Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Drakzaelx
Hercules
Level 44
God Stats
0W - 1L
1,189 SR
Queue Stats
7W - 8L
1,491 Elo+
Solo
Ymir
Ymir
TTNBarros
Ymir
Level 17
God Stats
0W - 1L
1,255 SR
Queue Stats
5W - 6L
1,474 Elo+
Party 1
Hachiman
Hachiman
juanesquilo
Hachiman
Level 154
God Stats
4W - 2L
1,693 SR
Queue Stats
18W - 10L
1,494 Elo+
Party 1
Merlin
Merlin
lucasfaoliva
Merlin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 107L
1,473 Elo+
Solo
Team Averages
Level 91
1,427 SR
1,486 Elo+

VS

Team Averages
Level 87
1,463 SR
1,435 Elo+
Ishtar
Ishtar
Brunokpo22
Ishtar
Level 105
God Stats
2W - 1L
1,234 SR
Queue Stats
21W - 18L
1,438 Elo+
Party 2
Surtr
Surtr
Coxin
Surtr
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 35L
1,439 Elo+
Party 2
Thor
Thor
Justdoi
Thor
Level 36
God Stats
3W - 4L
1,191 SR
Queue Stats
24W - 27L
1,374 Elo+
Party 2
Anubis
Anubis
Squeez1z
Anubis
Level 97
God Stats
4W - 4L
1,713 SR
Queue Stats
114W - 110L
1,504 Elo+
Solo
Cthulhu
Cthulhu
TinchoRePeolah
Cthulhu
Level 90
God Stats
1W - 0L
1,679 SR
Queue Stats
29W - 28L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 7 / 0
7,010
501
5,402
14,637
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Drakzaelx
Hercules
12
0 / 3 / 0
6,976
498
6,521
11,709
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
1 / 5 / 1
6,676
477
3,842
13,767
10,341
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
juanesquilo
Hachiman
13
1 / 1 / 2
7,367
526
7,464
10,149
3,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
1 / 6 / 1
7,420
530
3,910
9,906
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Brunokpo22
Ishtar
12
1 / 1 / 1
6,613
472
4,239
6,119
2,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Coxin
Surtr
15
4 / 0 / 2
8,722
623
10,381
12,591
11,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Justdoi
Thor
14
3 / 3 / 6
7,791
557
8,332
12,962
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Squeez1z
Anubis
16
13 / 0 / 2
10,106
722
12,582
8,799
4,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 2
7,134
510
5,361
9,658
7,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
22
22
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
0
0.29
W
Ishtar
Brunokpo22
Ishtar
1
1
1
1.5
W
Surtr
Coxin
Surtr
4
0
2
5
L
Hercules
Drakzaelx
Hercules
0
3
0
0
W
Thor
Justdoi
Thor
3
3
6
2
W
Anubis
Squeez1z
Anubis
13
0
2
14
L
Ymir
1
5
1
0.3
W
1
1
2
2
L
Hachiman
juanesquilo
Hachiman
1
1
2
2
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
40,895
60,168
Taken
50,129
32,890
Mitigated
31,433
14,151
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,402
2,005
0
2,363
14,637
5,822
0
2,291
12,173
0
54,196
W
Ishtar
Brunokpo22
Ishtar
4,239
2,630
0
2,648
6,119
2,144
1,097
882
5,237
0
52,897
W
Surtr
Coxin
Surtr
10,381
3,144
0
4,394
12,591
11,216
195
0
11,746
2,475
57,442
L
Hercules
Drakzaelx
Hercules
6,521
969
0
4,412
11,709
10,276
0
1,705
9,128
0
55,805
W
Thor
Justdoi
Thor
8,332
3,222
0
5,010
12,962
5,287
0
957
11,969
0
60,998
W
Anubis
Squeez1z
Anubis
12,582
1,516
0
6,013
8,799
4,815
264
4,625
4,174
72,573
3,577
L
Ymir
3,842
740
0
1,815
13,767
10,341
0
5,754
8,013
18,799
1,135
W
5,361
899
0
2,516
9,658
7,971
112
1,127
8,531
29,872
0
L
Hachiman
juanesquilo
Hachiman
7,464
4,722
0
5,159
10,149
3,828
0
3,103
7,046
0
70,163
L
Merlin
3,910
626
0
402
9,906
2,623
0
5,834
4,072
50,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
40,366
426
Minions Killed
447
0
Camps Cleared
0
1,252,049
Distance Traveled
1,373,482
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,010
501
92
7
0
271,155
1
W
Ishtar
6,613
472
92
7
0
267,870
3
W
Surtr
8,722
623
97
7
0
271,721
1
L
Hercules
6,976
498
93
7
0
255,084
1
W
Thor
7,791
557
92
7
0
284,403
0
W
Anubis
10,106
722
125
9
0
264,286
1
L
Ymir
6,676
477
34
2
0
233,947
0
W
Cthulhu
7,134
510
41
3
0
285,202
3
L
Hachiman
7,367
526
112
8
0
256,583
0
L
Merlin
7,420
530
95
7
0
235,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role