Player Matchup

Mulan
Mulan
Gold V
Asphyxyate
Mulan
Gold V
Level 138
God Stats
13W - 12L
1,617 SR
Queue Stats
119W - 121L
1,427 MMR
Party 2
Bacchus
Bacchus
Gold V
Kensh1BR
Bacchus
Gold V
Level 109
God Stats
7W - 9L
1,377 SR
Queue Stats
92W - 95L
1,447 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Yuqii_vZv
Hou Yi
Bronze III
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,359 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,498 SR
1,411 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,677 SR
1,357 MMR
Surtr
Surtr
Bronze III
Alexelnene
Surtr
Bronze III
Level 124
God Stats
1W - 2L
1,573 SR
Queue Stats
5W - 11L
1,283 MMR
Party 1
Danzaburou
Danzaburou
Silver III
Eggielluela
Danzaburou
Silver III
Level 118
God Stats
2W - 2L
1,560 SR
Queue Stats
3W - 6L
1,384 MMR
Party 1
Vulcan
Vulcan
Bronze III
bigbodydrew25
Vulcan
Bronze III
Level 133
God Stats
5W - 4L
1,898 SR
Queue Stats
7W - 8L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
2 / 4 / 6
9,712
647
13,892
25,643
29,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Kensh1BR
Bacchus
16
5 / 3 / 2
10,374
692
8,579
17,685
19,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Yuqii_vZv
Hou Yi
14
1 / 4 / 3
9,764
651
4,665
13,199
5,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CthulhuCernunnosAchillesDiscordiaKukulkan

VS

Bans
CliodhnaJormungandrAthenaAresAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
2 / 3 / 8
10,481
699
12,063
17,383
15,604
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Eggielluela
Danzaburou
17
3 / 3 / 8
11,266
751
12,637
12,921
5,870
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 2 / 5
11,641
776
21,172
6,572
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
11
11
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
3
8
2
L
Mulan
2
4
6
1.25
W
Danzaburou
Eggielluela
Danzaburou
3
3
8
2.33
L
Bacchus
Kensh1BR
Bacchus
5
3
2
2
L
Hou Yi
Yuqii_vZv
Hou Yi
1
4
3
0.63
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
45,872
56,527
Taken
36,876
54,139
Mitigated
24,214
7,273
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
12,063
3,450
0
1,993
17,383
15,604
266
1,610
14,726
1,976
36,832
L
Mulan
13,892
1,236
0
4,661
25,643
29,396
0
8,953
16,619
0
45,640
W
Danzaburou
Eggielluela
Danzaburou
12,637
6,761
0
4,606
12,921
5,870
2,304
2,926
9,330
0
63,261
L
Bacchus
Kensh1BR
Bacchus
8,579
292
0
2,161
17,685
19,707
0
6,261
11,336
25,224
2,021
L
Hou Yi
Yuqii_vZv
Hou Yi
4,665
2,221
0
451
13,199
5,036
891
7,140
6,059
0
42,291
W
21,172
825
0
1,053
6,572
2,740
98
2,430
3,660
46,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
33,388
182
Minions Killed
170
0
Camps Cleared
0
755,541
Distance Traveled
835,734
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,481
699
36
2
0
275,404
0
L
Mulan
9,712
647
61
4
0
254,557
1
W
Danzaburou
11,266
751
89
6
0
263,503
0
L
Bacchus
10,374
692
44
3
0
271,453
1
L
Hou Yi
9,764
651
77
5
0
229,531
0
W
Vulcan
11,641
776
45
3
0
296,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role