Player Matchup

Jormungandr
Jormungandr
Silver IV
Jack_WiLL_
Jormungandr
Silver IV
Level 67
God Stats
9W - 4L
1,657 SR
Queue Stats
50W - 71L
1,086 MMR
Solo
Medusa
Medusa
Silver II
LordDado
Medusa
Silver II
Level 156
God Stats
2W - 3L
1,456 SR
Queue Stats
229W - 251L
1,090 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
onlycows
Ao Kuang
Silver I
Level 124
God Stats
5W - 4L
1,603 SR
Queue Stats
238W - 245L
1,228 MMR
Solo
Loki
Loki
Silver II
rudeawake56
Loki
Silver II
Level 104
God Stats
2W - 8L
1,227 SR
Queue Stats
79W - 102L
1,170 MMR
Solo
Agni
Agni
Silver II
sebas_crack578
Agni
Silver II
Level 122
God Stats
8W - 6L
1,716 SR
Queue Stats
130W - 148L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,532 SR
1,154 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,540 SR
1,155 MMR
Kuzenbo
Kuzenbo
Silver II
Gebs on fent
Kuzenbo
Silver II
Level 83
God Stats
58W - 50L
1,661 SR
Queue Stats
222W - 227L
1,074 MMR
Solo
Olorun
Olorun
Gold V
MrBassolutely
Olorun
Gold V
Level 159
God Stats
20W - 19L
1,559 SR
Queue Stats
384W - 387L
1,227 MMR
Solo
Charybdis
Charybdis
Silver III
Sir__Slaughter__
Charybdis
Silver III
Level 146
God Stats
9W - 6L
1,478 SR
Queue Stats
132W - 139L
1,197 MMR
Party 1
Chaac
Chaac
Silver IV
TTVdragon1870
Chaac
Silver IV
Level 69
God Stats
7W - 7L
1,504 SR
Queue Stats
31W - 42L
1,079 MMR
Solo
Bastet
Bastet
Silver III
pizzaman-24
Bastet
Silver III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 143L
1,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jack_WiLL_
Jormungandr
9
0 / 3 / 3
6,345
423
6,418
10,523
7,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
LordDado
Medusa
9
1 / 5 / 0
6,013
401
6,172
8,966
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
onlycows
Ao Kuang
13
1 / 0 / 0
7,094
473
4,515
11,677
10,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,925
395
1,325
6,994
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

14
2 / 3 / 0
8,133
542
7,700
8,661
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SusanoKaliSurtrBellona

VS

Bans
ArachneThanatosAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gebs on fent
Kuzenbo
11
2 / 2 / 4
7,805
520
3,814
15,433
16,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 0 / 0
8,874
592
8,911
8,725
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
14
2 / 1 / 3
8,695
580
6,295
8,557
3,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 0 / 1
8,905
594
5,698
8,548
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
7 / 1 / 3
8,687
579
7,695
12,289
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Gebs on fent
Kuzenbo
2
2
4
2
L
Jormungandr
Jack_WiLL_
Jormungandr
0
3
3
0.5
L
Medusa
LordDado
Medusa
1
5
0
0.2
W
2
0
0
2
W
Charybdis
2
1
3
3.5
W
0
0
1
0.5
L
Ao Kuang
onlycows
Ao Kuang
1
0
0
1
W
Bastet
7
1
3
8.5
L
0
2
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,130
Damage
32,413
46,821
Taken
53,552
27,911
Mitigated
35,630
6,573
Healing
19,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Gebs on fent
Kuzenbo
3,814
1,405
0
3,790
15,433
16,377
116
5,263
10,086
10,142
1,305
L
Jormungandr
Jack_WiLL_
Jormungandr
6,418
2,485
0
2,127
10,523
7,610
0
3,841
6,682
21,039
0
L
Medusa
LordDado
Medusa
6,172
2,644
0
1,300
8,966
3,325
0
1,966
7,000
0
40,730
W
8,911
4,329
120
5,670
8,725
3,985
2,532
5,719
2,914
74,513
3,473
W
Charybdis
6,295
3,865
0
3,231
8,557
3,370
3,798
1,551
7,006
0
63,713
W
5,698
425
0
3,318
8,548
6,083
952
1,381
7,007
0
70,532
L
Ao Kuang
onlycows
Ao Kuang
4,515
693
0
1,718
11,677
10,714
0
1,776
9,901
44,236
0
W
Bastet
7,695
1,808
0
3,631
12,289
5,815
0
4,068
8,107
0
64,588
L
1,325
74
0
768
6,994
2,535
0
138
6,856
0
28,689
L
7,700
269
0
660
8,661
3,727
0
4,382
4,279
71,361
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
42,966
381
Minions Killed
468
0
Camps Cleared
0
1,200,919
Distance Traveled
1,476,956
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,805
520
7
0
0
309,695
0
L
Jormungandr
6,345
423
45
3
0
248,879
2
L
Medusa
6,013
401
53
4
0
184,694
1
W
Olorun
8,874
592
139
9
0
281,389
2
W
Charybdis
8,695
580
118
8
0
266,248
0
W
Chaac
8,905
594
122
8
0
258,282
1
L
Ao Kuang
7,094
473
100
7
0
252,903
0
W
Bastet
8,687
579
82
5
0
361,342
4
L
Loki
5,925
395
54
4
0
208,366
0
L
Agni
8,133
542
129
9
0
306,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role