Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Elricoh
Charybdis
Level 120
God Stats
31W - 16L
1,592 SR
Queue Stats
327W - 281L
1,579 Elo+
Solo
Atlas
Atlas
Gooninater
Atlas
Level 123
God Stats
20W - 16L
1,612 SR
Queue Stats
238W - 205L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Vainzeth
Ao Kuang
Level 64
God Stats
37W - 36L
1,771 SR
Queue Stats
294W - 259L
1,726 Elo+
Solo
Neith
Neith
ryanthewise
Neith
Level 65
God Stats
19W - 14L
1,604 SR
Queue Stats
60W - 41L
1,568 Elo+
Solo
Team Averages
Level 99
1,616 SR
1,579 Elo+

VS

Team Averages
Level 105
1,525 SR
1,516 Elo+
Charon
Charon
Cyro1144
Charon
Level 108
God Stats
13W - 9L
1,632 SR
Queue Stats
164W - 149L
1,509 Elo+
Party 1
Charybdis
Charybdis
DoraorDiego
Charybdis
Level 123
God Stats
6W - 9L
1,454 SR
Queue Stats
216W - 180L
1,519 Elo+
Party 2
Medusa
Medusa
KierDracus
Medusa
Level 104
God Stats
15W - 12L
1,430 SR
Queue Stats
370W - 319L
1,553 Elo+
Solo
Hera
Hera
giroshie
Hera
Level 124
God Stats
1W - 2L
1,943 SR
Queue Stats
174W - 155L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
jasonlnwa
Jormungandr
Level 66
God Stats
0W - 6L
1,164 SR
Queue Stats
92W - 86L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 4 / 6
11,714
488
15,897
21,718
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Elricoh
Charybdis
20
2 / 2 / 1
12,196
508
7,247
16,277
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
17
2 / 2 / 4
11,337
472
11,444
27,673
26,065
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
Vainzeth
Ao Kuang
17
3 / 5 / 1
11,240
468
9,462
24,203
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

18
0 / 0 / 5
11,635
485
16,753
15,391
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cyro1144
Charon
16
1 / 4 / 3
9,151
381
7,336
18,026
17,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DoraorDiego
Charybdis
20
6 / 1 / 0
12,764
532
16,971
20,986
8,871
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
KierDracus
Medusa
20
4 / 1 / 1
11,732
489
22,733
18,357
9,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hera
17
1 / 3 / 2
10,491
437
12,807
9,751
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
jasonlnwa
Jormungandr
14
1 / 2 / 4
9,515
396
10,308
18,022
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
13
13
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
6
1.5
L
Charon
Cyro1144
Charon
1
4
3
0.63
L
Charybdis
DoraorDiego
Charybdis
6
1
0
6
W
Charybdis
Elricoh
Charybdis
2
2
1
1.25
W
Atlas
2
2
4
2
L
Medusa
KierDracus
Medusa
4
1
1
4.5
W
Ao Kuang
Vainzeth
Ao Kuang
3
5
1
0.7
L
Hera
1
3
2
0.67
L
Jormungandr
jasonlnwa
Jormungandr
1
2
4
1.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,803
Damage
70,155
105,262
Taken
85,142
60,729
Mitigated
48,964
37,782
Healing
25,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,897
3,689
0
6,046
21,718
11,127
57
5,676
15,808
87,900
3,127
L
Charon
Cyro1144
Charon
7,336
579
451
3,716
18,026
17,120
451
6,220
11,806
48,031
1,289
L
Charybdis
DoraorDiego
Charybdis
16,971
8,834
0
8,918
20,986
8,871
0
10,141
10,845
0
126,730
W
Charybdis
Elricoh
Charybdis
7,247
4,309
0
6,047
16,277
6,461
0
1,958
13,569
0
119,201
W
Atlas
11,444
3,094
2,761
6,831
27,673
26,065
0
6,175
21,009
57,053
296
L
Medusa
KierDracus
Medusa
22,733
9,494
0
7,969
18,357
9,953
756
9,423
8,934
0
123,516
W
Ao Kuang
Vainzeth
Ao Kuang
9,462
1,919
0
10,466
24,203
10,171
1,013
8,626
15,445
84,323
1,579
L
Hera
12,807
3,781
0
560
9,751
4,164
10
3,009
6,742
92,235
0
L
Jormungandr
jasonlnwa
Jormungandr
10,308
2,834
0
4,086
18,022
8,856
0
7,153
10,869
70,175
13,959
W
16,753
4,113
0
5,631
15,391
6,905
720
7,956
7,435
0
117,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,122
Gold Earned
53,653
665
Minions Killed
692
0
Camps Cleared
0
2,315,655
Distance Traveled
2,239,375
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,714
488
132
6
0
457,193
0
L
Charon
9,151
381
55
2
0
415,726
5
L
Charybdis
12,764
532
199
8
0
468,049
7
W
Charybdis
12,196
508
176
7
0
430,148
2
W
Atlas
11,337
472
61
3
0
453,876
9
L
Medusa
11,732
489
186
8
0
448,445
0
W
Ao Kuang
11,240
468
107
4
0
519,879
10
L
Hera
10,491
437
148
6
0
465,362
0
L
Jormungandr
9,515
396
104
4
0
441,793
0
W
Neith
11,635
485
189
8
0
454,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role