Player Matchup

Ares
Ares
J3SPAYISGEY
Ares
Level 63
God Stats
10W - 10L
1,580 SR
Queue Stats
80W - 95L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
J3spayMan
Sun Wukong
Level 119
God Stats
2W - 1L
1,734 SR
Queue Stats
103W - 98L
1,555 Elo+
Party 3
Pele
Pele
KingBuggz
Pele
Level 68
God Stats
42W - 48L
1,510 SR
Queue Stats
226W - 260L
1,486 Elo+
Party 3
Ishtar
Ishtar
Kiyakuh
Ishtar
Level 157
God Stats
5W - 2L
1,631 SR
Queue Stats
247W - 220L
1,483 Elo+
Party 2
Hera
Hera
UHHHHHHHBURGER
Hera
Level 149
God Stats
5W - 4L
1,543 SR
Queue Stats
55W - 61L
1,487 Elo+
Party 2
Team Averages
Level 111
1,599 SR
1,500 Elo+

VS

Team Averages
Level 155
1,621 SR
1,557 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kuramà
Zeus
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,481 Elo+
Solo
Odin
Odin
RankMaximus30
Odin
Level 122
God Stats
2W - 4L
1,526 SR
Queue Stats
139W - 118L
1,616 Elo+
Solo
Loki
Loki
popcornAlex
Loki
Level 184
God Stats
49W - 31L
1,726 SR
Queue Stats
224W - 212L
1,510 Elo+
Solo
Skadi
Skadi
zHybrid
Skadi
Level 153
God Stats
0W - 1L
1,854 SR
Queue Stats
51W - 23L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,464
546
2,874
8,329
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
J3spayMan
Sun Wukong
11
3 / 1 / 1
6,427
643
6,113
6,785
5,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
11
1 / 1 / 2
5,475
548
2,120
7,850
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Kiyakuh
Ishtar
11
4 / 1 / 0
6,518
652
6,441
5,076
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 2 / 2
5,783
578
3,292
4,507
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 2 / 1
4,968
497
3,171
8,494
5,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Kuramà
Zeus
12
2 / 1 / 1
6,250
625
4,498
4,197
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
2 / 2 / 0
5,664
566
4,310
9,108
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 1 / 1
4,539
454
3,094
4,591
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Skadi
zHybrid
Skadi
10
0 / 4 / 1
5,297
530
3,100
7,595
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
6
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
1
1
4
3
W
Sun Wukong
J3spayMan
Sun Wukong
3
1
1
3.5
W
Pele
1
1
2
2
W
Ishtar
Kiyakuh
Ishtar
4
1
0
4
L
Zeus
Kuramà
Zeus
2
1
1
2.5
L
2
2
0
1
W
1
2
2
1
L
1
1
1
1.5
L
Skadi
zHybrid
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
18,173
32,547
Taken
33,985
18,011
Mitigated
18,044
11,059
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,171
801
0
2,017
8,494
5,384
0
1,924
6,500
14,057
918
W
2,874
493
0
1,797
8,329
6,447
0
2,325
5,884
10,918
0
W
Sun Wukong
J3spayMan
Sun Wukong
6,113
1,803
0
1,308
6,785
5,564
0
0
6,785
0
47,315
W
Pele
2,120
340
0
5,036
7,850
2,719
0
1,150
6,620
0
44,520
W
Ishtar
Kiyakuh
Ishtar
6,441
3,828
0
1,918
5,076
1,921
1,035
1,266
3,766
0
57,324
L
Zeus
Kuramà
Zeus
4,498
691
0
490
4,197
1,202
0
1,529
2,503
52,634
0
L
4,310
1,317
0
1,140
9,108
7,678
0
244
8,864
0
34,081
W
3,292
1,033
0
1,000
4,507
1,360
0
1,892
2,469
37,234
0
L
3,094
1,120
0
2,338
4,591
1,369
0
881
3,666
0
21,153
L
Skadi
zHybrid
Skadi
3,100
1,590
0
1,167
7,595
2,411
0
1,309
6,286
0
42,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
26,718
354
Minions Killed
309
0
Camps Cleared
0
1,042,838
Distance Traveled
897,970
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,968
497
22
2
0
195,350
5
W
Ares
5,464
546
22
2
0
229,439
0
W
Sun Wukong
6,427
643
83
8
0
205,135
0
W
Pele
5,475
548
70
7
0
239,004
1
W
Ishtar
6,518
652
91
9
0
180,276
0
L
Zeus
6,250
625
109
11
0
203,511
1
L
Odin
5,664
566
75
8
0
178,913
0
W
Hera
5,783
578
88
9
0
188,984
0
L
Loki
4,539
454
32
3
0
144,583
0
L
Skadi
5,297
530
71
7
0
175,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role