Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Captain_Zanzibar
Nu Wa
Level 129
God Stats
92W - 73L
1,499 SR
Queue Stats
420W - 421L
1,399 Elo+
Solo
Bellona
Bellona
TTYK_KrashLee
Bellona
Level 49
God Stats
23W - 21L
1,452 SR
Queue Stats
223W - 246L
1,330 Elo+
Party 1
Team Averages
Level 101
1,484 SR
1,410 Elo+

VS

Team Averages
Level 97
1,541 SR
1,425 Elo+
Bastet
Bastet
F8ed Phoenix
Bastet
Level 120
God Stats
15W - 6L
1,473 SR
Queue Stats
96W - 80L
1,489 Elo+
Solo
Neith
Neith
ROMANS10nine810
Neith
Level 107
God Stats
54W - 48L
1,669 SR
Queue Stats
487W - 480L
1,455 Elo+
Solo
Anubis
Anubis
jay_killa_bird
Anubis
Level 65
God Stats
1W - 1L
1,482 SR
Queue Stats
51W - 59L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 6 / 2
7,097
710
5,497
9,598
3,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 3 / 1
6,883
688
7,817
7,379
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
10
0 / 6 / 3
6,458
646
4,397
12,613
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
5 / 0 / 10
8,425
843
9,415
9,176
4,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 0 / 8
7,631
763
9,175
7,216
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
6 / 3 / 4
7,784
778
5,747
7,687
3,137
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
14
15
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
2
0.33
L
2
3
1
0.83
W
Bastet
5
0
10
10
W
3
0
8
7
L
Bellona
0
6
3
0.25
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,711
Damage
24,337
29,590
Taken
24,079
11,877
Mitigated
10,336
3,070
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,497
2,643
0
312
9,598
3,377
972
1,898
7,616
0
20,350
L
7,817
3,594
445
2,182
7,379
2,331
667
1,044
6,302
21,504
0
W
Bastet
9,415
1,145
0
3,802
9,176
4,636
78
2,486
6,690
0
33,879
W
9,175
1,312
0
957
7,216
2,563
384
2,618
4,598
0
43,382
L
Bellona
4,397
295
0
131
12,613
6,169
0
2,658
9,895
189
13,628
W
5,747
147
0
1,841
7,687
3,137
0
2,980
4,707
23,435
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,438
Gold Earned
23,840
117
Minions Killed
166
0
Camps Cleared
0
465,458
Distance Traveled
560,635
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,097
710
50
5
0
147,134
1
L
Nu Wa
6,883
688
39
4
0
148,385
0
W
Bastet
8,425
843
36
4
0
212,144
0
W
Neith
7,631
763
80
8
0
182,795
6
L
Bellona
6,458
646
28
3
0
169,939
0
W
Anubis
7,784
778
50
5
0
165,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role