Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
TheFraanky
Hou Yi
Bronze III
Level 41
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Hera
Hera
Silver I
Колобок16
Hera
Silver I
Level 145
God Stats
0W - 1L
1,273 SR
Queue Stats
71W - 74L
1,430 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,420 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 94
1,659 SR
1,437 MMR
Khepri
Khepri
Gold II
Carrymari
Khepri
Gold II
Level 79
God Stats
35W - 31L
1,617 SR
Queue Stats
535W - 613L
1,496 MMR
Solo
Arachne
Arachne
Bronze III
DraconicusMax
Arachne
Bronze III
Level 49
God Stats
1W - 0L
1,578 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
Skynet Ark
Sol
Gold IV
Level 155
God Stats
12W - 7L
1,784 SR
Queue Stats
37W - 47L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 2
6,847
685
6,043
11,057
10,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
TheFraanky
Hou Yi
12
1 / 2 / 3
6,930
693
8,646
9,920
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 4 / 3
6,811
681
7,153
6,617
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboChronosNe ZhaAnubisAchilles

VS

Bans
BastetMorgan Le FayBacchusNoxKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carrymari
Khepri
13
2 / 1 / 3
7,425
743
5,296
8,365
6,569
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
11
3 / 1 / 2
7,239
724
6,167
10,246
5,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 2
8,193
819
9,131
7,326
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
8
8
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
2
1.5
W
Khepri
Carrymari
Khepri
2
1
3
3.5
W
Arachne
3
1
2
4
W
3
2
2
2
L
Hou Yi
TheFraanky
Hou Yi
1
2
3
1.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
20,594
27,594
Taken
25,937
17,587
Mitigated
14,902
3,709
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,043
208
0
911
11,057
10,864
0
4,074
6,711
17,223
0
W
Khepri
Carrymari
Khepri
5,296
147
0
2,802
8,365
6,569
50
4,813
3,534
20,804
2,623
W
Arachne
6,167
5,037
0
3,371
10,246
5,314
210
5,326
4,896
0
18,127
W
9,131
3,307
0
3,073
7,326
3,019
829
3,039
4,275
39,865
2,919
L
Hou Yi
TheFraanky
Hou Yi
8,646
2,909
0
2,298
9,920
4,035
306
5,868
3,825
0
26,685
L
7,153
1,378
0
500
6,617
2,688
56
3,129
3,443
29,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
22,857
118
Minions Killed
140
0
Camps Cleared
0
539,153
Distance Traveled
612,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,847
685
19
2
0
201,197
0
W
Khepri
7,425
743
26
3
0
203,570
2
W
Arachne
7,239
724
31
3
0
226,399
0
W
Sol
8,193
819
83
8
0
182,376
0
L
Hou Yi
6,930
693
44
4
0
178,797
0
L
Hera
6,811
681
55
6
0
159,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role