Player Matchup

Charybdis
Charybdis
KitsuneIce
Charybdis
Level 48
God Stats
3W - 3L
1,495 SR
Queue Stats
23W - 15L
1,589 Elo+
Party 3
Achilles
Achilles
PigglyWiggly253
Achilles
Level 27
God Stats
3W - 1L
1,659 SR
Queue Stats
32W - 21L
1,585 Elo+
Party 3
Baron Samedi
Baron Samedi
PrimeGee
Baron Samedi
Level 59
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 152L
1,448 Elo+
Party 2
Thor
Thor
RWBYMukbang
Thor
Level 135
God Stats
4W - 0L
1,862 SR
Queue Stats
32W - 21L
1,585 Elo+
Party 3
Jormungandr
Jormungandr
TurboSiggy
Jormungandr
Level 27
God Stats
3W - 3L
1,752 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Team Averages
Level 59
1,653 SR
1,541 Elo+

VS

Team Averages
Level 119
1,383 SR
1,499 Elo+
Osiris
Osiris
 
Osiris
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Er3kose
Kuzenbo
Level 145
God Stats
59W - 67L
1,527 SR
Queue Stats
274W - 317L
1,443 Elo+
Party 1
Merlin
Merlin
InsanityAwaits-
Merlin
Level 133
God Stats
0W - 3L
1,179 SR
Queue Stats
270W - 257L
1,560 Elo+
Solo
Nemesis
Nemesis
JMTheBrosMC
Nemesis
Level 135
God Stats
2W - 6L
1,493 SR
Queue Stats
216W - 213L
1,492 Elo+
Solo
Skadi
Skadi
VBAlaric
Skadi
Level 144
God Stats
0W - 1L
1,214 SR
Queue Stats
82W - 127L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KitsuneIce
Charybdis
12
4 / 0 / 7
7,701
592
11,404
8,984
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
12
6 / 1 / 5
8,035
618
8,227
13,252
16,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PrimeGee
Baron Samedi
12
2 / 3 / 3
7,625
587
6,091
7,733
3,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 1 / 4
7,142
549
4,999
10,380
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TurboSiggy
Jormungandr
13
0 / 2 / 2
7,763
597
5,066
10,761
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 1 / 0
7,124
548
5,392
10,174
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Er3kose
Kuzenbo
10
0 / 5 / 3
5,931
456
2,589
14,296
13,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 1
5,384
414
1,637
2,974
993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
JMTheBrosMC
Nemesis
10
1 / 4 / 3
5,837
449
6,508
12,018
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
VBAlaric
Skadi
12
2 / 4 / 1
6,739
518
9,106
9,239
2,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
7
7
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
1
0
4
L
Kuzenbo
Er3kose
Kuzenbo
0
5
3
0.3
L
0
2
1
0.25
L
Nemesis
JMTheBrosMC
Nemesis
1
4
3
0.63
W
Charybdis
KitsuneIce
Charybdis
4
0
7
7.5
W
Achilles
6
1
5
8.5
W
Baron Samedi
PrimeGee
Baron Samedi
2
3
3
1.17
W
4
1
4
6
W
Jormungandr
TurboSiggy
Jormungandr
0
2
2
0.5
L
Skadi
VBAlaric
Skadi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
25,232
51,110
Taken
48,701
37,611
Mitigated
28,954
20,361
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,392
1,492
0
990
10,174
7,925
0
6,356
3,818
0
35,751
L
Kuzenbo
Er3kose
Kuzenbo
2,589
1,380
0
3,646
14,296
13,103
0
1,203
13,093
18,690
1,060
L
1,637
117
0
465
2,974
993
0
1,631
1,343
20,422
78
L
Nemesis
JMTheBrosMC
Nemesis
6,508
2,245
0
3,425
12,018
4,035
0
1,553
10,465
0
37,035
W
Charybdis
KitsuneIce
Charybdis
11,404
5,747
0
5,519
8,984
3,210
649
1,176
7,808
0
65,049
W
Achilles
8,227
1,543
0
3,192
13,252
16,576
0
1,428
11,824
0
26,971
W
Baron Samedi
PrimeGee
Baron Samedi
6,091
975
208
2,261
7,733
3,955
418
2,001
5,732
50,747
927
W
4,999
1,609
0
5,062
10,380
4,474
24
0
10,380
0
50,485
W
Jormungandr
TurboSiggy
Jormungandr
5,066
1,479
0
4,119
10,761
9,396
319
0
10,761
59,725
1,612
L
Skadi
VBAlaric
Skadi
9,106
5,800
0
2,370
9,239
2,898
0
85
9,154
0
49,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
31,015
391
Minions Killed
260
0
Camps Cleared
0
1,208,080
Distance Traveled
1,114,017
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,124
548
61
5
0
263,947
2
L
Kuzenbo
5,931
456
21
2
0
217,210
2
L
Merlin
5,384
414
33
3
0
95,186
0
L
Nemesis
5,837
449
64
5
0
295,921
0
W
Charybdis
7,701
592
102
8
0
222,671
0
W
Achilles
8,035
618
23
2
0
263,514
5
W
Baron Samedi
7,625
587
74
6
0
218,714
0
W
Thor
7,142
549
88
7
0
276,017
0
W
Jormungandr
7,763
597
104
8
0
227,164
3
L
Skadi
6,739
518
81
6
0
241,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role