Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond V
Bragify
He Bo
Diamond V
Level 158
God Stats
3W - 4L
1,464 SR
Queue Stats
127W - 113L
1,940 MMR
Solo
Ishtar
Ishtar
Platinum V
ElTickler
Ishtar
Platinum V
Level 154
God Stats
1W - 1L
1,537 SR
Queue Stats
41W - 23L
1,928 MMR
Solo
Bastet
Bastet
Platinum II
Zzgian123zZ
Bastet
Platinum II
Level 117
God Stats
10W - 10L
1,652 SR
Queue Stats
283W - 275L
1,922 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
imfoxygranpa
Cu Chulainn
Platinum II
Level 173
God Stats
4W - 7L
1,638 SR
Queue Stats
134W - 108L
1,924 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,558 SR
1,843 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,725 SR
1,929 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
BIGGERLORD
Morgan Le Fay
Platinum II
Level 143
God Stats
2W - 2L
1,862 SR
Queue Stats
72W - 71L
1,944 MMR
Solo
Lancelot
Lancelot
Platinum III
Bluechacho
Lancelot
Platinum III
Level 109
God Stats
1W - 1L
1,850 SR
Queue Stats
35W - 16L
2,039 MMR
Party 1
Olorun
Olorun
Platinum I
TROLLSOLO
Olorun
Platinum I
Level 85
God Stats
3W - 2L
1,643 SR
Queue Stats
143W - 129L
1,935 MMR
Solo
Chronos
Chronos
Platinum IV
The1AndOnlyOni
Chronos
Platinum IV
Level 202
God Stats
2W - 2L
1,653 SR
Queue Stats
63W - 54L
1,784 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
disp3rsionfv2
Kuzenbo
Platinum I
Level 87
God Stats
1W - 2L
1,615 SR
Queue Stats
109W - 102L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 1 / 4
6,103
509
3,888
9,821
8,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

He Bo
Bragify
He Bo
12
1 / 0 / 5
6,701
558
7,417
5,827
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
ElTickler
Ishtar
13
3 / 1 / 0
7,031
586
6,453
9,125
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
13
6 / 1 / 1
6,694
558
5,688
9,888
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
imfoxygranpa
Cu Chulainn
13
1 / 0 / 0
7,447
621
7,279
10,383
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AresAgniKukulkanMercury

VS

Bans
SusanoThanatosAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIGGERLORD
Morgan Le Fay
10
0 / 5 / 2
6,005
500
5,287
7,131
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Bluechacho
Lancelot
12
2 / 1 / 1
6,318
527
5,156
10,120
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
TROLLSOLO
Olorun
12
0 / 1 / 0
6,885
574
7,248
8,514
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 3 / 1
6,041
503
7,045
8,649
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
9
0 / 1 / 3
5,797
483
4,222
10,468
9,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
3
3
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
4
2
L
Morgan Le Fay
BIGGERLORD
Morgan Le Fay
0
5
2
0.2
L
Lancelot
Bluechacho
Lancelot
2
1
1
2.5
W
He Bo
Bragify
He Bo
1
0
5
3.5
W
Ishtar
ElTickler
Ishtar
3
1
0
3
L
Olorun
TROLLSOLO
Olorun
0
1
0
0
L
1
3
1
0.5
W
Bastet
6
1
1
6.5
L
Kuzenbo
0
1
3
1.5
W
Cu Chulainn
imfoxygranpa
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
28,958
45,044
Taken
44,882
24,421
Mitigated
21,238
16,170
Healing
14,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,888
397
0
3,664
9,821
8,396
0
5,230
4,591
19,703
1,148
L
Morgan Le Fay
BIGGERLORD
Morgan Le Fay
5,287
779
0
392
7,131
2,169
0
3,786
3,033
38,570
735
L
Lancelot
Bluechacho
Lancelot
5,156
1,028
0
5,286
10,120
3,894
0
2,052
7,912
0
48,771
W
He Bo
Bragify
He Bo
7,417
81
0
370
5,827
2,478
0
4,075
1,752
51,033
0
W
Ishtar
ElTickler
Ishtar
6,453
4,740
0
5,025
9,125
3,864
0
4,849
4,276
0
59,676
L
Olorun
TROLLSOLO
Olorun
7,248
3,025
60
4,800
8,514
3,033
0
0
8,514
54,219
3,754
L
7,045
3,852
0
2,431
8,649
3,069
0
1,096
7,553
37,976
9,079
W
Bastet
5,688
1,559
0
3,086
9,888
4,483
12
1,644
8,244
0
54,777
L
Kuzenbo
4,222
1,625
0
1,576
10,468
9,073
0
3,750
6,580
21,827
696
W
Cu Chulainn
imfoxygranpa
Cu Chulainn
7,279
1,104
0
4,025
10,383
5,200
0
6,756
3,627
0
66,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,976
Gold Earned
31,046
473
Minions Killed
383
0
Camps Cleared
0
1,192,275
Distance Traveled
1,197,202
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,103
509
67
6
0
228,486
2
L
Morgan Le Fay
6,005
500
80
7
0
226,168
0
L
Lancelot
6,318
527
92
8
0
292,455
1
W
He Bo
6,701
558
96
8
0
238,292
2
W
Ishtar
7,031
586
106
9
0
207,773
2
L
Olorun
6,885
574
106
9
0
197,561
1
L
Chronos
6,041
503
80
7
0
224,128
3
W
Bastet
6,694
558
88
7
0
275,212
0
L
Kuzenbo
5,797
483
25
2
0
256,890
3
W
Cu Chulainn
7,447
621
116
10
0
242,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role