Player Matchup

Hou Yi
Hou Yi
Gold II
DeadsNight01
Hou Yi
Gold II
Level 281
God Stats
7W - 7L
1,693 SR
Queue Stats
238W - 240L
1,558 MMR
Solo
Ares
Ares
Silver II
KindBoii
Ares
Silver II
Level 68
God Stats
1W - 0L
1,669 SR
Queue Stats
12W - 9L
1,568 MMR
Solo
Sylvanus
Sylvanus
Gold V
OkamiAkira
Sylvanus
Gold V
Level 160
God Stats
1W - 0L
1,822 SR
Queue Stats
19W - 16L
1,539 MMR
Solo
Anubis
Anubis
Gold II
VinnyySins
Anubis
Gold II
Level 125
God Stats
20W - 13L
1,673 SR
Queue Stats
104W - 107L
1,546 MMR
Solo
Ne Zha
Ne Zha
Gold III
XianLucky
Ne Zha
Gold III
Level 172
God Stats
27W - 28L
1,573 SR
Queue Stats
123W - 123L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,686 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,545 SR
1,547 MMR
Maui
Maui
Gold V
Blight_Christ
Maui
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,562 MMR
Party 2
Izanami
Izanami
Gold V
CxP NopeHat
Izanami
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,528 MMR
Party 1
Bakasura
Bakasura
Gold IV
CxP Shepard
Bakasura
Gold IV
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 30L
1,562 MMR
Party 1
Jormungandr
Jormungandr
Gold II
deadman80009
Jormungandr
Gold II
Level 147
God Stats
4W - 7L
1,539 SR
Queue Stats
238W - 237L
1,539 MMR
Solo
Ra
Ra
Gold II
iWiffKrakens
Ra
Gold II
Level 214
God Stats
11W - 12L
1,688 SR
Queue Stats
421W - 413L
1,543 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 3 / 4
7,368
614
6,913
8,464
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
5 / 1 / 9
7,854
655
10,113
12,571
10,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
OkamiAkira
Sylvanus
12
3 / 3 / 3
7,283
607
9,003
13,207
6,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
VinnyySins
Anubis
14
4 / 1 / 5
7,966
664
6,428
7,450
4,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
XianLucky
Ne Zha
14
6 / 1 / 6
7,812
651
4,985
9,006
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaSurtrArachne

VS

Bans
AwilixAchillesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
5,781
482
4,584
12,599
9,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
CxP NopeHat
Izanami
11
1 / 5 / 4
6,636
553
4,281
9,915
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
CxP Shepard
Bakasura
12
6 / 4 / 2
7,126
594
5,231
12,681
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
deadman80009
Jormungandr
12
1 / 3 / 2
7,167
597
8,751
11,457
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 0
6,837
570
6,068
7,071
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
20
Kills
9
9
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Izanami
CxP NopeHat
Izanami
1
5
4
0.6
L
Bakasura
CxP Shepard
Bakasura
6
4
2
1.75
W
Hou Yi
2
3
4
1.33
W
Ares
5
1
9
9.5
W
Sylvanus
OkamiAkira
Sylvanus
3
3
3
1.5
W
Anubis
VinnyySins
Anubis
4
1
5
6.5
W
Ne Zha
XianLucky
Ne Zha
6
1
6
9
L
Jormungandr
deadman80009
Jormungandr
1
3
2
0.67
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
28,915
50,698
Taken
53,723
27,665
Mitigated
27,257
20,178
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,584
1,152
0
1,093
12,599
9,761
0
8,043
4,556
9,958
1,234
L
Izanami
CxP NopeHat
Izanami
4,281
3,346
0
1,542
9,915
3,463
0
979
8,936
0
50,217
L
Bakasura
CxP Shepard
Bakasura
5,231
3,285
0
4,244
12,681
4,674
268
4,566
8,115
0
40,297
W
Hou Yi
6,913
2,854
0
3,017
8,464
3,004
2,114
846
7,286
0
67,307
W
Ares
10,113
662
0
3,631
12,571
10,323
0
4,688
7,241
21,498
1,896
W
Sylvanus
OkamiAkira
Sylvanus
9,003
3,566
845
6,099
13,207
6,411
0
7,097
5,527
36,321
11,546
W
Anubis
VinnyySins
Anubis
6,428
345
0
1,884
7,450
4,331
0
3,383
3,268
83,092
0
W
Ne Zha
XianLucky
Ne Zha
4,985
2,009
0
4,702
9,006
3,596
0
1,164
7,718
0
49,804
L
Jormungandr
deadman80009
Jormungandr
8,751
2,583
0
3,164
11,457
6,467
98
7,834
3,623
52,874
787
L
6,068
121
653
2,288
7,071
2,892
0
3,019
4,052
54,490
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,283
Gold Earned
33,547
421
Minions Killed
397
0
Camps Cleared
0
1,192,534
Distance Traveled
1,216,521
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,781
482
11
1
0
243,080
3
L
Izanami
6,636
553
83
7
0
213,773
2
L
Bakasura
7,126
594
75
6
0
293,386
0
W
Hou Yi
7,368
614
92
8
0
206,507
0
W
Ares
7,854
655
17
1
0
260,817
1
W
Sylvanus
7,283
607
88
7
0
215,656
3
W
Anubis
7,966
664
149
12
0
217,862
0
W
Ne Zha
7,812
651
75
6
0
291,692
0
L
Jormungandr
7,167
597
96
8
0
220,367
4
L
Ra
6,837
570
132
11
0
245,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role