Player Matchup

Hera
Hera
 
Hera
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Dαηιєℓ
King Arthur
Level 68
God Stats
36W - 12L
1,697 SR
Queue Stats
111W - 72L
1,649 Elo+
Solo
Lancelot
Lancelot
Ishimatzu
Lancelot
Level 106
God Stats
4W - 3L
1,420 SR
Queue Stats
125W - 115L
1,464 Elo+
Party 2
Mulan
Mulan
Sapie7
Mulan
Level 130
God Stats
3W - 3L
1,838 SR
Queue Stats
94W - 92L
1,466 Elo+
Party 2
Freya
Freya
Terrible12
Freya
Level 122
God Stats
2W - 2L
1,569 SR
Queue Stats
24W - 16L
1,661 Elo+
Solo
Team Averages
Level 99
1,605 SR
1,548 Elo+

VS

Team Averages
Level 132
1,514 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Brh197
Ares
Level 145
God Stats
2W - 3L
1,740 SR
Queue Stats
93W - 118L
1,412 Elo+
Party 1
Agni
Agni
MAD-MD7
Agni
Level 116
God Stats
5W - 14L
1,340 SR
Queue Stats
157W - 195L
1,434 Elo+
Party 1
Vulcan
Vulcan
Suchkadrobilka
Vulcan
Level 128
God Stats
30W - 18L
1,764 SR
Queue Stats
563W - 547L
1,491 Elo+
Party 3
Nut
Nut
a1mSz0r
Nut
Level 128
God Stats
0W - 2L
1,225 SR
Queue Stats
123W - 109L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 1
6,165
617
1,645
3,948
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Dαηιєℓ
King Arthur
12
6 / 1 / 1
7,139
714
6,536
9,223
6,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Ishimatzu
Lancelot
11
4 / 0 / 3
5,968
597
3,615
5,253
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
Sapie7
Mulan
10
3 / 1 / 4
6,418
642
4,241
8,456
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
10
2 / 3 / 7
5,949
595
6,668
6,200
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 2 / 0
5,132
513
2,149
5,740
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
Brh197
Ares
9
1 / 4 / 1
5,328
533
3,983
10,050
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
MAD-MD7
Agni
8
0 / 5 / 1
4,520
452
3,273
6,895
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,393
539
3,362
3,165
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
9
2 / 4 / 1
5,116
512
6,338
6,547
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
1
2.5
L
Loki
 
Loki
2
2
0
1
L
Ares
Brh197
Ares
1
4
1
0.38
W
King Arthur
Dαηιєℓ
King Arthur
6
1
1
6.5
W
Lancelot
Ishimatzu
Lancelot
4
0
3
5.5
L
Agni
MAD-MD7
Agni
0
5
1
0.1
W
Mulan
Sapie7
Mulan
3
1
4
5
L
0
2
1
0.25
W
Freya
2
3
7
1.83
L
Nut
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,705
Damage
19,105
33,080
Taken
32,397
17,946
Mitigated
15,516
13,078
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,645
526
29
1,500
3,948
1,180
0
2,807
1,141
39,957
743
L
Loki
 
Loki
2,149
204
0
2,030
5,740
1,835
0
255
5,485
0
22,102
L
Ares
Brh197
Ares
3,983
312
0
2,060
10,050
8,386
0
4,208
5,842
20,345
0
W
King Arthur
Dαηιєℓ
King Arthur
6,536
1,408
0
3,159
9,223
6,172
14
2,862
5,856
0
52,105
W
Lancelot
Ishimatzu
Lancelot
3,615
589
0
3,509
5,253
2,148
0
735
4,518
0
37,866
L
Agni
MAD-MD7
Agni
3,273
209
0
930
6,895
1,967
0
0
6,895
23,079
0
W
Mulan
Sapie7
Mulan
4,241
716
0
2,400
8,456
6,392
248
2,107
6,349
0
24,474
L
3,362
79
0
450
3,165
989
0
1,037
2,128
36,841
0
W
Freya
6,668
2,503
0
2,481
6,200
2,054
0
1,718
4,482
27,373
4,981
L
Nut
6,338
4,204
0
1,106
6,547
2,339
0
2,267
4,280
0
36,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
25,489
321
Minions Killed
226
0
Camps Cleared
0
1,044,305
Distance Traveled
992,530
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,165
617
87
9
0
195,105
6
L
Loki
5,132
513
46
5
0
213,729
0
L
Ares
5,328
533
21
2
0
204,292
5
W
King Arthur
7,139
714
81
8
0
205,180
0
W
Lancelot
5,968
597
65
7
0
254,139
0
L
Agni
4,520
452
36
4
0
204,128
2
W
Mulan
6,418
642
43
4
0
195,392
4
L
Vulcan
5,393
539
61
6
0
199,084
0
W
Freya
5,949
595
45
5
0
194,489
2
L
Nut
5,116
512
62
6
0
171,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role