Player Matchup

Agni
Agni
Silver III
ChiefZosa
Agni
Silver III
Level 181
God Stats
5W - 2L
1,507 SR
Queue Stats
9W - 14L
1,405 MMR
Party 1
Cerberus
Cerberus
Bronze III
Florponius
Cerberus
Bronze III
Level 162
God Stats
3W - 0L
1,628 SR
Queue Stats
3W - 0L
1,555 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
KiNG x Wizard7
Ne Zha
Bronze III
Level 185
God Stats
2W - 0L
1,617 SR
Queue Stats
3W - 0L
1,555 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 176
1,584 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,541 SR
1,362 MMR
Chaac
Chaac
Gold IV
Nomada-005
Chaac
Gold IV
Level 155
God Stats
31W - 25L
1,562 SR
Queue Stats
1,103W - 1,133L
1,362 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
nicopas
Gilgamesh
Silver I
Level 118
God Stats
48W - 55L
1,562 SR
Queue Stats
387W - 429L
1,391 MMR
Solo
Tiamat
Tiamat
Bronze III
xPURPxWolfie
Tiamat
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 104L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
8 / 0 / 8
12,246
816
17,550
7,801
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Florponius
Cerberus
17
4 / 1 / 14
11,273
752
12,490
17,084
20,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 1 / 12
11,689
779
11,522
11,110
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusCharonAthenaCthulhuAchilles

VS

Bans
ThothHou YiHeraMartichorasKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 6 / 1
10,176
678
8,597
18,176
13,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
nicopas
Gilgamesh
15
1 / 6 / 1
9,888
659
4,597
18,120
15,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tiamat
13
0 / 6 / 0
8,686
579
6,137
12,042
5,654
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
18
Kills
2
2
Deaths
18
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
8
0
8
12
W
Cerberus
Florponius
Cerberus
4
1
14
11
W
6
1
12
12
L
Chaac
1
6
1
0.25
L
Gilgamesh
nicopas
Gilgamesh
1
6
1
0.25
L
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,562
Damage
19,331
35,995
Taken
48,338
29,573
Mitigated
35,086
7,288
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
17,550
1,725
0
797
7,801
3,722
1,370
1,023
6,442
73,548
1,513
W
Cerberus
Florponius
Cerberus
12,490
419
0
3,923
17,084
20,475
493
2,376
14,089
37,440
372
W
11,522
2,432
0
2,568
11,110
5,376
1,146
1,987
8,778
0
51,620
L
Chaac
8,597
301
0
1,473
18,176
13,478
39
10,165
7,320
0
38,077
L
Gilgamesh
nicopas
Gilgamesh
4,597
720
0
1,384
18,120
15,954
156
10,699
6,578
0
20,477
L
Tiamat
6,137
231
0
1,336
12,042
5,654
0
7,348
4,375
26,641
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
28,750
244
Minions Killed
153
0
Camps Cleared
0
868,812
Distance Traveled
755,597
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,246
816
116
8
0
284,503
0
W
Cerberus
11,273
752
61
4
0
287,083
0
W
Ne Zha
11,689
779
67
4
0
297,226
0
L
Chaac
10,176
678
63
4
0
251,838
1
L
Gilgamesh
9,888
659
37
2
0
273,659
0
L
Tiamat
8,686
579
53
4
0
230,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role