Player Matchup

Scylla
Scylla
Ehternall
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,406 Elo+
Party 1
Osiris
Osiris
SolidTB12Goat
Osiris
Level 123
God Stats
3W - 2L
1,551 SR
Queue Stats
26W - 25L
1,407 Elo+
Party 1
Neith
Neith
allen3846
Neith
Level 38
God Stats
4W - 3L
1,519 SR
Queue Stats
26W - 25L
1,407 Elo+
Party 1
Team Averages
Level 88
1,523 SR
1,407 Elo+

VS

Team Averages
Level 60
1,489 SR
1,380 Elo+
Cerberus
Cerberus
OURsenpai
Cerberus
Level 33
God Stats
33W - 30L
1,485 SR
Queue Stats
98W - 97L
1,388 Elo+
Solo
Persephone
Persephone
astroalpca
Persephone
Level 83
God Stats
9W - 3L
1,629 SR
Queue Stats
75W - 80L
1,407 Elo+
Solo
Bastet
Bastet
jay_killa_bird
Bastet
Level 65
God Stats
0W - 2L
1,354 SR
Queue Stats
38W - 45L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ehternall
Scylla
14
4 / 2 / 2
9,108
759
7,853
7,466
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 5
8,397
700
7,154
11,391
13,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
allen3846
Neith
15
2 / 1 / 3
9,008
751
5,521
9,287
3,716
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OURsenpai
Cerberus
9
0 / 0 / 1
6,912
576
1,702
4,397
2,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
astroalpca
Persephone
14
3 / 4 / 2
8,840
737
10,419
9,703
3,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 3 / 0
8,398
700
6,660
10,581
4,672
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
5
5
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ehternall
Scylla
4
2
2
2.5
L
Cerberus
OURsenpai
Cerberus
0
0
1
0.5
W
1
2
5
1.75
W
Neith
allen3846
Neith
2
1
3
3.5
L
Persephone
astroalpca
Persephone
3
4
2
1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
18,781
28,144
Taken
24,681
20,693
Mitigated
10,272
3,806
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ehternall
Scylla
7,853
1,201
45
326
7,466
3,126
0
4,573
2,893
30,208
0
L
Cerberus
OURsenpai
Cerberus
1,702
83
0
1,233
4,397
2,324
0
678
3,719
8,119
1,015
W
7,154
1,571
313
1,018
11,391
13,851
0
4,429
6,955
0
20,612
W
Neith
allen3846
Neith
5,521
2,261
141
1,963
9,287
3,716
2,254
2,883
6,397
0
30,206
L
Persephone
astroalpca
Persephone
10,419
179
80
2,695
9,703
3,276
88
4,751
4,935
37,947
607
L
6,660
2,170
0
2,231
10,581
4,672
0
2,487
8,072
0
25,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
24,150
135
Minions Killed
116
0
Camps Cleared
0
630,535
Distance Traveled
597,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,108
759
45
4
0
210,825
0
L
Cerberus
6,912
576
29
2
0
131,944
0
W
Osiris
8,397
700
40
3
0
220,198
0
W
Neith
9,008
751
50
4
0
199,512
0
L
Persephone
8,840
737
47
4
0
218,223
0
L
Bastet
8,398
700
40
3
0
247,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role