Player Matchup

Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
KuroYosuru
Pele
Level 82
God Stats
4W - 3L
1,497 SR
Queue Stats
66W - 69L
1,499 Elo+
Solo
Izanami
Izanami
Ryles024
Izanami
Level 61
God Stats
8W - 8L
1,501 SR
Queue Stats
123W - 121L
1,476 Elo+
Solo
Ix Chel
Ix Chel
Spiderverse7
Ix Chel
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 348L
1,474 Elo+
Solo
Bacchus
Bacchus
StewartandZoe27
Bacchus
Level 91
God Stats
25W - 27L
1,554 SR
Queue Stats
883W - 820L
1,501 Elo+
Solo
Team Averages
Level 81
1,510 SR
1,490 Elo+

VS

Team Averages
Level 70
1,487 SR
1,489 Elo+
Tyr
Tyr
Big-Yikes90
Tyr
Level 69
God Stats
0W - 5L
1,153 SR
Queue Stats
71W - 67L
1,423 Elo+
Solo
Neith
Neith
Generalace24
Neith
Level 54
God Stats
19W - 18L
1,575 SR
Queue Stats
94W - 114L
1,510 Elo+
Party 1
Zeus
Zeus
N0lly
Zeus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Pr3Ssure1
Fenrir
Level 60
God Stats
20W - 20L
1,514 SR
Queue Stats
170W - 185L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
Rigby5675
Erlang Shen
Level 84
God Stats
5W - 3L
1,692 SR
Queue Stats
95W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 1
4,004
801
2,191
3,120
1,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 1
3,488
698
669
2,838
956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Ryles024
Izanami
6
0 / 1 / 1
3,397
679
1,974
2,543
628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Spiderverse7
Ix Chel
7
2 / 0 / 0
4,264
853
1,911
2,060
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 0
3,834
767
2,381
3,414
2,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,267
653
738
4,473
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,034
607
644
2,897
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
N0lly
Zeus
4
0 / 2 / 0
2,983
597
481
2,176
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Pr3Ssure1
Fenrir
5
1 / 1 / 0
3,166
633
1,659
4,026
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Rigby5675
Erlang Shen
5
0 / 1 / 1
3,164
633
1,626
4,531
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
L
0
2
0
0
L
0
0
0
0
W
1
0
1
1.5
L
Zeus
N0lly
Zeus
0
2
0
0
L
Fenrir
Pr3Ssure1
Fenrir
1
1
0
1
L
Erlang Shen
Rigby5675
Erlang Shen
0
1
1
0.5
W
Izanami
Ryles024
Izanami
0
1
1
0.5
W
Ix Chel
Spiderverse7
Ix Chel
2
0
0
2
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,126
Damage
5,148
13,975
Taken
18,103
6,764
Mitigated
5,578
6,373
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,191
946
0
1,798
3,120
1,978
0
0
3,120
0
19,580
L
738
271
0
1,321
4,473
1,505
0
0
4,181
0
12,271
L
644
411
0
992
2,897
757
0
653
2,244
0
10,648
W
669
133
0
707
2,838
956
0
0
2,838
0
13,920
L
Zeus
N0lly
Zeus
481
83
0
570
2,176
576
0
1,222
788
7,996
0
L
Fenrir
Pr3Ssure1
Fenrir
1,659
821
0
1,792
4,026
1,307
0
1,013
2,973
0
10,868
L
Erlang Shen
Rigby5675
Erlang Shen
1,626
985
0
1,570
4,531
1,433
0
1,166
3,333
0
13,981
W
Izanami
Ryles024
Izanami
1,974
1,231
0
999
2,543
628
0
0
2,543
0
19,231
W
Ix Chel
Spiderverse7
Ix Chel
1,911
318
96
1,405
2,060
667
0
481
1,579
22,323
0
W
2,381
413
0
1,368
3,414
2,535
0
0
3,414
10,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,987
Gold Earned
15,614
165
Minions Killed
105
0
Camps Cleared
0
557,794
Distance Traveled
514,136
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,004
801
39
8
0
124,357
0
L
Tyr
3,267
653
21
4
0
107,528
0
L
Neith
3,034
607
23
5
0
94,865
0
W
Pele
3,488
698
25
5
0
118,509
0
L
Zeus
2,983
597
16
3
0
67,468
0
L
Fenrir
3,166
633
22
4
0
133,571
0
L
Erlang Shen
3,164
633
23
5
0
110,704
0
W
Izanami
3,397
679
35
7
0
97,168
2
W
Ix Chel
4,264
853
53
11
0
100,704
1
W
Bacchus
3,834
767
13
3
0
117,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role