Player Matchup

Hun Batz
Hun Batz
ITeToHr
Hun Batz
Level 82
God Stats
4W - 2L
1,754 SR
Queue Stats
65W - 46L
1,594 Elo+
Party 2
Janus
Janus
Y7DX
Janus
Level 28
God Stats
2W - 6L
1,645 SR
Queue Stats
39W - 39L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
imodeska
Sylvanus
Level 80
God Stats
1W - 2L
1,686 SR
Queue Stats
72W - 60L
1,590 Elo+
Party 2
Team Averages
Level 63
1,695 SR
1,573 Elo+

VS

Team Averages
Level 29
1,552 SR
1,551 Elo+
Cu Chulainn
Cu Chulainn
JabbaDaBlood
Cu Chulainn
Level 17
God Stats
3W - 0L
1,720 SR
Queue Stats
7W - 1L
1,547 Elo+
Party 1
Anubis
Anubis
Jerrezy
Anubis
Level 45
God Stats
3W - 1L
1,435 SR
Queue Stats
18W - 12L
1,558 Elo+
Party 1
Medusa
Medusa
newtopcsmurf
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ITeToHr
Hun Batz
15
4 / 4 / 4
10,341
739
16,663
14,624
7,223
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Y7DX
Janus
15
1 / 7 / 6
10,113
722
10,012
12,934
4,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
imodeska
Sylvanus
15
3 / 6 / 5
9,857
704
9,031
18,744
19,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JabbaDaBlood
Cu Chulainn
15
2 / 3 / 14
10,370
741
8,682
16,996
10,811
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Jerrezy
Anubis
17
6 / 3 / 9
11,384
813
9,053
12,927
4,984
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
9 / 2 / 6
12,513
894
19,758
15,861
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
17
17
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ITeToHr
Hun Batz
4
4
4
1.5
W
Cu Chulainn
JabbaDaBlood
Cu Chulainn
2
3
14
3
W
Anubis
Jerrezy
Anubis
6
3
9
3.5
L
Janus
Y7DX
Janus
1
7
6
0.57
L
Sylvanus
imodeska
Sylvanus
3
6
5
0.92
W
Medusa
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
37,493
46,302
Taken
45,784
30,342
Mitigated
21,644
7,868
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ITeToHr
Hun Batz
16,663
3,188
0
426
14,624
7,223
864
1,953
12,537
0
45,113
W
Cu Chulainn
JabbaDaBlood
Cu Chulainn
8,682
1,408
0
2,278
16,996
10,811
350
6,719
9,261
3,325
24,017
W
Anubis
Jerrezy
Anubis
9,053
352
0
3,639
12,927
4,984
783
4,522
7,935
35,870
0
L
Janus
Y7DX
Janus
10,012
219
138
456
12,934
4,018
0
3,386
9,454
43,604
0
L
Sylvanus
imodeska
Sylvanus
9,031
1,519
1,580
5,268
18,744
19,101
381
4,656
13,922
23,097
1,124
W
Medusa
19,758
7,802
0
4,217
15,861
5,849
2,074
5,452
9,731
0
67,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
34,267
178
Minions Killed
185
0
Camps Cleared
0
744,647
Distance Traveled
788,246
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,341
739
63
5
0
268,770
0
W
Cu Chulainn
10,370
741
39
3
0
260,435
0
W
Anubis
11,384
813
60
4
0
244,186
0
L
Janus
10,113
722
81
6
0
244,168
2
L
Sylvanus
9,857
704
34
2
0
231,709
5
W
Medusa
12,513
894
86
6
0
283,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role