Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DiegoJames1998
Amaterasu
Level 145
God Stats
6W - 4L
1,895 SR
Queue Stats
109W - 115L
1,463 Elo+
Solo
Hel
Hel
FUZEHCE
Hel
Level 75
God Stats
46W - 46L
1,519 SR
Queue Stats
180W - 183L
1,538 Elo+
Solo
Skadi
Skadi
ShamelessSenpai3
Skadi
Level 82
God Stats
17W - 15L
1,438 SR
Queue Stats
170W - 172L
1,395 Elo+
Solo
Jormungandr
Jormungandr
dylanwizard
Jormungandr
Level 42
God Stats
4W - 1L
1,598 SR
Queue Stats
12W - 10L
1,550 Elo+
Solo
Team Averages
Level 76
1,590 SR
1,489 Elo+

VS

Team Averages
Level 70
1,407 SR
1,456 Elo+
Rama
Rama
 
Rama
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EternaIPhoenix
Agni
Level 64
God Stats
0W - 3L
1,258 SR
Queue Stats
79W - 88L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
KagayakuBet
Nu Wa
Level 27
God Stats
45W - 42L
1,513 SR
Queue Stats
83W - 100L
1,407 Elo+
Party 1
Cerberus
Cerberus
coolgu124417
Cerberus
Level 17
God Stats
1W - 3L
1,264 SR
Queue Stats
105W - 106L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
0 / 0 / 2
6,289
1,048
2,772
870
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DiegoJames1998
Amaterasu
11
2 / 1 / 1
6,630
1,105
4,970
4,481
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
12
1 / 0 / 3
6,759
1,127
3,306
3,117
1,705
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 3
6,499
1,083
4,632
2,594
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
dylanwizard
Jormungandr
11
0 / 1 / 2
6,239
1,040
4,379
6,697
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

388

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 0 / 1
6,994
1,166
5,080
8,734
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
12
0 / 3 / 2
6,802
1,134
5,077
8,541
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,632
939
581
742
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,566
928
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
coolgu124417
Cerberus
10
1 / 1 / 0
6,230
1,038
529
4,137
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
4
Kills
2
2
Deaths
4
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
2
1
L
Rama
 
Rama
1
0
1
1.5
L
Ra
 
Ra
0
3
2
0.33
W
Amaterasu
DiegoJames1998
Amaterasu
2
1
1
2.5
L
0
0
0
0
W
Hel
1
0
3
2.5
L
0
0
0
0
W
1
0
3
2.5
L
Cerberus
coolgu124417
Cerberus
1
1
0
1
W
Jormungandr
dylanwizard
Jormungandr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,059
Damage
11,267
17,759
Taken
22,154
10,621
Mitigated
10,715
4,170
Healing
3,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
2,772
383
0
444
870
318
0
598
206
13,262
0
L
Rama
 
Rama
5,080
4,780
0
1,276
8,734
3,642
0
4,387
4,223
0
22,745
L
Ra
 
Ra
5,077
304
548
823
8,541
3,990
0
3,529
4,795
22,058
0
W
Amaterasu
DiegoJames1998
Amaterasu
4,970
1,774
0
554
4,481
3,387
0
1,478
2,906
0
9,406
L
581
93
0
0
742
216
0
254
488
2,972
0
W
Hel
3,306
420
1,010
1,376
3,117
1,705
0
525
2,592
14,373
1,302
L
0
0
0
0
0
0
0
0
0
488
0
W
4,632
1,898
0
0
2,594
995
0
1,386
1,208
0
14,709
L
Cerberus
coolgu124417
Cerberus
529
63
0
556
4,137
2,867
0
1,887
2,168
1,939
46
W
Jormungandr
dylanwizard
Jormungandr
4,379
1,133
0
786
6,697
4,216
0
2,037
4,578
13,142
2,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,416
Gold Earned
31,224
119
Minions Killed
95
6
Camps Cleared
3
571,017
Distance Traveled
293,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,289
1,048
30
5
0
108,945
0
L
Rama
6,994
1,166
39
7
0
106,201
0
L
Ra
6,802
1,134
45
8
1
105,668
0
W
Amaterasu
6,630
1,105
15
3
2
108,368
0
L
Agni
5,632
939
6
1
1
26,657
0
W
Hel
6,759
1,127
30
5
0
117,917
0
L
Nu Wa
5,566
928
0
0
0
13,391
0
W
Skadi
6,499
1,083
21
4
3
116,887
0
L
Cerberus
6,230
1,038
5
1
1
41,484
0
W
Jormungandr
6,239
1,040
23
4
1
118,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role