Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ForReference
Mercury
Level 147
God Stats
1W - 2L
1,697 SR
Queue Stats
126W - 131L
1,535 Elo+
Party 1
Bellona
Bellona
Greenfire98
Bellona
Level 181
God Stats
14W - 8L
1,714 SR
Queue Stats
113W - 93L
1,575 Elo+
Solo
Ra
Ra
donHaize
Ra
Level 176
God Stats
2W - 7L
1,434 SR
Queue Stats
162W - 150L
1,622 Elo+
Party 1
Atlas
Atlas
urcrazymom
Atlas
Level 158
God Stats
8W - 6L
1,651 SR
Queue Stats
88W - 93L
1,569 Elo+
Party 1
Team Averages
Level 168
1,599 SR
1,560 Elo+

VS

Team Averages
Level 158
1,627 SR
1,646 Elo+
Kuzenbo
Kuzenbo
FriedDirty
Kuzenbo
Level 158
God Stats
4W - 0L
1,868 SR
Queue Stats
31W - 6L
1,727 Elo+
Party 2
Vulcan
Vulcan
Hock942
Vulcan
Level 159
God Stats
3W - 0L
1,708 SR
Queue Stats
26W - 35L
1,542 Elo+
Solo
King Arthur
King Arthur
Hrup
King Arthur
Level 159
God Stats
8W - 3L
1,739 SR
Queue Stats
23W - 9L
1,732 Elo+
Solo
Freya
Freya
NOberlin
Freya
Level 154
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
sunofaboom
Chaac
Level 159
God Stats
1W - 0L
1,535 SR
Queue Stats
22W - 4L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 2 / 2
7,234
603
6,720
6,205
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
ForReference
Mercury
12
1 / 3 / 1
6,189
516
1,468
10,933
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Greenfire98
Bellona
9
0 / 5 / 0
5,669
472
6,751
13,536
8,773
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
1 / 4 / 1
6,588
549
6,109
9,127
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Atlas
10
0 / 3 / 4
6,510
543
4,088
9,458
7,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FriedDirty
Kuzenbo
13
3 / 0 / 2
7,714
643
8,228
13,396
11,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
Hock942
Vulcan
12
2 / 2 / 0
7,000
583
8,091
8,168
3,248
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Hrup
King Arthur
15
9 / 0 / 2
8,455
705
9,701
9,705
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
NOberlin
Freya
13
1 / 2 / 3
6,787
566
3,106
6,696
2,333
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Chaac
11
1 / 0 / 5
6,601
550
4,314
9,978
7,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
16
17
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
2
1.5
L
Mercury
ForReference
Mercury
1
3
1
0.5
W
Kuzenbo
FriedDirty
Kuzenbo
3
0
2
4
L
Bellona
Greenfire98
Bellona
0
5
0
0
W
Vulcan
Hock942
Vulcan
2
2
0
1
W
King Arthur
Hrup
King Arthur
9
0
2
10
W
Freya
NOberlin
Freya
1
2
3
1.25
L
1
4
1
0.38
W
Chaac
1
0
5
3.5
L
Atlas
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
33,440
49,259
Taken
47,943
26,097
Mitigated
29,290
15,297
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,720
3,192
0
2,393
6,205
2,442
0
2,132
4,073
0
65,430
L
Mercury
ForReference
Mercury
1,468
627
0
3,494
10,933
3,986
0
2,404
8,518
0
51,849
W
Kuzenbo
FriedDirty
Kuzenbo
8,228
3,192
0
6,366
13,396
11,375
129
24
12,625
48,037
3,729
L
Bellona
Greenfire98
Bellona
6,751
3,031
0
4,260
13,536
8,773
0
7,349
5,467
0
36,516
W
Vulcan
Hock942
Vulcan
8,091
346
0
2,480
8,168
3,248
378
2,920
4,784
66,045
0
W
King Arthur
Hrup
King Arthur
9,701
2,104
0
6,051
9,705
5,085
0
2,594
6,782
0
69,357
W
Freya
NOberlin
Freya
3,106
891
0
2,821
6,696
2,333
0
575
6,121
46,106
0
L
6,109
251
708
2,960
9,127
3,570
0
3,422
5,627
48,928
667
W
Chaac
4,314
807
0
3,637
9,978
7,249
0
2,479
7,389
0
29,507
L
Atlas
4,088
1,326
0
1,482
9,458
7,326
0
3,178
6,216
22,223
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
36,557
394
Minions Killed
439
0
Camps Cleared
0
1,232,513
Distance Traveled
1,318,387
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,234
603
115
10
0
223,602
1
L
Mercury
6,189
516
90
8
0
285,289
0
W
Kuzenbo
7,714
643
91
8
0
257,102
0
L
Bellona
5,669
472
55
5
0
217,390
0
W
Vulcan
7,000
583
109
9
0
237,009
0
W
King Arthur
8,455
705
112
9
0
300,900
2
W
Freya
6,787
566
93
8
0
248,274
2
L
Ra
6,588
549
100
8
0
271,201
1
W
Chaac
6,601
550
34
3
0
275,102
2
L
Atlas
6,510
543
34
3
0
235,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role