Player Matchup

Cthulhu
Cthulhu
IllusionOL
Cthulhu
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 153L
1,510 Elo+
Party 1
Nut
Nut
Sheffeyva
Nut
Level 14
God Stats
4W - 8L
1,512 SR
Queue Stats
24W - 35L
1,323 Elo+
Party 1
Raijin
Raijin
tenthpeak94
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 120L
1,522 Elo+
Party 1
Team Averages
Level 33
1,504 SR
1,452 Elo+

VS

Team Averages
Level 81
1,500 SR
1,467 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gillymcjoe
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Space135
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IllusionOL
Cthulhu
10
0 / 5 / 2
6,494
649
6,589
14,421
13,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
6,766
677
3,768
9,632
3,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
12
1 / 3 / 1
7,044
704
6,403
7,665
2,794
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 1 / 4
9,141
914
7,549
6,562
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Gillymcjoe
Hun Batz
13
1 / 2 / 12
7,906
791
10,349
8,523
4,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Space135
Erlang Shen
14
4 / 0 / 9
8,628
863
8,419
9,086
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
4
10
W
Hun Batz
Gillymcjoe
Hun Batz
1
2
12
3.5
L
Cthulhu
IllusionOL
Cthulhu
0
5
2
0.2
L
1
5
1
0.3
W
Erlang Shen
Space135
Erlang Shen
4
0
9
8.5
L
Raijin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,760
Damage
26,317
31,718
Taken
24,171
19,536
Mitigated
14,592
1,147
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,549
125
70
1,109
6,562
2,445
790
3,511
3,051
30,584
0
W
Hun Batz
Gillymcjoe
Hun Batz
10,349
3,040
0
641
8,523
4,458
773
4,127
4,378
0
34,158
L
Cthulhu
IllusionOL
Cthulhu
6,589
793
311
250
14,421
13,056
171
4,184
9,990
13,105
1,786
L
3,768
2,449
0
556
9,632
3,686
330
1,607
7,728
0
18,178
W
Erlang Shen
Space135
Erlang Shen
8,419
4,278
0
4,442
9,086
7,689
0
4,613
4,473
0
35,157
L
Raijin
6,403
923
0
30
7,665
2,794
218
1,594
5,821
16,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,304
Gold Earned
25,675
92
Minions Killed
140
0
Camps Cleared
0
504,365
Distance Traveled
624,485
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,141
914
53
5
0
185,665
0
W
Hun Batz
7,906
791
39
4
0
227,344
0
L
Cthulhu
6,494
649
22
2
0
183,372
2
L
Nut
6,766
677
31
3
0
150,898
0
W
Erlang Shen
8,628
863
48
5
0
211,476
0
L
Raijin
7,044
704
39
4
0
170,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role