Player Matchup

Thor
Thor
LiveItLucid
Thor
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,526 Elo+
Party 2
Fafnir
Fafnir
Mesenchym
Fafnir
Level 134
God Stats
30W - 24L
1,597 SR
Queue Stats
58W - 56L
1,476 Elo+
Solo
Ra
Ra
SnowyDayDreams
Ra
Level 111
God Stats
6W - 11L
1,439 SR
Queue Stats
53W - 62L
1,517 Elo+
Party 2
Charybdis
Charybdis
battleboy936
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 86L
1,497 Elo+
Party 2
Bellona
Bellona
embatawe
Bellona
Level 111
God Stats
12W - 5L
1,685 SR
Queue Stats
117W - 114L
1,479 Elo+
Solo
Team Averages
Level 116
1,544 SR
1,499 Elo+

VS

Team Averages
Level 118
1,656 SR
1,469 Elo+
Guan Yu
Guan Yu
Hunterzzz95
Guan Yu
Level 143
God Stats
13W - 5L
1,778 SR
Queue Stats
120W - 121L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Kerosene44
Aphrodite
Level 82
God Stats
40W - 53L
1,542 SR
Queue Stats
272W - 257L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Tenzo-c
Gilgamesh
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
78W - 88L
1,330 Elo+
Solo
Olorun
Olorun
Vxrci
Olorun
Level 66
God Stats
11W - 0L
1,699 SR
Queue Stats
97W - 84L
1,470 Elo+
Solo
Fenrir
Fenrir
superrickje
Fenrir
Level 149
God Stats
34W - 19L
1,755 SR
Queue Stats
184W - 179L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,288
529
4,006
9,910
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fafnir
Mesenchym
Fafnir
8
0 / 3 / 1
5,484
548
1,961
10,712
10,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,052
505
1,469
4,567
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
battleboy936
Charybdis
9
1 / 4 / 0
5,014
501
8,791
9,959
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
embatawe
Bellona
10
1 / 1 / 0
6,250
625
6,489
10,829
9,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hunterzzz95
Guan Yu
11
2 / 0 / 3
5,646
565
4,350
6,881
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Aphrodite
Kerosene44
Aphrodite
11
3 / 0 / 5
6,342
634
4,919
6,073
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Tenzo-c
Gilgamesh
10
1 / 1 / 1
5,469
547
5,548
9,987
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Vxrci
Olorun
10
2 / 1 / 2
5,738
574
6,471
8,188
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
12
5 / 0 / 5
6,842
684
7,899
6,138
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hunterzzz95
Guan Yu
2
0
3
3.5
W
Aphrodite
Kerosene44
Aphrodite
3
0
5
5.5
L
0
1
1
0.5
L
Fafnir
Mesenchym
Fafnir
0
3
1
0.17
L
0
4
0
0
W
Gilgamesh
Tenzo-c
Gilgamesh
1
1
1
1.5
W
Olorun
Vxrci
Olorun
2
1
2
3
L
Charybdis
battleboy936
Charybdis
1
4
0
0.25
L
Bellona
embatawe
Bellona
1
1
0
1
W
Fenrir
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
29,187
45,977
Taken
37,267
27,851
Mitigated
22,379
16,845
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hunterzzz95
Guan Yu
4,350
414
1,456
2,673
6,881
4,593
158
895
5,986
3,863
22,090
W
Aphrodite
Kerosene44
Aphrodite
4,919
770
1,157
3,683
6,073
2,445
0
1,362
4,711
35,111
0
L
4,006
759
0
4,685
9,910
3,496
0
2,269
7,641
0
34,665
L
Fafnir
Mesenchym
Fafnir
1,961
580
0
3,700
10,712
10,478
0
3,042
7,584
14,882
885
L
1,469
239
120
403
4,567
1,306
0
1,314
3,253
28,045
0
W
Gilgamesh
Tenzo-c
Gilgamesh
5,548
1,686
0
1,934
9,987
8,929
0
283
9,704
0
32,187
W
Olorun
Vxrci
Olorun
6,471
4,541
462
2,524
8,188
3,297
505
167
8,021
41,886
2,597
L
Charybdis
battleboy936
Charybdis
8,791
4,062
0
2,672
9,959
3,182
0
4,116
5,843
0
43,455
L
Bellona
embatawe
Bellona
6,489
2,518
0
5,265
10,829
9,389
0
1,196
8,965
0
44,017
W
Fenrir
7,899
2,134
0
2,126
6,138
3,115
0
685
5,453
0
54,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
30,037
289
Minions Killed
308
0
Camps Cleared
0
990,514
Distance Traveled
1,070,615
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,646
565
46
5
0
227,064
5
W
Aphrodite
6,342
634
57
6
0
200,897
3
L
Thor
5,288
529
66
7
0
216,031
0
L
Fafnir
5,484
548
21
2
0
186,885
0
L
Ra
5,052
505
63
6
0
212,015
2
W
Gilgamesh
5,469
547
47
5
0
197,292
0
W
Olorun
5,738
574
70
7
0
191,679
0
L
Charybdis
5,014
501
69
7
0
197,231
0
L
Bellona
6,250
625
70
7
0
178,352
0
W
Fenrir
6,842
684
88
9
0
253,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role