Player Matchup

Cthulhu
Cthulhu
Gold IV
CRAZYMADTOKER
Cthulhu
Gold IV
Level 142
God Stats
10W - 17L
1,466 SR
Queue Stats
86W - 105L
1,582 MMR
Solo
Medusa
Medusa
Silver I
DDOUBLEL
Medusa
Silver I
Level 123
God Stats
6W - 2L
1,637 SR
Queue Stats
9W - 10L
1,785 MMR
Solo
Osiris
Osiris
Gold V
syducer
Osiris
Gold V
Level 123
God Stats
7W - 4L
1,594 SR
Queue Stats
15W - 10L
1,656 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,566 SR
1,674 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 174
1,675 SR
1,827 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Roman_Quinzel
Ah Muzen Cab
Platinum V
Level 210
God Stats
82W - 59L
1,638 SR
Queue Stats
407W - 372L
1,565 MMR
Solo
Chronos
Chronos
Diamond II
TestikIes
Chronos
Diamond II
Level 148
God Stats
2W - 4L
1,888 SR
Queue Stats
348W - 282L
2,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 4 / 4
7,082
644
8,735
14,541
13,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
DDOUBLEL
Medusa
12
2 / 6 / 2
7,804
709
11,535
11,741
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
syducer
Osiris
13
2 / 3 / 2
7,992
727
7,359
14,595
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AnubisKuzenboBaron SamediCabrakanGanesha

VS

Bans
ThothKumbhakarnaFafnirNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 2 / 4
8,416
765
10,112
12,744
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Roman_Quinzel
Ah Muzen Cab
14
3 / 1 / 6
9,139
831
10,412
12,226
5,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
TestikIes
Chronos
16
7 / 1 / 5
10,056
914
13,818
12,473
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
13
13
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
4
2.5
L
Cthulhu
0
4
4
0.5
L
Medusa
DDOUBLEL
Medusa
2
6
2
0.5
W
Ah Muzen Cab
Roman_Quinzel
Ah Muzen Cab
3
1
6
6
W
Chronos
TestikIes
Chronos
7
1
5
9.5
L
Osiris
syducer
Osiris
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,629
Damage
34,342
40,877
Taken
37,443
31,858
Mitigated
19,569
4,531
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,112
1,433
0
5,992
12,744
8,692
0
2,361
10,030
0
27,846
L
Cthulhu
8,735
371
284
851
14,541
13,709
15
4,735
9,501
22,978
978
L
Medusa
DDOUBLEL
Medusa
11,535
4,880
0
544
11,741
5,177
0
3,268
8,162
0
35,986
W
Ah Muzen Cab
Roman_Quinzel
Ah Muzen Cab
10,412
5,978
0
902
12,226
5,342
2,062
2,791
9,265
0
45,696
W
Chronos
TestikIes
Chronos
13,818
6,546
0
5,631
12,473
5,535
932
3,031
9,087
43,862
821
L
Osiris
syducer
Osiris
7,359
1,847
0
2,852
14,595
12,972
0
5,566
8,669
0
17,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,878
Gold Earned
27,611
102
Minions Killed
165
0
Camps Cleared
0
610,176
Distance Traveled
664,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,416
765
34
3
0
229,694
0
L
Cthulhu
7,082
644
33
3
0
195,682
0
L
Medusa
7,804
709
47
4
0
198,131
0
W
Ah Muzen Cab
9,139
831
70
6
0
231,563
0
W
Chronos
10,056
914
61
6
0
203,349
0
L
Osiris
7,992
727
22
2
0
216,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role