Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CaNNaBisAR
Danzaburou
Level 143
God Stats
3W - 1L
1,764 SR
Queue Stats
35W - 37L
1,430 Elo+
Solo
Bellona
Bellona
Ginbley17
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
ShadowHiei
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
UnidadGamer
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,707 Elo+
Party 1
Team Averages
Level 61
1,553 SR
1,527 Elo+

VS

Team Averages
Level 112
1,574 SR
1,471 Elo+
Sobek
Sobek
Albein4gems
Sobek
Level 104
God Stats
5W - 7L
1,712 SR
Queue Stats
237W - 228L
1,496 Elo+
Solo
Cupid
Cupid
CHElRAC0LA
Cupid
Level 102
God Stats
35W - 34L
1,535 SR
Queue Stats
418W - 407L
1,574 Elo+
Solo
Fenrir
Fenrir
IKNOWaGUYBoB
Fenrir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 114L
1,491 Elo+
Solo
Cu Chulainn
Cu Chulainn
PedroBR SKY
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,285 Elo+
Solo
The Morrigan
The Morrigan
kirisaki55
The Morrigan
Level 85
God Stats
13W - 8L
1,622 SR
Queue Stats
124W - 113L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 1 / 1
5,559
505
3,719
9,775
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
CaNNaBisAR
Danzaburou
8
1 / 1 / 0
5,253
478
5,841
8,743
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Ginbley17
Bellona
10
1 / 2 / 0
5,046
459
1,857
7,088
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
ShadowHiei
Yemoja
8
0 / 3 / 1
5,125
466
2,734
6,073
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
UnidadGamer
Kukulkan
9
0 / 3 / 0
5,308
483
1,859
5,790
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,323
484
3,853
9,962
8,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cupid
10
2 / 0 / 3
5,917
538
5,338
5,845
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
3 / 0 / 2
6,289
572
2,880
6,833
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
PedroBR SKY
Cu Chulainn
11
3 / 1 / 0
6,621
602
6,440
8,045
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
kirisaki55
The Morrigan
12
1 / 0 / 4
6,279
571
3,138
3,955
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
1
0.5
W
1
1
3
2.5
W
Cupid
2
0
3
3.5
L
Danzaburou
CaNNaBisAR
Danzaburou
1
1
0
1
L
Bellona
Ginbley17
Bellona
1
2
0
0.5
W
Fenrir
3
0
2
4
W
Cu Chulainn
PedroBR SKY
Cu Chulainn
3
1
0
3
L
Yemoja
ShadowHiei
Yemoja
0
3
1
0.17
L
Kukulkan
UnidadGamer
Kukulkan
0
3
0
0
W
The Morrigan
kirisaki55
The Morrigan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
21,649
37,469
Taken
34,640
20,513
Mitigated
21,777
12,353
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,719
896
0
7,265
9,775
4,511
0
571
9,204
0
56,304
W
3,853
535
0
2,758
9,962
8,400
154
2,439
7,516
18,443
1,814
W
Cupid
5,338
3,150
106
2,726
5,845
2,002
448
1,254
4,583
0
37,540
L
Danzaburou
CaNNaBisAR
Danzaburou
5,841
2,866
0
2,408
8,743
3,683
0
1,920
6,823
0
37,848
L
Bellona
Ginbley17
Bellona
1,857
325
0
762
7,088
6,077
0
73
7,015
0
13,137
W
Fenrir
2,880
699
0
1,727
6,833
3,352
0
491
6,342
0
43,490
W
Cu Chulainn
PedroBR SKY
Cu Chulainn
6,440
728
0
1,236
8,045
6,584
103
388
7,651
107
40,571
L
Yemoja
ShadowHiei
Yemoja
2,734
1,004
1,379
539
6,073
3,731
0
1,668
4,405
13,224
0
L
Kukulkan
UnidadGamer
Kukulkan
1,859
289
0
0
5,790
2,511
0
1,593
4,197
30,783
0
W
The Morrigan
kirisaki55
The Morrigan
3,138
941
0
1,040
3,955
1,439
0
0
3,955
45,321
3,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,291
Gold Earned
30,429
253
Minions Killed
316
0
Camps Cleared
0
1,072,258
Distance Traveled
1,083,978
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,559
505
87
8
0
240,360
0
W
Sobek
5,323
484
22
2
0
216,046
0
W
Cupid
5,917
538
67
6
0
185,683
3
L
Danzaburou
5,253
478
61
6
0
207,849
0
L
Bellona
5,046
459
24
2
0
215,477
0
W
Fenrir
6,289
572
72
7
0
255,233
0
W
Cu Chulainn
6,621
602
57
5
0
187,878
1
L
Yemoja
5,125
466
10
1
0
196,225
0
L
Kukulkan
5,308
483
71
6
0
212,347
0
W
The Morrigan
6,279
571
98
9
0
239,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role