Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
AYoungShmeckle
Baron Samedi
Level 67
God Stats
4W - 9L
1,512 SR
Queue Stats
27W - 34L
1,387 Elo+
Solo
Skadi
Skadi
sensubeanie
Skadi
Level 46
God Stats
2W - 2L
1,560 SR
Queue Stats
16W - 25L
1,354 Elo+
Party 2
Team Averages
Level 60
1,524 SR
1,414 Elo+

VS

Team Averages
Level 47
1,539 SR
1,315 Elo+
Anhur
Anhur
Sk00zer
Anhur
Level 25
God Stats
11W - 4L
1,617 SR
Queue Stats
51W - 64L
1,363 Elo+
Party 1
Shiva
Shiva
XXFLUFFYDINO14X
Shiva
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,188 Elo+
Solo
Hera
Hera
slendrnitemare
Hera
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 127L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 3
7,025
639
2,634
7,376
3,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
AYoungShmeckle
Baron Samedi
12
2 / 3 / 1
7,561
687
8,855
9,402
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
7,414
674
6,827
10,506
3,511
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sk00zer
Anhur
12
3 / 1 / 3
7,845
713
6,441
7,109
2,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 5
7,315
665
3,756
9,602
5,684
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 3
8,353
759
13,752
8,078
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
1
3
2.5
L
Baron Samedi
AYoungShmeckle
Baron Samedi
2
3
1
0.83
W
Anhur
Sk00zer
Anhur
3
1
3
4.5
W
0
2
5
1.25
L
1
3
2
0.67
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,316
Damage
23,949
27,284
Taken
24,789
11,000
Mitigated
11,730
7,762
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,634
52
0
1,899
7,376
3,542
0
3,253
3,770
0
10,328
L
Baron Samedi
AYoungShmeckle
Baron Samedi
8,855
538
1,251
3,138
9,402
3,947
0
4,148
4,753
26,669
376
W
Anhur
Sk00zer
Anhur
6,441
3,532
0
1,283
7,109
2,901
924
2,731
4,359
0
18,985
W
3,756
658
519
761
9,602
5,684
130
2,881
6,672
0
20,671
L
6,827
2,395
0
1,474
10,506
3,511
0
5,044
4,973
0
35,144
W
13,752
1,807
0
1,780
8,078
3,145
398
3,022
5,028
33,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,000
Gold Earned
23,513
107
Minions Killed
118
0
Camps Cleared
0
561,854
Distance Traveled
579,977
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,025
639
8
1
0
208,623
1
L
Baron Samedi
7,561
687
44
4
0
182,080
0
W
Anhur
7,845
713
27
2
0
180,490
0
W
Shiva
7,315
665
33
3
0
198,994
1
L
Skadi
7,414
674
55
5
0
171,151
0
W
Hera
8,353
759
58
5
0
200,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role