
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
Leethalitee
Erlang Shen
14
2 / 1 / 0
7,737
595
6,486
12,388
9,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 3 / 0
6,664
513
4,487
9,947
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
Wattlexp
Ne Zha
11
0 / 3 / 1
6,274
483
5,242
12,250
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
juantiflas
Ganesha
9
0 / 1 / 1
6,129
471
2,585
8,462
6,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gnoomeo
Danzaburou
14
7 / 0 / 0
8,758
674
9,601
6,522
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 0 / 2
6,924
533
6,062
4,643
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 7
6,707
516
4,255
9,117
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
12
1 / 1 / 3
6,472
498
3,955
10,968
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
sh0ckfyre
Sun Wukong
11
0 / 1 / 2
6,130
472
4,119
7,951
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Danzaburou
Gnoomeo
Danzaburou
7
0
0
7
L
Erlang Shen
Leethalitee
Erlang Shen
2
1
0
2
W
1
0
2
2
L
0
3
0
0
W
0
0
7
3.5
W
Loki
1
1
3
2.5
L
Ne Zha
Wattlexp
Ne Zha
0
3
1
0.17
L
Ganesha
juantiflas
Ganesha
0
1
1
0.5
W
Sun Wukong
sh0ckfyre
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,675
Damage
27,992
49,157
Taken
39,201
27,718
Mitigated
24,153
19,663
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,875
297
0
1,154
6,110
2,612
0
2,839
3,250
50,516
1,176
W
Danzaburou
Gnoomeo
Danzaburou
9,601
3,202
0
2,946
6,522
2,917
0
2,762
3,748
0
74,426
L
Erlang Shen
Leethalitee
Erlang Shen
6,486
3,225
0
6,414
12,388
9,533
0
943
10,842
0
56,985
W
6,062
1,962
0
773
4,643
1,741
0
1,544
3,005
58,713
0
L
4,487
2,750
240
3,617
9,947
4,187
0
1,767
8,180
54,993
4,729
W
4,255
1,473
0
1,700
9,117
8,063
0
3,467
5,568
28,862
11,288
W
Loki
3,955
1,241
0
4,511
10,968
4,038
0
2,228
8,575
0
52,133
L
Ne Zha
Wattlexp
Ne Zha
5,242
411
0
6,612
12,250
5,092
0
1,925
10,293
0
52,705
L
Ganesha
juantiflas
Ganesha
2,585
148
0
1,626
8,462
6,294
0
2,587
5,789
18,435
1,754
W
Sun Wukong
sh0ckfyre
Sun Wukong
4,119
1,041
0
1,641
7,951
7,394
0
0
7,951
0
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
34,991
404
Minions Killed
424
0
Camps Cleared
0
1,379,930
Distance Traveled
1,379,984
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,581
506
107
8
0
264,778
2
W
Danzaburou
8,758
674
116
9
0
277,976
4
L
Erlang Shen
7,737
595
89
7
0
271,821
2
W
Nu Wa
6,924
533
106
8
0
255,588
1
L
Olorun
6,664
513
105
8
0
252,473
2
W
Maui
6,707
516
68
5
0
281,359
0
W
Loki
6,472
498
86
7
0
288,200
4
L
Ne Zha
6,274
483
97
7
0
284,694
0
L
Ganesha
6,129
471
6
0
0
306,164
6
W
Sun Wukong
6,130
472
48
4
0
276,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role