Player Matchup

Bacchus
Bacchus
BAMER BOY33
Bacchus
Level 108
God Stats
28W - 19L
1,558 SR
Queue Stats
69W - 57L
1,440 Elo+
Solo
Sol
Sol
ChibiGamerOG
Sol
Level 114
God Stats
4W - 1L
1,795 SR
Queue Stats
47W - 14L
1,753 Elo+
Party 1
Neith
Neith
MemphisPharoah1
Neith
Level 109
God Stats
4W - 4L
1,437 SR
Queue Stats
254W - 257L
1,432 Elo+
Solo
Arachne
Arachne
TheVodaki
Arachne
Level 85
God Stats
8W - 1L
2,099 SR
Queue Stats
42W - 12L
1,783 Elo+
Party 1
Baba Yaga
Baba Yaga
bigogramo
Baba Yaga
Level 102
God Stats
12W - 6L
1,763 SR
Queue Stats
145W - 156L
1,446 Elo+
Solo
Team Averages
Level 104
1,730 SR
1,571 Elo+

VS

Team Averages
Level 74
1,494 SR
1,425 Elo+
Shiva
Shiva
KickMasterJ v2
Shiva
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 279L
1,489 Elo+
Solo
Terra
Terra
SeltkirkTV
Terra
Level 45
God Stats
35W - 26L
1,510 SR
Queue Stats
63W - 65L
1,413 Elo+
Solo
Bellona
Bellona
Tgily551
Bellona
Level 82
God Stats
35W - 37L
1,326 SR
Queue Stats
431W - 444L
1,459 Elo+
Solo
Skadi
Skadi
dustydangler3
Skadi
Level 46
God Stats
3W - 4L
1,635 SR
Queue Stats
23W - 24L
1,425 Elo+
Solo
Loki
Loki
roronoha_slasher
Loki
Level 95
God Stats
26W - 41L
1,500 SR
Queue Stats
301W - 289L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAMER BOY33
Bacchus
17
2 / 1 / 17
10,091
1,009
7,372
8,558
5,779
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 20
12,228
1,223
20,325
5,818
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 0 / 22
11,493
1,149
20,716
5,782
2,511
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arachne
TheVodaki
Arachne
17
10 / 2 / 14
11,594
1,159
20,539
15,237
8,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
bigogramo
Baba Yaga
17
6 / 0 / 19
11,479
1,148
12,386
8,573
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

314

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,710
871
3,637
6,633
4,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
15
0 / 2 / 2
9,287
929
5,869
16,128
17,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Tgily551
Bellona
15
3 / 14 / 0
10,171
1,017
12,542
29,052
20,006
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 3
9,658
966
11,760
16,648
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 3
9,144
914
5,754
17,926
8,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
12
31
Kills
3
3
Deaths
31
92
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BAMER BOY33
Bacchus
2
1
17
10.5
W
7
0
20
17
L
0
2
1
0.25
W
6
0
22
17
L
Terra
0
2
2
0.5
L
Bellona
Tgily551
Bellona
3
14
0
0.21
W
Arachne
TheVodaki
Arachne
10
2
14
8.5
W
Baba Yaga
bigogramo
Baba Yaga
6
0
19
15.5
L
0
7
3
0.21
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,338
Damage
39,562
43,968
Taken
86,387
22,396
Mitigated
57,090
10,619
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BAMER BOY33
Bacchus
7,372
330
0
585
8,558
5,779
0
898
7,660
25,667
0
W
20,325
5,753
0
3,404
5,818
2,193
0
605
5,213
50,831
1,844
L
3,637
511
253
430
6,633
4,347
0
4,082
2,551
0
6,315
W
20,716
12,705
0
2,663
5,782
2,511
0
1,075
4,707
0
32,215
L
Terra
5,869
532
974
754
16,128
17,632
0
8,231
7,897
16,304
2,776
L
Bellona
Tgily551
Bellona
12,542
4,857
152
1,849
29,052
20,006
0
11,355
17,697
0
30,332
W
Arachne
TheVodaki
Arachne
20,539
14,760
0
2,550
15,237
8,247
0
1,319
13,918
0
28,408
W
Baba Yaga
bigogramo
Baba Yaga
12,386
169
0
1,417
8,573
3,666
0
882
7,691
23,960
0
L
11,760
5,069
0
961
16,648
7,039
0
7,462
9,186
0
45,961
L
5,754
1,486
0
330
17,926
8,066
0
8,757
9,169
0
16,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,885
Gold Earned
46,970
215
Minions Killed
183
4
Camps Cleared
3
1,047,059
Distance Traveled
793,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,091
1,009
51
5
0
230,335
0
W
Sol
12,228
1,223
85
9
0
216,731
0
L
Shiva
8,710
871
10
1
0
75,825
0
W
Neith
11,493
1,149
28
3
1
175,369
0
L
Terra
9,287
929
29
3
1
204,968
0
L
Bellona
10,171
1,017
40
4
0
173,710
0
W
Arachne
11,594
1,159
25
3
2
208,647
0
W
Baba Yaga
11,479
1,148
26
3
1
215,977
0
L
Skadi
9,658
966
81
8
2
161,141
0
L
Loki
9,144
914
23
2
0
178,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role