Player Matchup

Artemis
Artemis
Alphaqeen
Artemis
Level 39
God Stats
5W - 3L
1,656 SR
Queue Stats
37W - 54L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
Storm Legend662
Baron Samedi
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,389 Elo+
Party 2
Atlas
Atlas
UltChris01
Atlas
Level 115
God Stats
7W - 7L
1,439 SR
Queue Stats
116W - 104L
1,413 Elo+
Party 2
Team Averages
Level 78
1,532 SR
1,363 Elo+

VS

Team Averages
Level 56
1,465 SR
1,362 Elo+
Sol
Sol
JAION444
Sol
Level 18
God Stats
2W - 2L
1,532 SR
Queue Stats
17W - 35L
1,275 Elo+
Party 1
Bacchus
Bacchus
KingKenny777
Bacchus
Level 85
God Stats
4W - 1L
1,362 SR
Queue Stats
47W - 26L
1,443 Elo+
Solo
Hou Yi
Hou Yi
Morningstar6033
Hou Yi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 196L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alphaqeen
Artemis
15
1 / 3 / 5
9,750
609
8,918
12,016
5,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Storm Legend662
Baron Samedi
16
4 / 4 / 4
11,216
701
14,180
12,059
6,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Atlas
18
4 / 1 / 4
11,138
696
10,604
11,542
12,009
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
9,933
621
8,210
15,875
5,966
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
KingKenny777
Bacchus
15
4 / 1 / 3
11,304
707
12,849
15,950
21,667
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 2
10,560
660
8,618
13,347
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
7
8
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alphaqeen
Artemis
1
3
5
1.17
L
0
5
6
0.6
L
Bacchus
KingKenny777
Bacchus
4
1
3
5.5
L
3
3
2
1.33
W
Baron Samedi
Storm Legend662
Baron Samedi
4
4
4
1.5
W
Atlas
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,702
Damage
29,677
35,617
Taken
45,172
24,917
Mitigated
33,692
9,651
Healing
5,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alphaqeen
Artemis
8,918
2,500
109
2,109
12,016
5,926
1,202
6,703
5,295
0
35,587
L
8,210
2,713
116
4,182
15,875
5,966
868
8,902
6,973
29,346
918
L
Bacchus
KingKenny777
Bacchus
12,849
1,365
0
734
15,950
21,667
72
8,721
7,216
46,497
3,399
L
8,618
3,036
0
0
13,347
6,059
390
7,285
6,062
0
38,215
W
Baron Samedi
Storm Legend662
Baron Samedi
14,180
2,351
1,075
3,741
12,059
6,982
304
7,893
4,139
41,453
0
W
Atlas
10,604
3,684
0
2,617
11,542
12,009
144
5,577
5,943
32,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
31,797
151
Minions Killed
151
0
Camps Cleared
0
737,231
Distance Traveled
806,095
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,750
609
50
3
0
224,155
0
L
Sol
9,933
621
34
2
0
274,191
0
L
Bacchus
11,304
707
63
4
0
264,591
0
L
Hou Yi
10,560
660
54
3
0
267,313
0
W
Baron Samedi
11,216
701
59
4
0
229,568
4
W
Atlas
11,138
696
42
3
0
283,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role