Player Matchup

Mulan
Mulan
GlacieredMage12
Mulan
Level 139
God Stats
6W - 6L
1,637 SR
Queue Stats
128W - 114L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Il_Mitico_Gandhi
Gilgamesh
Level 144
God Stats
9W - 3L
1,598 SR
Queue Stats
222W - 230L
1,508 Elo+
Party 3
Maui
Maui
Mr_Bobo99
Maui
Level 146
God Stats
4W - 7L
1,091 SR
Queue Stats
172W - 192L
1,508 Elo+
Party 3
Baron Samedi
Baron Samedi
pzdcover9000
Baron Samedi
Level 141
God Stats
2W - 0L
1,700 SR
Queue Stats
50W - 49L
1,516 Elo+
Party 1
Olorun
Olorun
stefanodamiano
Olorun
Level 102
God Stats
3W - 4L
1,170 SR
Queue Stats
88W - 95L
1,502 Elo+
Party 3
Team Averages
Level 134
1,439 SR
1,519 Elo+

VS

Team Averages
Level 148
1,481 SR
1,490 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LewlewIsAbot
Cupid
Level 123
God Stats
0W - 2L
1,395 SR
Queue Stats
95W - 101L
1,492 Elo+
Solo
Eset
Eset
MYMAINISSUPPORT
Eset
Level 157
God Stats
19W - 17L
1,558 SR
Queue Stats
447W - 437L
1,452 Elo+
Party 2
Lancelot
Lancelot
SpeedingStag
Lancelot
Level 143
God Stats
1W - 1L
1,458 SR
Queue Stats
201W - 210L
1,449 Elo+
Party 2
King Arthur
King Arthur
meygas
King Arthur
Level 157
God Stats
15W - 11L
1,494 SR
Queue Stats
235W - 219L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,749
792
3,303
5,202
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
8
2 / 0 / 1
4,472
745
1,258
4,684
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
7
0 / 1 / 3
4,375
729
864
5,173
3,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
pzdcover9000
Baron Samedi
8
0 / 0 / 0
4,632
772
1,288
1,363
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 0 / 1
4,368
728
1,806
3,520
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 1
3,974
662
3,223
4,538
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,612
602
2,414
2,991
837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
2,907
485
80
376
133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SpeedingStag
Lancelot
7
1 / 1 / 0
3,991
665
818
5,495
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
meygas
King Arthur
8
1 / 2 / 0
4,344
724
3,507
6,626
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
1
1
1
1.5
W
Gilgamesh
2
0
1
2.5
L
0
1
1
0.5
L
0
0
0
0
W
Maui
0
1
3
1.5
L
Lancelot
SpeedingStag
Lancelot
1
1
0
1
L
King Arthur
meygas
King Arthur
1
2
0
0.5
W
Baron Samedi
pzdcover9000
Baron Samedi
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,519
Damage
10,042
19,942
Taken
20,026
10,164
Mitigated
10,899
9,039
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,223
825
0
1,640
4,538
3,667
0
1,509
3,029
13,535
0
W
3,303
624
0
2,165
5,202
3,496
0
0
5,202
0
26,676
W
Gilgamesh
1,258
388
0
1,956
4,684
1,824
0
0
4,684
0
23,486
L
2,414
1,260
165
1,015
2,991
837
0
991
2,000
0
17,288
L
80
0
0
0
376
133
0
376
0
691
0
W
Maui
864
59
0
1,347
5,173
3,075
0
1,329
3,844
7,839
0
L
Lancelot
SpeedingStag
Lancelot
818
0
0
2,811
5,495
2,002
0
1,082
4,372
0
23,698
L
King Arthur
meygas
King Arthur
3,507
754
0
1,031
6,626
4,260
0
0
6,247
0
25,174
W
Baron Samedi
pzdcover9000
Baron Samedi
1,288
252
0
802
1,363
512
483
80
1,283
23,314
361
W
1,806
1,005
90
2,679
3,520
1,257
0
1,894
1,626
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,596
Gold Earned
18,828
199
Minions Killed
136
0
Camps Cleared
0
694,906
Distance Traveled
583,971
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,974
662
10
2
0
130,144
0
W
Mulan
4,749
792
57
10
0
134,293
0
W
Gilgamesh
4,472
745
40
7
0
160,549
0
L
Cupid
3,612
602
42
7
0
135,249
0
L
Eset
2,907
485
2
0
0
32,387
0
W
Maui
4,375
729
7
1
0
148,065
3
L
Lancelot
3,991
665
41
7
0
164,207
0
L
King Arthur
4,344
724
41
7
0
121,984
0
W
Baron Samedi
4,632
772
40
7
0
113,275
0
W
Olorun
4,368
728
55
9
0
138,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role