Player Matchup

Guan Yu
Guan Yu
Diamond I
HdClutch-
Guan Yu
Diamond I
Level 178
God Stats
3W - 1L
1,550 SR
Queue Stats
121W - 89L
2,594 MMR
Party 2
Mercury
Mercury
Masters
Kazuhа
Mercury
Masters
Level 78
God Stats
3W - 2L
1,793 SR
Queue Stats
101W - 79L
2,569 MMR
Party 2
Sylvanus
Sylvanus
Masters
Staakk
Sylvanus
Masters
Level 106
God Stats
17W - 11L
1,696 SR
Queue Stats
386W - 364L
2,422 MMR
Solo
Ra
Ra
Diamond I
Wαddles
Ra
Diamond I
Level 196
God Stats
11W - 9L
1,688 SR
Queue Stats
169W - 128L
2,297 MMR
Solo
Olorun
Olorun
Diamond I
Zulxx
Olorun
Diamond I
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 127L
2,329 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,646 SR
2,443 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 163
1,568 SR
2,435 MMR
Charybdis
Charybdis
Masters
HashiraRubyRose
Charybdis
Masters
Level 236
God Stats
16W - 5L
1,754 SR
Queue Stats
78W - 35L
2,646 MMR
Party 3
Poseidon
Poseidon
Masters
ReaICooIGuy
Poseidon
Masters
Level 159
God Stats
0W - 1L
1,679 SR
Queue Stats
79W - 42L
2,769 MMR
Party 3
Bellona
Bellona
Diamond I
Skuuunk
Bellona
Diamond I
Level 154
God Stats
0W - 1L
1,586 SR
Queue Stats
66W - 40L
2,304 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
Tempο
Cthulhu
Diamond II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 234L
2,231 MMR
Party 1
Camazotz
Camazotz
Diamond III
Zenkken
Camazotz
Diamond III
Level 159
God Stats
2W - 4L
1,321 SR
Queue Stats
287W - 274L
2,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HdClutch-
Guan Yu
19
3 / 3 / 6
12,882
613
25,163
36,907
42,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Kazuhа
Mercury
20
8 / 1 / 8
13,340
635
13,592
19,614
10,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Staakk
Sylvanus
17
1 / 1 / 13
12,406
591
8,302
22,688
26,516
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 3 / 12
13,434
640
21,726
19,845
11,048
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Zulxx
Olorun
20
1 / 4 / 7
12,709
605
10,282
18,394
10,932
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Bans
KuzenboBastetDa JiLancelot

VS

Bans
VulcanThorSurtrTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HashiraRubyRose
Charybdis
20
2 / 2 / 2
12,433
592
14,386
15,653
7,337
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
ReaICooIGuy
Poseidon
18
2 / 5 / 5
11,515
548
19,408
13,733
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
Skuuunk
Bellona
16
0 / 5 / 2
10,400
495
14,801
27,795
24,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Tempο
Cthulhu
15
3 / 5 / 3
10,067
479
12,987
23,071
22,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
Zenkken
Camazotz
18
5 / 1 / 4
11,257
536
14,390
23,220
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
18
Kills
12
12
Deaths
18
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HashiraRubyRose
Charybdis
2
2
2
1.5
W
Guan Yu
HdClutch-
Guan Yu
3
3
6
2
W
Mercury
Kazuhа
Mercury
8
1
8
12
L
Poseidon
ReaICooIGuy
Poseidon
2
5
5
0.9
L
Bellona
Skuuunk
Bellona
0
5
2
0.2
W
Sylvanus
Staakk
Sylvanus
1
1
13
7.5
L
Cthulhu
Tempο
Cthulhu
3
5
3
0.9
W
5
3
12
3.67
L
Camazotz
Zenkken
Camazotz
5
1
4
7
W
Olorun
Zulxx
Olorun
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,065
Damage
75,972
117,448
Taken
103,472
101,621
Mitigated
67,393
61,674
Healing
33,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HashiraRubyRose
Charybdis
14,386
5,754
0
6,394
15,653
7,337
2,578
6,279
9,374
0
146,676
W
Guan Yu
HdClutch-
Guan Yu
25,163
2,657
4,879
17,376
36,907
42,893
912
5,291
30,311
973
99,899
W
Mercury
Kazuhа
Mercury
13,592
6,220
0
2,529
19,614
10,232
4,085
7,418
12,096
0
115,899
L
Poseidon
ReaICooIGuy
Poseidon
19,408
2,551
0
2,029
13,733
4,657
0
5,820
7,844
108,519
394
L
Bellona
Skuuunk
Bellona
14,801
4,598
0
8,974
27,795
24,452
29
6,693
20,944
0
84,941
W
Sylvanus
Staakk
Sylvanus
8,302
1,707
8,026
8,613
22,688
26,516
1,195
8,719
13,870
28,396
2,588
L
Cthulhu
Tempο
Cthulhu
12,987
1,516
308
2,431
23,071
22,749
21
13,829
8,872
45,312
498
W
21,726
2,635
7,721
5,198
19,845
11,048
2,242
7,827
11,913
118,730
0
L
Camazotz
Zenkken
Camazotz
14,390
4,075
0
12,916
23,220
8,198
0
7,819
15,285
0
97,784
W
Olorun
Zulxx
Olorun
10,282
4,325
2,031
5,301
18,394
10,932
7,768
6,313
12,027
124,271
17,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,771
Gold Earned
55,672
675
Minions Killed
737
0
Camps Cleared
0
2,191,983
Distance Traveled
2,185,177
7
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,433
592
224
11
0
429,937
7
W
Guan Yu
12,882
613
142
7
0
444,915
0
W
Mercury
13,340
635
122
6
0
501,604
1
L
Poseidon
11,515
548
186
9
0
417,455
0
L
Bellona
10,400
495
144
7
0
380,084
0
W
Sylvanus
12,406
591
35
2
0
402,875
4
L
Cthulhu
10,067
479
51
2
0
459,244
7
W
Ra
13,434
640
172
8
0
449,387
0
L
Camazotz
11,257
536
132
6
0
498,457
11
W
Olorun
12,709
605
204
10
0
393,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role