Player Matchup

Yu Huang
Yu Huang
Feederas
Yu Huang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,806 Elo+
Party 2
Izanami
Izanami
PSYBRTRNC
Izanami
Level 157
God Stats
6W - 7L
1,279 SR
Queue Stats
163W - 158L
1,461 Elo+
Solo
Tiamat
Tiamat
Turbojood
Tiamat
Level 107
God Stats
5W - 4L
1,844 SR
Queue Stats
251W - 239L
1,531 Elo+
Solo
Ix Chel
Ix Chel
Wolves21
Ix Chel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,494 Elo+
Party 2
Sun Wukong
Sun Wukong
kasetas
Sun Wukong
Level 140
God Stats
1W - 1L
1,726 SR
Queue Stats
21W - 23L
1,494 Elo+
Party 2
Team Averages
Level 129
1,570 SR
1,557 Elo+

VS

Team Averages
Level 121
1,629 SR
1,493 Elo+
Terra
Terra
KungFuMaster69
Terra
Level 101
God Stats
3W - 3L
1,514 SR
Queue Stats
170W - 162L
1,473 Elo+
Solo
Xing Tian
Xing Tian
N3fingar
Xing Tian
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,506 Elo+
Party 1
Hachiman
Hachiman
Pelandrox
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,497 Elo+
Party 1
Mercury
Mercury
SPP3000
Mercury
Level 142
God Stats
5W - 1L
1,704 SR
Queue Stats
125W - 121L
1,520 Elo+
Party 1
Persephone
Persephone
Shaman45
Persephone
Level 160
God Stats
6W - 0L
1,929 SR
Queue Stats
186W - 181L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Feederas
Yu Huang
19
3 / 6 / 6
11,543
679
16,891
17,114
9,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PSYBRTRNC
Izanami
15
1 / 7 / 1
9,561
562
10,525
15,652
8,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tiamat
Turbojood
Tiamat
19
4 / 5 / 5
11,512
677
32,609
14,204
9,465
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Wolves21
Ix Chel
18
1 / 5 / 7
11,055
650
13,181
14,035
8,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kasetas
Sun Wukong
20
4 / 2 / 5
12,906
759
14,429
20,172
32,152
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 14
12,626
743
9,005
26,471
28,367
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
N3fingar
Xing Tian
20
5 / 2 / 18
12,888
758
14,452
28,527
32,894
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Pelandrox
Hachiman
17
1 / 3 / 11
11,011
648
8,929
18,721
8,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SPP3000
Mercury
19
11 / 4 / 8
12,650
744
15,895
15,053
8,128
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Shaman45
Persephone
20
6 / 1 / 12
12,539
738
28,731
20,778
10,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
13
Kills
25
25
Deaths
12
24
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Feederas
Yu Huang
3
6
6
1
W
2
2
14
4.5
W
Xing Tian
N3fingar
Xing Tian
5
2
18
7
L
Izanami
PSYBRTRNC
Izanami
1
7
1
0.21
W
Hachiman
Pelandrox
Hachiman
1
3
11
2.17
W
Mercury
SPP3000
Mercury
11
4
8
3.75
W
Persephone
Shaman45
Persephone
6
1
12
12
L
Tiamat
Turbojood
Tiamat
4
5
5
1.3
L
Ix Chel
Wolves21
Ix Chel
1
5
7
0.9
L
Sun Wukong
kasetas
Sun Wukong
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,635
Damage
77,012
81,177
Taken
109,550
67,611
Mitigated
87,676
25,430
Healing
63,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Feederas
Yu Huang
16,891
1,138
2,236
3,435
17,114
9,686
0
10,919
6,195
33,938
0
W
9,005
205
32,048
15,121
26,471
28,367
412
13,941
11,156
23,826
1,161
W
Xing Tian
N3fingar
Xing Tian
14,452
542
1,441
4,316
28,527
32,894
31
15,504
12,341
28,172
338
L
Izanami
PSYBRTRNC
Izanami
10,525
6,287
739
1,802
15,652
8,215
0
11,179
4,473
0
22,927
W
Hachiman
Pelandrox
Hachiman
8,929
3,287
455
958
18,721
8,163
1,831
11,653
6,048
0
35,340
W
Mercury
SPP3000
Mercury
15,895
3,221
1,172
698
15,053
8,128
1,712
5,743
8,822
0
26,989
W
Persephone
Shaman45
Persephone
28,731
709
2,324
5,245
20,778
10,124
51
11,588
8,502
56,410
1,034
L
Tiamat
Turbojood
Tiamat
32,609
1,201
688
1,797
14,204
9,465
0
6,380
7,824
45,685
0
L
Ix Chel
Wolves21
Ix Chel
13,181
2,375
4,718
2,883
14,035
8,093
50
10,042
3,993
40,514
0
L
Sun Wukong
kasetas
Sun Wukong
14,429
1,620
714
6,418
20,172
32,152
0
13,347
6,825
0
24,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,577
Gold Earned
61,714
187
Minions Killed
197
0
Camps Cleared
0
1,499,562
Distance Traveled
1,591,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
11,543
679
44
3
0
283,400
0
W
Terra
12,626
743
25
1
0
290,166
0
W
Xing Tian
12,888
758
27
2
0
334,160
0
L
Izanami
9,561
562
34
2
0
248,801
0
W
Hachiman
11,011
648
67
4
0
310,760
0
W
Mercury
12,650
744
28
2
0
353,209
0
W
Persephone
12,539
738
50
3
0
302,778
0
L
Tiamat
11,512
677
29
2
0
323,228
0
L
Ix Chel
11,055
650
60
4
0
273,377
0
L
Sun Wukong
12,906
759
20
1
0
370,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role