Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JLoosh14
Gilgamesh
Level 86
God Stats
4W - 4L
1,841 SR
Queue Stats
276W - 306L
1,329 Elo+
Party 2
Artemis
Artemis
TheAleSmith
Artemis
Level 61
God Stats
7W - 4L
1,671 SR
Queue Stats
55W - 57L
1,312 Elo+
Party 2
Team Averages
Level 73
1,671 SR
1,380 Elo+

VS

Team Averages
Level 119
1,403 SR
1,439 Elo+
Janus
Janus
Canada Bananas
Janus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 292L
1,441 Elo+
Party 1
Ymir
Ymir
VulgarVulpine
Ymir
Level 120
God Stats
0W - 3L
1,243 SR
Queue Stats
203W - 227L
1,426 Elo+
Party 1
Izanami
Izanami
bonedad13
Izanami
Level 121
God Stats
11W - 15L
1,467 SR
Queue Stats
14W - 15L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
6 / 0 / 2
8,757
876
11,081
9,947
9,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
JLoosh14
Gilgamesh
12
2 / 0 / 5
7,551
755
3,652
8,050
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TheAleSmith
Artemis
13
1 / 1 / 8
7,655
766
7,534
7,158
2,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,444
744
8,009
7,286
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 0
6,415
642
3,848
9,980
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
bonedad13
Izanami
10
0 / 6 / 1
6,300
630
3,024
8,595
3,157
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
2
7
L
0
1
1
0.5
W
Gilgamesh
JLoosh14
Gilgamesh
2
0
5
4.5
W
Artemis
TheAleSmith
Artemis
1
1
8
5
L
1
2
0
0.5
L
Izanami
bonedad13
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
14,881
25,155
Taken
25,861
18,896
Mitigated
13,627
4,589
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,081
73
221
1,124
9,947
9,822
140
4,747
5,160
32,158
4,730
L
8,009
161
0
0
7,286
3,106
0
3,948
2,897
40,803
0
W
Gilgamesh
JLoosh14
Gilgamesh
3,652
559
0
890
8,050
6,321
0
3,533
4,465
0
23,280
W
Artemis
TheAleSmith
Artemis
7,534
2,084
0
2,354
7,158
2,753
588
3,478
3,640
0
24,927
L
3,848
257
0
0
9,980
7,364
0
2,454
6,944
12,187
0
L
Izanami
bonedad13
Izanami
3,024
1,720
0
0
8,595
3,157
0
2,265
5,811
0
14,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,963
Gold Earned
20,159
142
Minions Killed
122
0
Camps Cleared
0
575,021
Distance Traveled
519,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,757
876
70
7
0
194,557
0
L
Janus
7,444
744
87
9
0
191,723
0
W
Gilgamesh
7,551
755
33
3
0
213,528
0
W
Artemis
7,655
766
39
4
0
166,936
0
L
Ymir
6,415
642
16
2
0
172,558
0
L
Izanami
6,300
630
19
2
0
155,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role