Player Matchup

Bakasura
Bakasura
Diamond II
FatDatAlen
Bakasura
Diamond II
Level 89
God Stats
229W - 69L
1,896 SR
Queue Stats
369W - 160L
2,173 MMR
Party 1
Merlin
Merlin
Diamond I
Sαιкσ
Merlin
Diamond I
Level 109
God Stats
30W - 31L
1,675 SR
Queue Stats
391W - 360L
2,336 MMR
Party 1
Cerberus
Cerberus
Diamond III
VlazZz
Cerberus
Diamond III
Level 194
God Stats
125W - 81L
1,749 SR
Queue Stats
691W - 446L
1,986 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,773 SR
2,165 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,673 SR
1,493 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
 
Morgan Le Fay
Platinum II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Toasty_gae
Cabrakan
Bronze III
Level 104
God Stats
0W - 1L
1,985 SR
Queue Stats
2W - 4L
1,490 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
gamingGeezer_mop
Ah Muzen Cab
Bronze III
Level 102
God Stats
0W - 1L
1,535 SR
Queue Stats
2W - 4L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FatDatAlen
Bakasura
15
6 / 2 / 4
9,144
914
10,279
13,942
9,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Sαιкσ
Merlin
14
4 / 2 / 6
8,816
882
11,492
7,090
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
VlazZz
Cerberus
14
2 / 1 / 8
8,393
839
8,594
12,902
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaCthulhuCharonThothAchilles

VS

Bans
KuzenboBacchusAthenaAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 4 / 2
6,815
682
8,179
9,725
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Toasty_gae
Cabrakan
12
1 / 4 / 3
7,159
716
6,238
11,781
12,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
gamingGeezer_mop
Ah Muzen Cab
12
4 / 4 / 1
7,930
793
9,475
12,005
5,523
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
5
5
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
W
Bakasura
FatDatAlen
Bakasura
6
2
4
4
W
Merlin
Sαιкσ
Merlin
4
2
6
3.5
L
Cabrakan
Toasty_gae
Cabrakan
1
4
3
0.63
W
Cerberus
VlazZz
Cerberus
2
1
8
6
L
Ah Muzen Cab
gamingGeezer_mop
Ah Muzen Cab
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
23,892
33,934
Taken
33,511
23,102
Mitigated
21,648
9,851
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,179
603
0
1,719
9,725
3,646
0
4,478
3,871
30,653
0
W
Bakasura
FatDatAlen
Bakasura
10,279
6,612
0
4,466
13,942
9,049
1,250
5,285
7,588
0
23,568
W
Merlin
Sαιкσ
Merlin
11,492
690
0
1,707
7,090
2,832
724
1,688
4,917
41,861
904
L
Cabrakan
Toasty_gae
Cabrakan
6,238
810
0
1,450
11,781
12,479
0
6,148
3,816
12,057
1,496
W
Cerberus
VlazZz
Cerberus
8,594
204
0
3,678
12,902
11,221
131
5,265
6,207
19,423
3,587
L
Ah Muzen Cab
gamingGeezer_mop
Ah Muzen Cab
9,475
2,948
0
2,286
12,005
5,523
0
6,081
4,092
0
27,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
21,904
176
Minions Killed
126
0
Camps Cleared
0
642,161
Distance Traveled
586,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,815
682
57
6
0
194,681
0
W
Bakasura
9,144
914
59
6
0
223,258
2
W
Merlin
8,816
882
75
8
0
201,983
0
L
Cabrakan
7,159
716
21
2
0
195,184
0
W
Cerberus
8,393
839
42
4
0
216,920
3
L
Ah Muzen Cab
7,930
793
48
5
0
197,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role