Player Matchup

Jing Wei
Jing Wei
Julfensin
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,494 Elo+
Solo
Ah Puch
Ah Puch
Palagf0ms
Ah Puch
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 43L
1,397 Elo+
Party 2
Hel
Hel
Storm3dge
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 43L
1,397 Elo+
Party 2
Raijin
Raijin
StygianSerpent
Raijin
Level 158
God Stats
6W - 1L
1,758 SR
Queue Stats
254W - 168L
1,521 Elo+
Solo
Lancelot
Lancelot
kripoGT2
Lancelot
Level 157
God Stats
7W - 5L
1,575 SR
Queue Stats
185W - 176L
1,485 Elo+
Solo
Team Averages
Level 141
1,567 SR
1,459 Elo+

VS

Team Averages
Level 85
1,515 SR
1,408 Elo+
Yemoja
Yemoja
DreamerChris
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,209 Elo+
Party 1
Da Ji
Da Ji
Kallimitz
Da Ji
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Vexanon
Xbalanque
Level 123
God Stats
1W - 1L
1,756 SR
Queue Stats
108W - 110L
1,558 Elo+
Solo
Loki
Loki
bpurisaz
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,253 Elo+
Party 1
Susano
Susano
sociopath232
Susano
Level 86
God Stats
2W - 3L
1,317 SR
Queue Stats
477W - 508L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Julfensin
Jing Wei
14
0 / 1 / 12
8,047
805
6,139
9,802
5,197
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Palagf0ms
Ah Puch
15
3 / 1 / 8
8,819
882
9,832
6,969
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
0 / 1 / 10
7,867
787
4,369
6,451
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 9
9,521
952
12,928
8,301
6,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
kripoGT2
Lancelot
16
10 / 2 / 5
9,616
962
10,144
14,028
14,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 0 / 6
7,082
708
3,212
4,997
3,151
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Da Ji
Kallimitz
Da Ji
13
2 / 4 / 3
7,821
782
8,112
11,285
13,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Vexanon
Xbalanque
14
2 / 4 / 1
7,447
745
11,793
10,663
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
2 / 3 / 3
7,365
737
4,390
8,549
4,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
12
0 / 5 / 2
6,821
682
9,322
12,383
9,436
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
16
Kills
6
6
Deaths
16
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
6
3
W
Jing Wei
Julfensin
Jing Wei
0
1
12
6
L
Da Ji
Kallimitz
Da Ji
2
4
3
0.88
W
Ah Puch
Palagf0ms
Ah Puch
3
1
8
7
W
0
1
10
5
W
3
1
9
7.5
L
Xbalanque
Vexanon
Xbalanque
2
4
1
0.63
L
Loki
2
3
3
1.17
W
Lancelot
kripoGT2
Lancelot
10
2
5
6.25
L
Susano
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
36,829
45,551
Taken
47,877
32,987
Mitigated
36,133
20,006
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,212
620
7,747
2,337
4,997
3,151
0
2,753
2,244
6,273
0
W
Jing Wei
Julfensin
Jing Wei
6,139
3,534
423
305
9,802
5,197
1,738
575
9,227
0
13,080
L
Da Ji
Kallimitz
Da Ji
8,112
1,171
1,016
1,297
11,285
13,746
0
5,225
6,060
0
9,949
W
Ah Puch
Palagf0ms
Ah Puch
9,832
189
792
1,078
6,969
4,191
907
617
6,352
28,930
1,340
W
4,369
278
9,285
3,781
6,451
3,056
574
248
6,203
9,704
7
W
12,928
959
495
719
8,301
6,084
974
621
7,680
29,271
782
L
Xbalanque
Vexanon
Xbalanque
11,793
5,092
1,434
1,720
10,663
5,639
0
6,152
4,511
0
29,029
L
Loki
4,390
868
22
256
8,549
4,161
0
5,322
3,227
0
13,027
W
Lancelot
kripoGT2
Lancelot
10,144
1,729
1,580
1,548
14,028
14,459
901
1,151
12,877
0
13,889
L
Susano
9,322
300
1,544
743
12,383
9,436
0
6,789
5,594
0
16,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
36,536
127
Minions Killed
105
0
Camps Cleared
0
1,024,915
Distance Traveled
956,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,082
708
8
1
0
210,645
0
W
Jing Wei
8,047
805
14
1
0
179,466
0
L
Da Ji
7,821
782
7
1
0
184,403
0
W
Ah Puch
8,819
882
36
4
0
203,607
0
W
Hel
7,867
787
20
2
0
215,665
0
W
Raijin
9,521
952
47
5
0
188,959
0
L
Xbalanque
7,447
745
48
5
0
183,302
0
L
Loki
7,365
737
24
2
0
178,920
0
W
Lancelot
9,616
962
10
1
0
237,218
0
L
Susano
6,821
682
18
2
0
198,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role